Created by: YGO Mod (20517634)

Created On: 07/14/2026

Main: 60 Extra: 15

1 cardBlack Dragon's Chick 1 cardBlack Dragon's Chick
Black Dragon's Chick
DARK 1
Black Dragon's Chick
  • ATK:

  • 800

  • DEF:

  • 500


You can send this face-up card you control to the Graveyard; Special Summon 1 "Red-Eyes B. Dragon" from your hand.


1 cardDark End Evaporation Dragon 1 cardDark End Evaporation Dragon
Dark End Evaporation Dragon
DARK 8
Dark End Evaporation Dragon
  • ATK:

  • 2600

  • DEF:

  • 2100


You can banish 1 Level 8 Dragon monster from your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can activate 1 of these effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. ● Target 1 other Attack Position monster on the field; make this card lose exactly 500 ATK/DEF, and if you do, destroy that monster. You can only use each effect of "Dark End Evaporation Dragon" once per turn.


1 cardGagaga Clerk 1 cardGagaga Clerk
Gagaga Clerk
EARTH 2
Gagaga Clerk
  • ATK:

  • 400

  • DEF:

  • 800


If you control a "Gagaga" monster other than "Gagaga Clerk", you can Special Summon this card (from your hand).


2 cardGagaga Ganbara Knight 2 cardGagaga Ganbara Knight
Gagaga Ganbara Knight
LIGHT 4
Gagaga Ganbara Knight
  • ATK:

  • 0

  • DEF:

  • 1800


You can reveal 1 "Gagaga" monster in your Extra Deck; Special Summon this card from your hand, then you can apply 1 of these effects. ● Special Summon 1 "Gagaga" monster from your hand. ● Change the battle position of 1 monster on the field. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Gogogo" monster from your Deck to your hand. You can only use each effect of "Gagaga Ganbara Knight" once per turn.


1 cardGagaga Gardna 1 cardGagaga Gardna
Gagaga Gardna
EARTH 4
Gagaga Gardna
  • ATK:

  • 1500

  • DEF:

  • 2000


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle.


1 cardGalactic Spiral Dragon 1 cardGalactic Spiral Dragon
Galactic Spiral Dragon
DARK 8
Galactic Spiral Dragon
  • ATK:

  • 2500

  • DEF:

  • 2500


While this card is in your hand or GY, if you control 2 or more LIGHT and/or DARK Dragon monsters: You can Special Summon this card in Defense Position, but banish it when it leaves the field. During your Main Phase: You can make all monsters you currently control become Level 8, until the end of this turn. You can only use each effect of "Galactic Spiral Dragon" once per turn.


1 cardGolem Dragon 1 cardGolem Dragon
Golem Dragon
EARTH 4
Golem Dragon
  • ATK:

  • 200

  • DEF:

  • 2000


Your opponent cannot target face-up Dragon-Type monsters for attacks, except this one.


1 cardMaxx "C"
1 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


1 cardOnomatokage 1 cardOnomatokage
Onomatokage
DARK 4
Onomatokage
  • ATK:

  • 1100

  • DEF:

  • 1500


(This card is always treated as a "Zubaba", "Gagaga", "Gogogo", and "Dododo" card.) If you control a "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. You can banish this card from your GY; return up to 2 Xyz Monsters from your GY to the Extra Deck. You can only use each effect of "Onomatokage" once per turn.


1 cardRed-Eyes Baby Dragon 1 cardRed-Eyes Baby Dragon
Red-Eyes Baby Dragon
DARK 3
Red-Eyes Baby Dragon
  • ATK:

  • 1200

  • DEF:

  • 700


When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand.


1 cardRed-Eyes Black Meteor Dragon 1 cardRed-Eyes Black Meteor Dragon
Red-Eyes Black Meteor Dragon
DARK 6
Red-Eyes Black Meteor Dragon
  • ATK:

  • 2000

  • DEF:

  • 2000


You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.


