Created by: YGO Mod (20517634)

Created On: 07/12/2026

Need 36 UR

 Rarity
Heavy Armored Knight Babeldecker1 card
UR Rarity
Maxx "C"1 card
UR Rarity
Mulcharmy Fuwalos3 card
UR Rarity
Mulcharmy Purulia3 card
 Rarity
Night Train Blue Traveler3 card
UR Rarity
Therion "King" Regulus1 card
UR Rarity
Clockwork Knight1 card
UR Rarity
Crystron Eleskeletus2 card
UR Rarity
F.A. Dawn Dragster1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Crystron Tristaros1 card
UR Rarity
Cyber Dragon Infinity1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Super Starslayer TY-PHON - Sky Crisis1 card
 Rarity
Superdreadnought Rail Cannon Flying Launcher1 card
UR Rarity
Superdreadnought Rail Cannon Gustav Max1 card
 Rarity
Superdreadnought Rail Cannon Gustav Rocket1 card
UR Rarity
Superdreadnought Rail Cannon Juggernaut Liebe1 card
UR Rarity
Called by the Grave1 card
UR Rarity
Crossout Designator1 card
UR Rarity
Crystron Inclusion3 card
 Rarity
Exceptional Schedule3 card
UR Rarity
Foolish Burial1 card

Main: 40 Extra: 15

R Rarity
1 cardCrystron Smiger
R Rarity
1 cardCrystron Smiger
Crystron Smiger
WATER 3
Crystron Smiger
  • ATK:

  • 1000

  • DEF:

  • 1800


You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" Spell/Trap Card from your Deck to your hand. You can only use 1 "Crystron Smiger" effect per turn, and only once that turn.


SR Rarity
2 cardCrystron Sulfador
SR Rarity
2 cardCrystron Sulfador
Crystron Sulfador
WATER 5
Crystron Sulfador
  • ATK:

  • 1900

  • DEF:

  • 2250


If this card is in your hand or GY: You can target 1 "Crystron" card you control; destroy it, and if you do, Special Summon this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send up to 2 "Crystron" cards with different names from your Deck to the GY, except "Crystron Sulfador". You can only use each effect of "Crystron Sulfador" once per turn.


SR Rarity
2 cardCrystron Sulfefnir
SR Rarity
2 cardCrystron Sulfefnir
Crystron Sulfefnir
WATER 5
Crystron Sulfefnir
  • ATK:

  • 2000

  • DEF:

  • 1500


If this card is in your hand or Graveyard: You can discard 1 "Crystron" card, except "Crystron Sulfefnir"; Special Summon this card in Defense Position, then destroy 1 card you control. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your Deck in Defense Position. You can only use each effect of "Crystron Sulfefnir" once per turn.


SR Rarity
2 cardDroll & Lock Bird
SR Rarity
2 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


 Rarity
1 cardHeavy Armored Knight Babeldecker
 Rarity
1 cardHeavy Armored Knight Babeldecker
Heavy Armored Knight Babeldecker
EARTH 10
Heavy Armored Knight Babeldecker
  • ATK:

  • 500

  • DEF:

  • 3000


You can Normal Summon this card without Tributing. You can only use each of the following effects of "Heavy Armored Knight Babeldecker" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand. During your Main Phase, if your opponent activated a card or effect this turn: You can Special Summon 1 Rank 10 EARTH Machine Xyz Monster from your Extra Deck using this card you control as material (this is treated as an Xyz Summon).


UR Rarity
1 cardMaxx "C"
UR Rarity
1 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
3 cardMulcharmy Fuwalos
UR Rarity
3 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


UR Rarity
3 cardMulcharmy Purulia
UR Rarity
3 cardMulcharmy Purulia
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


 Rarity
3 cardNight Train Blue Traveler
 Rarity
3 cardNight Train Blue Traveler
Night Train Blue Traveler
EARTH 10
Night Train Blue Traveler
  • ATK:

  • 2500

  • DEF:

  • 2500


You can discard this card; add 1 "Train Connection" or "Revolving Switchyard" from your Deck or GY to your hand. If this card is in your GY: You can target 1 other EARTH Machine monster in your GY; Special Summon both it and this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can only use this effect of "Night Train Blue Traveler" once per Duel, and its previous effect only once per turn.


R Rarity
3 cardScrap Recycler
R Rarity
3 cardScrap Recycler
Scrap Recycler
EARTH 3
Scrap Recycler
  • ATK:

  • 900

  • DEF:

  • 1200


When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.


SR Rarity
1 cardSpell Canceller
SR Rarity
1 cardSpell Canceller
Spell Canceller
WIND 5
Spell Canceller
  • ATK:

  • 1800

  • DEF:

  • 1600


Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.


