Blue-Eyes Deck #730758 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Primite Dragon Ether Beryl x3, Ash Blossom & Joyous Spring x3, Fydraulis Harmonia x3. Created Jul 9, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 07/09/2026
Main Deck (40)
- Bystial Magnamhut x1
- Maxx "C" x1
- Primite Dragon Ether Beryl x3
- Blue-Eyes White Dragon x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Fydraulis Harmonia x3
- Ghost Belle & Haunted Mansion x3
- Maiden of White x3
- Sage with Eyes of Blue x3
- Mausoleum of White x1
- Piri Reis Map x2
- Primite Drillbeam x1
- Primite Lordly Lode x3
- Roar of the Blue-Eyed Dragons x1
- Synchro Rumble x1
- Wishes for Eyes of Blue x2
- Infinite Impermanence x3
- Majesty of the White Dragons x1
- True Light x1
Extra Deck (15)
- Blue-Eyes Tyrant Dragon x1
- Neo Blue-Eyes Ultimate Dragon x1
- Hieratic Seal of the Heavenly Spheres x1
- Spirit with Eyes of Blue x1
- Ancient Fairy Life Dragon x1
- Baronne de Fleur x1
- Blue-Eyes Spirit Dragon x3
- Blue-Eyes Ultimate Spirit Dragon x1
- Crimson Dragon x1
- Despian Luluwalilith x1
- Lightstorm Dragon x1
- Stardust Sifr Divine Dragon x1
- Golden Cloud Beast - Malong x1
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Blue-Eyes — Deck Power Evaluation
Final Contextual Deck Power: 70/100 (±5 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 72 |
| Going First | 75 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 68 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Synchro/Fusion beatdown with disruption; Hand trap interaction
- Turn 1 (going first): Establish Blue-Eyes Spirit Dragon + hand traps, advance to higher synchros
- Turn 2 (going second): Use hand traps and board breakers to disrupt then synchro climb
- Recovery: Recur with Synchro Rumble, True Light, Maiden of White
- After siding: None (no side deck)
Why it scores here
The deck reliably opens with multiple starter options (Sage, Maiden, Primite Lode) yielding high consistency (P(core)≈0.999 inferred), but median output is a single negate board rather than the ceiling multi-dragon endboard. Popularity of Blue-Eyes did not earn points; score reflects system synergy and redundancy, not card averages. No combos data means ceiling/floor inferred from card text. Brick risk from normal Blue-Eyes mitigated by Primite but still present, and absence of side deck limits best-of-3 adaptability.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 82 | Archetype core 28 copies gives P(open≥1)=0.9988 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 75 | Copy histogram shows 8 singles and few garnet normals; brick risk moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 78 | Extra deck contains multiple high-impact synchros (Ultimate Spirit, Baronne) enabling strong ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 65 | Median expected board likely Spirit Dragon + hand traps, lower than ceiling (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Redundant starters (Sage, Maiden, Primite) provide alternative routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 72 | Primite searchers and Synchro Rumble recursion support grind (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | 12 cards with negation text plus board negates from synchros (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand trap density 0.90 going second but combo-oriented board break limited (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Extra deck includes 4500 ATK Neo and 3500 Ultimate Spirit for pressure (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 80 | 40-card compact list with 8 three-ofs aids efficiency (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 75 | 15 extra slots used with 11 synchros, 2 fusions, 2 links covering climbs (Verified) |
| D12 | Side Deck Adaptability | 30 | Side deck absent (0 cards) cripples post-side adaptation (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample; archetype usage high but fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 70 | Synchro lines straightforward but multiple steps require care (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 72, Going First ≈ 75, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 68. Modifiers: no Side Deck (-3); engine compactness (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High starter redundancy
- Strong hand trap density
- Compact 40-card main
Weaknesses
- No side deck
- Reliance on one-of extra deck pieces
- Brick potential from Blue-Eyes normal
Critical choke points
- Blue-Eyes White Dragon as dead draw without support
- Limited Bystial Magnamhut
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Side deck cards for best-of-3 | Side Deck size 0 limits adaptability |
Evidence & confidence
- Verified: Legality status Legal; Extra deck breakdown 11 synchro/2 fusion/2 link; Side count 0
- Inferred: Consistency probabilities from hypergeometric; Combo ceiling from card text reads; Median output estimate
- Provisional: Matchup format fit without dated meta
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied
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