Runick (Mysterune) Deck #731982 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Spirit Reaper x3, Decisive Battle of Golgonda x3, Mirage of Nightmare x3. Created Jul 14, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 07/14/2026
Main Deck (40)
- Fallen of Albaz x1
- Radiant Typhoon Fonix, the Great Flame x1
- Radiant Typhoon Krosea x2
- Spirit Reaper x3
- Decisive Battle of Golgonda x3
- Messenger of Peace x2
- Mirage of Nightmare x3
- Mystical Space Typhoon x1
- Pot of Duality x2
- Radiant Typhoon Vision x3
- Runick Destruction x3
- Runick Flashing Fire x3
- Runick Fountain x3
- Runick Freezing Curses x3
- Runick Golden Droplet x1
- Runick Slumber x1
- Runick Smiting Storm x1
- Runick Tip x3
- Scrubbed Raid x1
Extra Deck (15)
Couldn't load the deck
Runick (Mysterune) deck — Deck Power Evaluation
Final Contextual Deck Power: 12/100 (±5 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 62 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 25 |
- Primary strategy: Control
- Secondary strategies: Combo
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Banish opponent's deck and control board with Runick quick-plays and Albaz fusion bosses; OTK with high-ATK fusion monsters after skipping battle phase
- Turn 1 (going first): Activate Runick Field/Searches, use Quick-Play spells to negate/destroy and summon Extra Deck monsters, banish opponent's deck
- Turn 2 (going second): Use Quick-Play spells during opponent turn via Fountain to disrupt, then break board with removal/fusion
- Recovery: Recycle Runick spells with Fountain (if legal) and float with fusion effects
- After siding: No side deck (0 cards); cannot adapt in best-of-3
Why it scores here
The deck is Illegal in OCG due to running Forbidden Mirage of Nightmare (3 copies) and over-limit Runick Fountain (3 vs 2 legal), so it receives a capped low Contextual score and is evaluated as theoretical only. The underlying system shows a Runick control/combo engine with high opening consistency (P≥1 core starter ≈0.95 inferred) and layered removal/negation from Quick-Play spells and Albaz fusions, but it misses key core cards like Hugin and Terraforming and has no side deck. Score reflects illegality and inability to be played as submitted, not an average of card powers; popularity/usage stats did not earn points. Without legal correction, the deck cannot reliably convert plans in real tournaments.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 65 | Archetype core group P(open ≥1 in 5) ≈0.9489 from hypergeometric (Inferred); missing Hugin reduces redundancy |
| D2 | Opening-Hand Quality & Brick Management | 60 | 40-card main with 7 monsters and many spells; brick proxy 0.0511 but dead draws possible (Inferred) |
| D3 | Combo Conversion & Ceiling | 65 | Runick Quick-Plays + Albaz fusion line can summon Rindbrumm/Titaniklad (text inference, no combos) (Inferred) |
| D4 | Combo Floor & Median Output | 50 | Median output likely a single banish + small summon due to skipped Battle Phase; no combo data (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple fusion bosses provide routes but Albaz only 1 copy and Fountain illegal (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Runick Fountain recycles spells but over-limit; Mirage forbidden would add draw (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Interaction density high: negate (Freezing Curses, Rindbrumm), destroy, banish top-deck (Verified text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Quick-Plays activatable opponent turn via Fountain enable board break; skip Battle Phase cost (Inferred) |
| D9 | Offensive Pressure & Closing Power | 45 | Boss ATK 2500-3000 but frequent skipped Battle Phase lowers closing power (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | Compact 40-card list but 2 illegal cards hurt efficiency; 70% core present (Verified/Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 65 | Extra Deck 15 slots: 11 fusion, 4 xyz covering Albaz and generic lvl3 (Verified) |
| D12 | Side Deck Adaptability | 0 | Side deck count 0; no post-side adaptation possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample; archetype share unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Moderate combo steps; special summon triggers from Quick-Play manageable (Inferred) |
How the score was computed
Strategy profile: primary Control 100% (illegal cap overrides). Structural ≈ 55, Going First ≈ 62, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 25. Modifiers: illegal_deck_penalty (-37). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) but capped low due Illegal status
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ 0.05 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High opening consistency of Runick core (inferred)
- Strong layered removal and negation via Quick-Play spells and fusion bosses
- Extra Deck covers Albaz fusion and generic rank3 toolbox
Weaknesses
- Illegal copy counts (Forbidden Mirage, over-limit Fountain)
- No side deck (0 cards)
- Missing key core cards Hugin, Terraforming, S:P Little Knight
- Skipped Battle Phase on most Runick spells reduces offensive pressure
Critical choke points
- Runick Fountain over-limit makes engine illegal and reduces recursion
- Single Fallen of Albaz copy limits fusion routes
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Mirage of Nightmare (3) and reduce Runick Fountain to 2 | Legal replacements: Hugin the Runick Wings (3), Terraforming (1) | Restore legality and core consistency; Hugin is primary searcher per usage stats |
| 2 | None (or trim redundant spells) | Side deck cards (15) for best-of-3 adaptation | Deck currently has 0 side cards, cannot adapt post-side |
Evidence & confidence
- Verified: Legality status Illegal with violations listed; Card text excerpts for Runick spells and fusion monsters; Extra deck breakdown 11 fusion 4 xyz; Side count 0
- Observed: No parsed combo boards (combo data total combos 0)
- Inferred: Hypergeometric P(starter) 0.9489 from main deck composition; Brick proxy 0.0511; Interaction quality from text negation/removal hints; Going-second disruption via Fountain activated quick-plays
- Provisional: Matchup format fit D13 (no dated meta)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied
Couldn't load the combos