UR Rarity
1 cardTherion "King" Regulus
UR Rarity
1 cardTherion "King" Regulus
Therion "King" Regulus
EARTH 8
Therion "King" Regulus
  • ATK:

  • 2800

  • DEF:

  • 1600


You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
1 cardCrystron Tristaros
UR Rarity
1 cardCrystron Tristaros
Crystron Tristaros
WATER 2
Crystron Tristaros
  • ATK:

  • 800

  • DEF:

  • 2000


When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 "Crystron" monster from your Deck, except "Crystron Tristaros", then immediately after this effect resolves, Synchro Summon 1 Machine Synchro Monster using monsters you control, including that monster. You can banish this card from your GY; destroy 1 Synchro Monster you control, and if you do, Special Summon 2 "Crystron" monsters from your Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can only use each effect of "Crystron Tristaros" once per turn.


UR Rarity
1 cardCalled by the Grave
UR Rarity
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    1 cardCrossout Designator
    UR Rarity
    1 cardCrossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




      Tag(s):

      UR Rarity
      3 cardCrystron Inclusion
      UR Rarity
      3 cardCrystron Inclusion
      Crystron Inclusion
      Spell Continuous
      Crystron Inclusion

        When this card is activated: You can add 1 "Crystron" card from your Deck to your hand, except "Crystron Inclusion". The first time each "Crystron" monster you control would be destroyed by battle each turn, it is not destroyed. You can banish this card from your GY, then target 1 "Crystron" monster in your GY; Special Summon it. You can only use this effect of "Crystron Inclusion" once per turn. You can only activate 1 "Crystron Inclusion" per turn.


         Rarity
        3 cardExceptional Schedule
         Rarity
        3 cardExceptional Schedule
        Exceptional Schedule
        Spell Normal
        Exceptional Schedule

          Add 1 "Special Schedule" or "Urgent Schedule" from your Deck to your hand, then you can Special Summon 1 "Diagram Token" (Machine/EARTH/Level 10/ATK 3000/DEF 3000) to your opponent's field. You can banish this card from your GY, then target 1 Level 10 Machine monster in your GY or banishment; send 1 card you control to the GY, and if you do, Special Summon that monster. You can only use each effect of "Exceptional Schedule" once per turn.


          UR Rarity
          1 cardFoolish Burial
          UR Rarity
          1 cardFoolish Burial
          Foolish Burial
          Spell Normal
          Foolish Burial

            Send 1 monster from your Deck to the GY.




            Tag(s):

            SR Rarity
            1 cardRevolving Switchyard
            SR Rarity
            1 cardRevolving Switchyard
            Revolving Switchyard
            Spell Field
            Revolving Switchyard

              If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn.


              SR Rarity
              2 cardUrgent Schedule
              SR Rarity
              2 cardUrgent Schedule
              Urgent Schedule
              Spell Quick
              Urgent Schedule

                If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.


                N Rarity
                1 cardCrystron Cluster
                N Rarity
                1 cardCrystron Cluster
                Crystron Cluster
                Trap Continuous
                Crystron Cluster

                  "Crystron" cards you control cannot be banished by your opponent's card effects. You can target 1 face-up card on the field, or you can target 2 if you control a "Crystron" Synchro Monster; shuffle 1 "Crystron" card from your GY or banishment into the Deck, except "Crystron Cluster", and if you do, destroy the targeted card(s). You can only use this effect of "Crystron Cluster" once per turn.


                  UR Rarity
                  1 cardClockwork Knight
                  UR Rarity
                  1 cardClockwork Knight
                  Clockwork Knight
                  EARTH
                  Clockwork Knight
                  • ATK:

                  • 500

                  • LINK-1

                  Link Arrow:

                  Left


                  1 non-Link Machine monster with 1000 or less original ATK If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.


                  R Rarity
                  1 cardDouble Headed Anger Knuckle
                  R Rarity
                  1 cardDouble Headed Anger Knuckle
                  Double Headed Anger Knuckle
                  EARTH
                  Double Headed Anger Knuckle
                  • ATK:

                  • 1500

                  • LINK-2

                  Link Arrow:

                  Right

                  Bottom


                  2 Machine monsters Cannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn. ● During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects. ● If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.


                  SR Rarity
                  1 cardQliphort Genius
                  SR Rarity
                  1 cardQliphort Genius
                  Qliphort Genius
                  EARTH
                  Qliphort Genius
                  • ATK:

                  • 1800

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.


                  UR Rarity
                  2 cardCrystron Eleskeletus
                  UR Rarity
                  2 cardCrystron Eleskeletus
                  Crystron Eleskeletus
                  WATER 7
                  Crystron Eleskeletus
                  • ATK:

                  • 2600

                  • DEF:

                  • 2100


                  1 Tuner + 1+ non-Tuner monsters All monsters your opponent controls lose 500 ATK/DEF. You can only use each of the following effects of "Crystron Eleskeletus" once per turn. If this card is Synchro Summoned: You can add 1 "Crystron" card from your GY or banishment to your hand. If this Synchro Summoned card is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your GY or banishment.