1 cardRed-Eyes Darkness Metal Dragon
1 cardRed-Eyes Darkness Metal Dragon
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


1 cardRed-Eyes Retro Dragon 1 cardRed-Eyes Retro Dragon
Red-Eyes Retro Dragon
DARK 4
Red-Eyes Retro Dragon
  • ATK:

  • 1700

  • DEF:

  • 1600


If a Level 7 or lower "Red-Eyes" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


1 cardRed-Eyes Soul 1 cardRed-Eyes Soul
Red-Eyes Soul
DARK 7
Red-Eyes Soul
  • ATK:

  • 900

  • DEF:

  • 2000


This card's name becomes "Red-Eyes Black Dragon" while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes Soul". You can only use this effect of "Red-Eyes Soul" once per turn. (Quick Effect): You can target 1 "Red-Eyes Black Dragon" you control; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Red-Eyes Soul" once per Duel.


1 cardThe Wicked Avatar 1 cardThe Wicked Avatar
The Wicked Avatar
DARK 10
The Wicked Avatar
  • ATK:

  • -1

  • DEF:

  • -1


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Your opponent cannot activate Spell or Trap Cards until the end of their 2nd turn after this card is Normal Summoned. The ATK and DEF of this card are each 100 points higher than the highest face-up monster's ATK on the field (except "The Wicked Avatar").


1 cardTwo-for-One Team 1 cardTwo-for-One Team
Two-for-One Team
LIGHT 2
Two-for-One Team
  • ATK:

  • 1200

  • DEF:

  • 1200


Once per turn: You can make both players show 1 card from their hands, and if both the shown cards are the same type of card, apply 1 of these effects, depending on the type. ● Monster: Each player can Special Summon their monster. ● Spell: Each player draws 2 cards. ● Trap: Each player sends exactly 2 cards from their Deck to their GY.


2 cardUtopic Onomatopoeia 2 cardUtopic Onomatopoeia
Utopic Onomatopoeia
LIGHT 4
Utopic Onomatopoeia
  • ATK:

  • 1500

  • DEF:

  • 1500


(This card is always treated as a "Zubaba", "Gagaga", "Gogogo", and "Dododo" card.) During your Main Phase: You can Special Summon up to 1 each "Zubaba", "Gagaga", "Gogogo", and/or "Dododo" monster(s) from your hand in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Utopic Onomatopoeia" once per turn.


1 cardWish Dragon 1 cardWish Dragon
Wish Dragon
LIGHT 2
Wish Dragon
  • ATK:

  • 700

  • DEF:

  • 100


You can Tribute this card; Special Summon 2 "Dragon Tokens" (Dragon/EARTH/Level 1/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Level 5 or higher Dragon monsters. You can only use this effect of "Wish Dragon" once per turn.


1 cardDark Magician 1 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


1 cardPotato & Chips 1 cardPotato & Chips
Potato & Chips
EARTH 2
Potato & Chips
  • ATK:

  • 200

  • DEF:

  • 200


''Potato and Chips always get along. They always idle in their room eating potato chips. Consommé punch ones are delicious too. Norishio ones are delicious too. Potato and Chips' delicious life.''


3 cardRed-Eyes Black Dragon 3 cardRed-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


2 cardSerpent Night Dragon 2 cardSerpent Night Dragon
Serpent Night Dragon
DARK 7
Serpent Night Dragon
  • ATK:

  • 2350

  • DEF:

  • 2400


A dragon created from the soul of a wicked knight.


2 cardAsh Blossom & Joyous Spring 2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardInfluence Dragon 1 cardInfluence Dragon
Influence Dragon
WIND 3
Influence Dragon
  • ATK:

  • 300

  • DEF:

  • 900


Once per turn: You can target 1 face-up monster you control; it becomes Dragon-Type until the End Phase.


1 cardTwilight Rose Knight 1 cardTwilight Rose Knight
Twilight Rose Knight
DARK 3
Twilight Rose Knight
  • ATK:

  • 1000

  • DEF:

  • 1000


Monsters your opponent controls cannot target Plant monsters for attacks. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Plant monster from your hand.


1 cardAllure of Darkness
1 cardAllure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


    1 cardCards of the Red Stone 1 cardCards of the Red Stone
    Cards of the Red Stone
    Spell Normal
    Cards of the Red Stone

      Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. You can only activate 1 "Cards of the Red Stone" per turn.


      1 cardDragon's Mirror 1 cardDragon's Mirror
      Dragon's Mirror
      Spell Normal
      Dragon's Mirror

        Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.


