Gradius: Rush! Deck #730772 — Yu-Gi-Oh! Rush Duel Sevens
30 Main, 3 Extra, incl. Gradius' Option x3, Multiple x3, Super-Dimensional Lord British Space Fighter x3 - Skill: Avaricious Destiny Draw. Created Jul 9, 2026 by YGO Mod.
Deck Gradius: Rush! Rush Duel Sevens
Created by: YGO Mod (20517634)
Created On: 07/09/2026
Avaricious Destiny Draw
Main Deck (30)
- Gradius' Option x3
- Multiple x3
- Super-Dimensional Lord British Space Fighter x3
- Vic Viper Beginning x1
- Vic Viper Spread Bomb x3
- Cyber Serpent x3
- Gradius x3
- Pot of Avarice x1
- Power Capsule Red x3
- Power Meter x3
- Shiny Shady x2
- Star Protector's Protection x2
Extra Deck (3)
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Gradius: Rush! — Deck Power Evaluation
Final Contextual Deck Power: 44/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 45 |
| Going Second | 40 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: rush-duel-sevens
Legality
Main 33 / Extra 0 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Contact Fusion beatdown (inferred)
- Turn 1 (going first): Spam Gradius monsters and contact fuse (inferred)
- Turn 2 (going second): Unknown (no data)
- Recovery: Unknown
- After siding: No side deck
Why it scores here
The deck is a Rush Duel Gradius build with a 33-card main deck consisting almost entirely of archetype core (31/33 copies, 92.3% of typical core present), giving near-certain opening access to engine pieces (P≥1 core = 1.0, Inferred). However, no card texts or combo records were resolvable from the export, so ceiling, floor, interaction, and resilience are unknown and scored conservatively. The list is compact and high-purity, aiding consistency, but lacks any side deck and shows no detected negation/removal, limiting adaptability and interaction. Popularity or usage stats did not earn points; the score reflects system coherence under severe data gaps, not an average of card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 75 | Hypergeometric P(≥1 core in 5) = 1.0 from 31 core copies in 33-card deck (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | All 33 cards are archetype core with no staples; redundant monster spam likely reduces bricks but unconfirmed (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable combo boards; Contact Fusion archetype suggests moderate ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No combo median data; assigned neutral 50 due to missing evidence (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 40 | No recorded independent lines or recursion text; resilience unknown (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Resource signature unavailable; Rush Duel spam may regenerate but unverified (Inferred) |
| D7 | End-Board & Interaction Quality | 30 | Role tags show 0 negation/removal text due to unresolved cards; interaction likely low (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 40 | Going-second split absent; no board-breaker data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Fusion bosses likely provide pressure but ATK unknown (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 70 | Compact 33-card main, 92.3% core presence, high efficiency (Verified via usage stats) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck empty; format permits 0, so no inefficiency (Verified) |
| D12 | Side Deck Adaptability | 10 | Side deck size 0; no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample; matchup fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Guide describes simple spam/name-change mechanic; pilotability assumed moderate (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 51, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: unresolved card data (-5). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Near-guaranteed opening core access (100% P≥1 core)
- Compact 33-card high-purity list
Weaknesses
- No resolvable card text or combo data
- Zero side deck
- No detected interaction (negation/removal)
Critical choke points
- Unresolved card identities prevent line verification
- Missing one core card (ref 772417)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Resolve card passcodes to enable proper evaluation | Data gap: 13 cards unresolved |
Evidence & confidence
- Verified: Legality status; Main/extra/side counts; Usage stats core presence
- Inferred: Consistency from hypergeometric; Strategy from guide snippet
- Provisional: Meta Power; Matchup fit
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent 13 passcode(s) in CardIDList could not be resolved to a card (counted as main) no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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