Bystial/Byssted Deck #730982 — Yu-Gi-Oh! TCG

50 Main, 15 Extra, incl. Bystial Saronir x3, Fallen of Albaz x3, Mulcharmy Fuwalos x3. Created Jul 12, 2026 by YGO Mod.

Deck Bystial/Byssted TCG

Created by: YGO Mod (20517634)

Created On: 07/12/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Jul 12, 2026
62± 5/ 100
Power Score
Structural 70
Reliability 55
Going First 72
Going Second 55

Bystial/Byssted — Deck Power Evaluation

Final Contextual Deck Power: 62/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 70
Going First 72
Going Second 55
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: none
  • Format: tcg

Legality

Main 50 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon layered Dragon bosses (Mirrorjade, Rindbrumm, Lubellion) and disrupt with negation/removal then attack; Board control via Super Polymerization and Forbidden Droplet converting to pressure
  • Turn 1 (going first): Open Branded spell or Albaz/Aluber, fuse into Mirrorjade/Rindbrumm/Lubellion setting negation and removal
  • Turn 2 (going second): Use Super Polymerization and Forbidden Droplet to break board then fuse for counter-pressure
  • Recovery: GY effects of Albion Shrouded, Branded in Red, Cartesia recycle fusion monsters and searches
  • After siding: No side deck; cannot adapt in best-of-3 (critical weakness)

Why it scores here

This Branded/Bystial fusion deck scores on its dense searcher network (24 searcher-text cards, P≥1≈0.97) and redundant starters (Branded Opening, Fallen of Albaz, Aluber, etc.) that reliably launch a fusion combo. The median output is a layered board of 1–2 fusion bosses with negation (Rindbrumm, Mercourier) and removal (Super Poly, Mirrorjade), while the ceiling adds further summons via Cartesia/Lubellion. However, the list omits the archetype's standard hand traps (Ash, Called By, Droll) and runs zero side deck, hurting matchup coverage and post-side adaptability. The score reflects system consistency, combo conversion, and interaction density inferred from card text—not the Branded archetype's popularity, and not an average of individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 80 Multiple 3-copy starters (Branded Opening, Albaz, Nadir) plus searcher-text group P(≥1)=0.969 in 5-card hand (Inferred)
D2 Opening-Hand Quality & Brick Management 70 Few hard garnets; copy histogram 10 singles/5 doubles/10 triples, modest brick risk from 1-copy traps (Inferred)
D3 Combo Conversion & Ceiling 78 Best line from text: Branded Fusion/Opening into Mirrorjade+Rindbrumm+Lubellion with negation/removal (Inferred)
D4 Combo Floor & Median Output 60 No combo records; median inferred as single fusion boss + setup due to limited 1-copy key spells (Inferred)
D5 Interruption Resilience & Route Redundancy 75 Starter diversity high (10+ distinct starters) and GY recursion via Albion Shrouded/Cartesia gives route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 70 Resource signature unknown but extra-deck fusion recycle and Branded Lost/Retribution provide grind (Inferred)
D7 End-Board & Interaction Quality 72 Negation text on 8 cards, removal on 11; Rindbrumm/Mercourier/Retribution layer interaction (Inferred)
D8 Going-Second & Board-Breaking Power 55 Super Poly (3) and Droplet (3) enable breaking but no mass wipe; going-second split absent (Inferred)
D9 Offensive Pressure & Closing Power 65 Fusion bosses 2500–3000 ATK (Mirrorjade, Sanctifire, Dogma) provide closing pressure (Verified stats)
D10 Main Deck Efficiency & Flexibility 75 50-card main with compact 25 distinct cards, high engine purity across sub-archetypes (Inferred)
D11 Extra Deck Efficiency & Coverage 80 Extra deck 15 fusion monsters all usable, covering Light/Dark Dragon/Wyrm etc (Verified)
D12 Side Deck Adaptability 5 Side deck count 0, no post-side adaptation possible in best-of-3 (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame; missing core hand traps lowers expected meta fit (Provisional)
D14 Pilotability & Error Tolerance 60 Branded combo lines have many decision points; moderate error tolerance (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 70, Going First ≈ 72, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: banlist exposure (-2); no Side Deck (-3); missing_core_handtraps (-2); engine compactness (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ 0.1 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Redundant fusion starters (Branded Opening, Albaz, Aluber, Nadir, Cartesia)
  • High searcher density (24 cards) enables consistent tutoring
  • Layered negation/removal from extra deck (Rindbrumm, Mercourier) and traps

Weaknesses

  • No hand traps (0 in deck) contrary to archetype core
  • Zero side deck eliminates best-of-3 adaptability
  • Missing core interaction cards (Ash, Called By, Droll, Lightning Storm)

Critical choke points

  • Branded Fusion limited to 1 copy reduces optimal opener frequency
  • Reliance on Normal Summon/Spell activations that can be interrupted by common hand traps
Priority Remove Add Reason
1 Fusion Duplication Ash Blossom & Joyous Spring Include missing core hand trap for interaction and meta fit
2 Despian Tragedy Called by the Grave Protect engine from opponent hand traps
3 Springans Kitt Lightning Storm Improve going-second board breaking

Evidence & confidence

  • Verified: Legality status Legal; Extra deck 15 fusion monsters; Side count 0; ATK/DEF stats of fusion bosses; Branded Fusion Limited 1 copy run
  • Inferred: Starter consistency from hypergeometric probabilities; Combo ceiling/floor from card text reads; Interaction layering from negation/removal text counts; Brick risk from copy histogram
  • Provisional: Matchup format fit without dated metagame; Meta Power null pending sample
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Bystial/Byssted

Bystial/Byssted Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top