        1 cardGagagadraw 1 cardGagagadraw
        Gagagadraw
        Spell Normal
        Gagagadraw

          Banish 3 "Gagaga" monsters from your Graveyard; draw 2 cards.


          1 cardInferno Fire Blast 1 cardInferno Fire Blast
          Inferno Fire Blast
          Spell Normal
          Inferno Fire Blast

            Target 1 "Red-Eyes B. Dragon" in your Monster Zone; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.


            1 cardMagic Planter 1 cardMagic Planter
            Magic Planter
            Spell Normal
            Magic Planter

              Send 1 face-up Continuous Trap you control to the GY; draw 2 cards.


              1 cardMonster Reborn Reborn 1 cardMonster Reborn Reborn
              Monster Reborn Reborn
              Spell Normal
              Monster Reborn Reborn

                Target 3 monsters in your GY; your opponent chooses 1, you Special Summon it, and if you do, banish the rest. You can only activate 1 "Monster Reborn Reborn" per turn.


                1 cardOnomatopaira 1 cardOnomatopaira
                Onomatopaira
                Spell Normal
                Onomatopaira

                  You can only activate 1 "Onomatopaira" per turn. Send 1 card from your hand to the GY; add up to 2 of these monsters from your Deck to your hand (you cannot add 2 from the same category). ● 1 "Zubaba" monster ● 1 "Gagaga" monster ● 1 "Gogogo" monster ● 1 "Dododo" monster


                  1 cardPolymerization 1 cardPolymerization
                  Polymerization
                  Spell Normal
                  Polymerization

                    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                    1 cardPot of Acquisitiveness 1 cardPot of Acquisitiveness
                    Pot of Acquisitiveness
                    Spell Quick
                    Pot of Acquisitiveness

                      Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.




                      Tag(s):

                      1 cardRed-Eyes Fusion 1 cardRed-Eyes Fusion
                      Red-Eyes Fusion
                      Spell Normal
                      Red-Eyes Fusion

                        Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                        1 cardRed-Eyes Insight 1 cardRed-Eyes Insight
                        Red-Eyes Insight
                        Spell Normal
                        Red-Eyes Insight

                          Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


                          2 cardReturn of the Dragon Lords 2 cardReturn of the Dragon Lords
                          Return of the Dragon Lords
                          Spell Normal
                          Return of the Dragon Lords

                            Target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it. If a Dragon monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


                            3 cardSandwich Day 3 cardSandwich Day
                            Sandwich Day
                            Spell Normal
                            Sandwich Day

                              If you have a monster in your GY: Pay 200 LP; draw 1 card and reveal it, then, if it is a monster, apply this effect based on its Attribute. ● An Attribute not in your GY: Draw 1 card. ● An Attribute in your GY: Discard 1 card. You can only activate 1 "Sandwich Day" per turn.


                              1 cardUnity 1 cardUnity
                              Unity
                              Spell Quick
                              Unity

                                Select 1 monster on your side of the field. The DEF of the selected monster becomes equal to the combined original DEF of all face-up monsters on your side of the field, until the end of this turn.


                                1 cardWorld Legacy Guardragon 1 cardWorld Legacy Guardragon
                                World Legacy Guardragon
                                Spell Continuous
                                World Legacy Guardragon

                                  When this card is activated: You can target 1 Level 4 or lower Dragon monster in your GY; add it to your hand or Special Summon it. Once per turn: You can target 1 Dragon monster you control; move that monster you control to another of your Main Monster Zones. You can only activate 1 "World Legacy Guardragon" per turn.


                                  1 cardYu-Jo Friendship 1 cardYu-Jo Friendship
                                  Yu-Jo Friendship
                                  Spell Normal
                                  Yu-Jo Friendship

                                    Offer your opponent a handshake. If they accept your handshake, each player's Life Points become half the combined Life Points of both players. If you have "Unity" in your hand and show it to your opponent, they must accept the handshake.


                                    1 cardAnti-Magic Prism 1 cardAnti-Magic Prism
                                    Anti-Magic Prism
                                    Trap Normal
                                    Anti-Magic Prism

                                      Activate only when your opponent activates a Quick-Play Spell Card. Select 1 card on the field and destroy it.


                                      1 cardBlack Horn of Heaven 1 cardBlack Horn of Heaven
                                      Black Horn of Heaven
                                      Trap Counter
                                      Black Horn of Heaven

                                        When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.


