Psy-Frame Deck #730666 — Yu-Gi-Oh! Master Duel

45 Main, 15 Extra, incl. Dark Beckoning Beast x3, Dark Magician Girl the Magician's Apprentice x3, Samsara D Lotus x3. Created Jul 7, 2026 by YGO Mod.

Deck Psy-Frame Master Duel

Created by: YGO Mod (20517634)

Created On: 07/07/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Jul 7, 2026
45± 8/ 100
Power Score
Structural 52
Reliability 45
Going First 55
Going Second 60

Psy-Frame Mixed Engine Pile — Deck Power Evaluation

Final Contextual Deck Power: 45/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 52
Going First 55
Going Second 60
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: master-duel

Legality

Main 45 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion/Combo boss (Phantom of Yubel, Fiendsmith's Lacrima) backed by hand traps; Board control via disruption and recursion
  • Turn 1 (going first): Use Yubel/Fiendsmith/Sacred Beast searchers to establish a recursive boss board with Ash/Gamma protection
  • Turn 2 (going second): Leverage hand traps (Ash, Maxx C, Droll, Mulcharmy) and board breakers (Gandora-G, S:P Little Knight) to punish established boards
  • Recovery: Yubel monsters regenerate from destruction; Fiendsmith GY effects recycle Light Fiends
  • After siding: No side deck (0 cards) – cannot adapt in best-of-3

Why it scores here

This deck is evaluated as a connected system of competing small engines (Yubel, Fiendsmith, Sacred Beast, Psy-Frame) rather than the sum of its individual cards, and its 45-card size with many singles raises brick risk. Consistency is moderate only because the aggregated core group hits ~90% opening probability, but each specific engine starter is sparse (≤3 copies) so realistic combo floors are low. Interaction exists via hand traps and a few negation bosses, but the lack of recorded combos and missing side deck cap reliability; popularity of archetypes like Fiendsmith/Yubel did not earn points because meta-share is not power. The ceiling can be a Phantom of Yubel + Fiendsmith Lacrima board, yet the median outcome is a partial setup that folds to common disruption.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 Aggregate core-group P(≥1 in 5) ≈ 0.90 but individual starters (Spirit of Yubel 3, Engraver 2) lower (Inferred)
D2 Opening-Hand Quality & Brick Management 50 45-card main with many singleton high-level Fiends (Yubel 10, Terror 11) creates dead draws (Inferred)
D3 Combo Conversion & Ceiling 60 Phantom of Yubel + Fiendsmith Lacrima fusion lines imply a strong but unwieldy board (Inferred)
D4 Combo Floor & Median Output 45 No parsed combos; median expected output is a single searcher + hand trap, low conversion (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Multiple engines give some route redundancy but singles mean a single chokepoint hurts (Inferred)
D6 Resource Economy, Recovery & Grind 55 Yubel 'if destroyed Special Summon' and Fiendsmith GY revive provide modest grind (Inferred)
D7 End-Board & Interaction Quality 55 Interaction from Ash, Gamma, S:P Little Knight, Dragoon negate text but not always assembled (Inferred)
D8 Going-Second & Board-Breaking Power 60 Hand-trap group P(≥1 going second 6) ≈ 0.60 plus Gandora-G board wipe aids going second (Inferred)
D9 Offensive Pressure & Closing Power 55 Boss ATK up to 3000 (Dark Dragoon, Zombie Vampire) gives closing power if board sticks (Inferred)
D10 Main Deck Efficiency & Flexibility 45 Main deck 45 cards with off-archetype bloat (Dark Magician, Red-Eyes) hurts compactness (Inferred)
D11 Extra Deck Efficiency & Coverage 50 Extra deck 15 but Red-Eyes Dark Dragoon lacks Red-Eyes material – dead slot (Inferred)
D12 Side Deck Adaptability 5 Side deck count 0, no post-side adaptation possible in best-of-3 (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament context supplied; matchup fit left neutral/provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-engine lines with few guides imply high misplay risk for average pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 52, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: hard-garnet burden (-3); engine conflicts (-3); banlist exposure (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ 0.1 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Broad hand-trap suite (Ash, Maxx C, Droll, Gamma, Mulcharmy) gives turn-1 and turn-2 interaction
  • Yubel and Fiendsmith recursion provides some grind and recovery
  • Extra deck contains generic breakers (S:P Little Knight, A Bao A Qu)

Weaknesses

  • 45-card main deck with many singles increases brick rate
  • Multiple off-archetype splashes (Dark Magician, Red-Eyes, Sacred Beast) reduce cohesion
  • No side deck (0 cards) eliminates best-of-3 adaptability
  • Key combo extra-deck pieces (Fiendsmith's Sequence) missing, some extra slots dead

Critical choke points

  • Reliance on singleton searchers (One for One, Fiendsmith's Tract) for engine launch
  • PSY-Frame Driver is a hard garnet without Gamma trigger
  • Yubel fusion requires specific 0 ATK/DEF Fiend in hand/field/GY
Priority Remove Add Reason
1 Red-Eyes Dark Dragoon (no Red-Eyes material) and The Gaze of Timaeus/DMoD dead lines Fiendsmith's Sequence and extra copies of core starters (Engraver 3, Lacrima 2) Improve extra-deck utility and engine consistency

Evidence & confidence

  • Verified: Legality status Legal with 45/15/0 counts; Restricted cards within copy limits (Called By, Crossout, One for One, Gamma, Droll, Maxx C, Phantom of Yubel); Side deck count 0
  • Observed: No parsed combo boards (combo data total combos 0)
  • Inferred: Opening consistency from hypergeometric core-group P≈0.90; Brick risk from 45-card singleton-heavy main; Ceiling board from Phantom of Yubel + Fiendsmith Lacrima card text; Going-second power from hand-trap probability and board-breaker text
  • Provisional: Matchup format fit (no dated metagame sample); Meta Power null
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

Psy-Frame

Psy-Frame Breakdown

 
 

 

 

 

 

 

 
 

 

 
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