Phantasm Spiral Deck #730707 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Calamity of the Sacred Beasts - Hamon, Lord of Striking Thunder x3, Infinity of the Sacred Beasts - Raviel, Lord of Phantasms x3, Lava Golem x3.

Created by: YGO Mod (20517634)

Created On: 07/08/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Jul 8, 2026
59± 5/ 100
Power Score
Structural 64
Reliability 55
Going First 68
Going Second 58

Phantasm Spiral — Deck Power Evaluation

Final Contextual Deck Power: 59/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 64
Going First 68
Going Second 58
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: Control
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Special Summon Sacred Beast Level-10 bosses and fusion Chaos monster while layering negation; Disrupt opponent with hand traps, traps, and removal to protect board
  • Turn 1 (going first): Use Sacred Beast searchers to set Field Spell, summon Hamon/Raviel/Uria, place traps
  • Turn 2 (going second): Deploy Lava Golem/Harpie's Feather Duster/Dominus Spark to clear then combo into bosses
  • Recovery: Recur Sacred Beasts via Fallen Paradise and GY traps; draw with Mulcharmy
  • After siding: None – side deck count is 0

Why it scores here

The deck is a Sacred Beast (Phantasm) combo engine wrapped in heavy hand traps and traps; it reliably opens a starter (P(core)≈0.99 inferred) but the 55-card main dilutes opening quality and includes garnet like Lava Golem. Ceiling boards with Chaotic Phantasmal and Varudras are strong, but median output is a single big monster plus backrow, vulnerable to Ash on searchers. Score reflects system consistency, median output, and interaction—not archetype popularity—and we did not average card scores. No side deck limits best-of-3 adaptation, and several Limited staples add banlist exposure but are legal.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 80 Core Sacred Beast package 33 copies yields P(open≥1)=0.992 (Inferred)
D2 Opening-Hand Quality & Brick Management 60 55-card main with 3 Lava Golem garnet lowers functional hand rate (Inferred)
D3 Combo Conversion & Ceiling 78 Text allows Chaotic Phantasmal + Varudras board as ceiling (Inferred)
D4 Combo Floor & Median Output 55 Median likely one Level-10 monster + traps, no combo data (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Redundant searchers but Ash hits key spells (Inferred)
D6 Resource Economy, Recovery & Grind 65 Mulcharmy and Card of the Soul provide draw/recursion (Inferred)
D7 End-Board & Interaction Quality 72 Varudras, Chaotic Phantasmal, Solemn traps give layered negation (Inferred)
D8 Going-Second & Board-Breaking Power 58 Lava Golem and Feather Duster aid board break but not focused (Inferred)
D9 Offensive Pressure & Closing Power 70 4000-5000 ATK bosses and burn damage close games (Inferred)
D10 Main Deck Efficiency & Flexibility 55 Main deck 55 cards with some dead extras reduces efficiency (Inferred)
D11 Extra Deck Efficiency & Coverage 60 Extra 15 slots include needed fusion but many generic flex (Inferred)
D12 Side Deck Adaptability 0 Side deck count 0, no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample; matchup fit provisional (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step discard combos and trap timing raise pilot burden (Inferred)

How the score was computed

Strategy profile: primary only. Structural ≈ 64, Going First ≈ 68, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: hard-garnet burden (-3); no side deck (-2); engine compactness (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High engine consistency with 33 core copies
  • Strong layered negation from bosses and traps
  • Good card draw via Mulcharmy and Card of the Soul

Weaknesses

  • 55-card main includes garnet Lava Golem
  • No side deck for post-side plans
  • Searchers vulnerable to Ash/Ghost Belle

Critical choke points

  • Sacred Beasts Released or Thunderclap negated by hand trap
  • Lava Golem dead in opening hand going first
Priority Remove Add Reason
1 Lava Golem Effect Veiler Reduce garnet count and add proactive hand trap to improve opening quality

Evidence & confidence

  • Verified: Legality status Legal; Side count 0; Restricted cards within copy limits
  • Observed: No parsed combo boards in evidence
  • Inferred: Hypergeometric consistency estimates; Combo ceiling from card text reads; Brick risk from garnet cards
  • Provisional: Matchup format fit without dated meta
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Phantasm Spiral

Phantasm Spiral Breakdown

 
 

 

 

 

 

 

 
 

 

 
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