                                        1 cardDragon's Rage 1 cardDragon's Rage
                                        Dragon's Rage
                                        Trap Continuous
                                        Dragon's Rage

                                          Dragon-Type monsters you control inflict piercing Battle Damage when they attack a Defense Position monster.


                                          1 cardFarm Delivery 1 cardFarm Delivery
                                          Farm Delivery
                                          Trap Normal
                                          Farm Delivery

                                            If you control a Normal Monster: Target up to 3 of your banished Normal Monsters; shuffle them into the Deck.


                                            1 cardJudgment of the Pharaoh 1 cardJudgment of the Pharaoh
                                            Judgment of the Pharaoh
                                            Trap Normal
                                            Judgment of the Pharaoh

                                              Pay half of your Life Points. Select and activate an appropriate effect which can be applied: ● If "Yu-Jo Friendship" is in your Graveyard, until the end of this turn: your opponent cannot Normal Summon, Set, Flip Summon, or Special Summon a monster(s) or activate an Effect Monster's effect. ● If "Unity" is in your Graveyard, until the end of this turn: negate the effects of all Spell and Trap Cards on your opponent's side of the field, and your opponent cannot activate or Set Spell or Trap Cards.


                                              1 cardRedeemable Jar 1 cardRedeemable Jar
                                              Redeemable Jar
                                              Trap Continuous
                                              Redeemable Jar

                                                You can banish 1 Trap from your GY; add from your GY to your hand, 1 Trap with a different original name from that banished card. You can only use this effect of "Redeemable Jar" once per turn.


                                                1 cardReturn of the Red-Eyes 1 cardReturn of the Red-Eyes
                                                Return of the Red-Eyes
                                                Trap Continuous
                                                Return of the Red-Eyes

                                                  If you control a "Red-Eyes" monster, except "Red-Eyes B. Chick": You can target 1 Normal Monster in your Graveyard; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can target 1 "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn.


                                                  1 cardWhite Hole 1 cardWhite Hole
                                                  White Hole
                                                  Trap Normal
                                                  White Hole

                                                    When your opponent activates "Dark Hole": Monsters you control cannot be destroyed by that "Dark Hole's" effect.


                                                    1 cardZoma the Spirit 1 cardZoma the Spirit
                                                    Zoma the Spirit
                                                    Trap Continuous
                                                    Zoma the Spirit

                                                      Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.


                                                      1 cardElder Entity N'tss 1 cardElder Entity N'tss
                                                      Elder Entity N'tss
                                                      LIGHT 4
                                                      Elder Entity N'tss
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 1200


                                                      1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                      1 cardFata Dragna 1 cardFata Dragna
                                                      Fata Dragna
                                                      WIND 5
                                                      Fata Dragna
                                                      • ATK:

                                                      • 1000

                                                      • DEF:

                                                      • 2500


                                                      2 monsters with the same Type and Attribute, but different Levels Your opponent cannot target Fusion Monsters you control with card effects. If this card is sent to the GY as material for a Fusion Summon: You can Special Summon 1 Fusion Monster from your Extra Deck in Defense Position (but negate its effects, also return it to the Extra Deck during the End Phase), also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only use this effect of "Fata Dragna" once per turn.


                                                      1 cardFive-Headed Dragon 1 cardFive-Headed Dragon
                                                      Five-Headed Dragon
                                                      DARK 12
                                                      Five-Headed Dragon
                                                      • ATK:

                                                      • 5000

                                                      • DEF:

                                                      • 5000


                                                      5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


                                                      1 cardRed-Eyes Dark Dragoon 1 cardRed-Eyes Dark Dragoon
                                                      Red-Eyes Dark Dragoon
                                                      DARK 8
                                                      Red-Eyes Dark Dragoon
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2500


                                                      "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                                      1 cardDecode Talker 1 cardDecode Talker
                                                      Decode Talker
                                                      DARK
                                                      Decode Talker
                                                      • ATK:

                                                      • 2300

                                                      • LINK-3

                                                      Link Arrow:

                                                      Top

                                                      Bottom-Left

                                                      Bottom-Right


                                                      2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.