                  UR Rarity
                  1 cardF.A. Dawn Dragster
                  UR Rarity
                  1 cardF.A. Dawn Dragster
                  F.A. Dawn Dragster
                  LIGHT 7
                  F.A. Dawn Dragster
                  • ATK:

                  • 0

                  • DEF:

                  • 2000


                  1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.


                  UR Rarity
                  1 cardCyber Dragon Infinity
                  UR Rarity
                  1 cardCyber Dragon Infinity
                  Cyber Dragon Infinity
                  LIGHT
                  Cyber Dragon Infinity
                  • ATK:

                  • 2100

                  • DEF:

                  • 1600


                  3 Level 6 LIGHT Machine monsters Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.


                  R Rarity
                  1 cardCyber Dragon Nova
                  R Rarity
                  1 cardCyber Dragon Nova
                  Cyber Dragon Nova
                  LIGHT
                  Cyber Dragon Nova
                  • ATK:

                  • 2100

                  • DEF:

                  • 1600


                  2 Level 5 Machine monsters Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.


                  UR Rarity
                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                  UR Rarity
                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                  Divine Arsenal AA-ZEUS - Sky Thunder
                  LIGHT
                  Divine Arsenal AA-ZEUS - Sky Thunder
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                  Tag(s):

                  SR Rarity
                  1 cardInfinitrack River Stormer
                  SR Rarity
                  1 cardInfinitrack River Stormer
                  Infinitrack River Stormer
                  EARTH
                  Infinitrack River Stormer
                  • ATK:

                  • 2500

                  • DEF:

                  • 500


                  2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


                  UR Rarity
                  1 cardSuper Starslayer TY-PHON - Sky Crisis
                  UR Rarity
                  1 cardSuper Starslayer TY-PHON - Sky Crisis
                  Super Starslayer TY-PHON - Sky Crisis
                  DARK
                  Super Starslayer TY-PHON - Sky Crisis
                  • ATK:

                  • 2900

                  • DEF:

                  • 2900


                  2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                   Rarity
                  1 cardSuperdreadnought Rail Cannon Flying Launcher
                   Rarity
                  1 cardSuperdreadnought Rail Cannon Flying Launcher
                  Superdreadnought Rail Cannon Flying Launcher
                  EARTH
                  Superdreadnought Rail Cannon Flying Launcher
                  • ATK:

                  • 3800

                  • DEF:

                  • 3000


                  2 Level 10 monsters During your Main Phase, you can Normal Summon 1 Machine monster, in addition to your Normal Summon/Set (you can only gain this effect once per turn). You can only use each of the following effects of "Superdreadnought Rail Cannon Flying Launcher" once per turn. If this card is Xyz Summoned: You can add 1 EARTH Machine monster or 1 "Barrage Blast" from your Deck to your hand. You can detach any number of materials from this card, then target that many Spells/Traps on the field; destroy them.


                  UR Rarity
                  1 cardSuperdreadnought Rail Cannon Gustav Max
                  UR Rarity
                  1 cardSuperdreadnought Rail Cannon Gustav Max
                  Superdreadnought Rail Cannon Gustav Max
                  EARTH
                  Superdreadnought Rail Cannon Gustav Max
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                   Rarity
                  1 cardSuperdreadnought Rail Cannon Gustav Rocket
                   Rarity
                  1 cardSuperdreadnought Rail Cannon Gustav Rocket
                  Superdreadnought Rail Cannon Gustav Rocket
                  EARTH
                  Superdreadnought Rail Cannon Gustav Rocket
                  • ATK:

                  • 5000

                  • DEF:

                  • 3000


                  3 Level 10 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Gustav Rocket" by discarding 1 card and using 1 "Superdreadnought Rail Cannon Gustav Max" you control (transfer its materials). When your opponent activates a monster effect, while this card has material (Quick Effect): You can negate that effect, and if you do, destroy that card, then inflict 1000 damage to your opponent. You can only use this effect of "Superdreadnought Rail Cannon Gustav Rocket" once per turn. Once per turn, during your End Phase: Detach 1 material from this card or destroy this card.


                  UR Rarity
                  1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                  UR Rarity
                  1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                  Superdreadnought Rail Cannon Juggernaut Liebe
                  EARTH
                  Superdreadnought Rail Cannon Juggernaut Liebe
                  • ATK:

                  • 4000

                  • DEF:

                  • 4000


                  3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.




                  More Master Duel Info

                  Crystron Breakdown

                   

                   

                   

                   

                   

                   

                   

                   

                   

                   

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