                                                      1 cardHieratic Seal of the Heavenly Spheres 1 cardHieratic Seal of the Heavenly Spheres
                                                      Hieratic Seal of the Heavenly Spheres
                                                      LIGHT
                                                      Hieratic Seal of the Heavenly Spheres
                                                      • ATK:

                                                      • 0

                                                      • LINK-2

                                                      Link Arrow:

                                                      Bottom-Left

                                                      Bottom-Right


                                                      2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                                                      1 cardTriple Burst Dragon 1 cardTriple Burst Dragon
                                                      Triple Burst Dragon
                                                      DARK
                                                      Triple Burst Dragon
                                                      • ATK:

                                                      • 2400

                                                      • LINK-3

                                                      Link Arrow:

                                                      Top

                                                      Left

                                                      Bottom


                                                      2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.


                                                      1 cardTwin Triangle Dragon 1 cardTwin Triangle Dragon
                                                      Twin Triangle Dragon
                                                      DARK
                                                      Twin Triangle Dragon
                                                      • ATK:

                                                      • 1200

                                                      • LINK-2

                                                      Link Arrow:

                                                      Right

                                                      Bottom


                                                      2 Level 4 or lower Dragon monsters, except Tokens When this card is Link Summoned: You can pay 500 LP, then target 1 Level 5 or higher monster in your GY; Special Summon it to your zone this card points to, but it cannot attack this turn, also it has its effects negated.


                                                      1 cardVorticular Drumgon 1 cardVorticular Drumgon
                                                      Vorticular Drumgon
                                                      DARK
                                                      Vorticular Drumgon
                                                      • ATK:

                                                      • 1000

                                                      • LINK-3

                                                      Link Arrow:

                                                      Left

                                                      Right

                                                      Bottom


                                                      3 DARK Dragon monsters If this card is Special Summoned: You can draw 1 card. You can only use this effect of "Vorticular Drumgon" once per turn. If this effect resolves, the unused Monster Zones this card points to cannot be used for the rest of this turn.


                                                      1 cardHot Red Dragon Archfiend 1 cardHot Red Dragon Archfiend
                                                      Hot Red Dragon Archfiend
                                                      DARK 8
                                                      Hot Red Dragon Archfiend
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2000


                                                      1 Tuner + 1 or more non-Tuner monsters Once per turn, during your Main Phase 1: You can destroy all other face-up Attack Position monsters on the field. Monsters other than this card cannot attack the turn you activate this effect.


                                                      1 cardTrishula, Dragon of the Ice Barrier 1 cardTrishula, Dragon of the Ice Barrier
                                                      Trishula, Dragon of the Ice Barrier
                                                      WATER 9
                                                      Trishula, Dragon of the Ice Barrier
                                                      • ATK:

                                                      • 2700

                                                      • DEF:

                                                      • 2000


                                                      1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                                      1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                      Divine Arsenal AA-ZEUS - Sky Thunder
                                                      LIGHT
                                                      Divine Arsenal AA-ZEUS - Sky Thunder
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 3000


                                                      2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                      Tag(s):

                                                      1 cardGagaga Samurai 1 cardGagaga Samurai
                                                      Gagaga Samurai
                                                      EARTH
                                                      Gagaga Samurai
                                                      • ATK:

                                                      • 1900

                                                      • DEF:

                                                      • 1600


                                                      2 Level 4 monsters Once per turn: You can detach 1 material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to face-up Defense Position, and if you do, change the attack target to this card and perform damage calculation.


                                                      1 cardHerald of Pure Light 1 cardHerald of Pure Light
                                                      Herald of Pure Light
                                                      LIGHT
                                                      Herald of Pure Light
                                                      • ATK:

                                                      • 600

                                                      • DEF:

                                                      • 1000


                                                      2 Level 2 monsters You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.


                                                      1 cardNumber 82: Heartlandraco 1 cardNumber 82: Heartlandraco
                                                      Number 82: Heartlandraco
                                                      EARTH
                                                      Number 82: Heartlandraco
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 1500


                                                      2 Level 4 monsters While you control a face-up Spell, your opponent cannot target this card for attacks. Once per turn: You can detach 1 material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack.




                                                      More OCG Info

                                                      Gagaga Breakdown

                                                       

                                                       

                                                       

                                                       

                                                       

                                                       

                                                       

                                                       

                                                       

                                                       

                                                      https://metaduelist.com/
                                                      Toparrow_upward