Sky Striker Deck #730605 — Yu-Gi-Oh! TCG
Created by: YGO Mod (20517634)
Created On: 07/07/2026
Main Deck (55)
- Mitsurugi no Miko, Wousu x1
- Mitsurugi no Mikoto, Aramasa x1
- Mitsurugi no Mikoto, Saji x1
- Mulcharmy Fuwalos x1
- Mulcharmy Purulia x1
- Sky Striker Ace - Raye x3
- Sky Striker Ace - Roze x1
- Ame no Habakiri no Mitsurugi x1
- Ame no Murakumo no Mitsurugi x1
- Futsu no Mitama no Mitsurugi x1
- Ash Blossom & Joyous Spring x3
- Called by the Grave x1
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Lightning Storm x2
- Mitsurugi Mirror x1
- Mitsurugi Prayers x3
- Mitsurugi Ritual x1
- Mystical Space Typhoon x1
- Pre-Preparation of Rites x3
- Radiant Typhoon Vision x3
- Raigeki x3
- Sky Striker Maneuver - Jamming Waves! x1
- Sky Striker Mecha - Hornet Drones x1
- Sky Striker Mecha - Shark Cannon x1
- Sky Striker Mecha - Widow Anchor x2
- Sky Striker Mobilize - Engage! x3
- Sky Striker Mobilize - Linkage! x3
- Sky Striker Special Maneuver - Lemnisgate! x1
- Triple Tactics Talent x1
- Triple Tactics Thrust x2
- Destructive Daruma Karma Cannon x1
- Infinite Impermanence x1
- Mitsurugi Great Purification x1
Extra Deck (15)
- Combined Maneuver - Engage Zero! x1
- Dyna Mondo x1
- I:P Masquerena x1
- Prototype Sky Striker Ace - Amatsu x1
- S:P Little Knight x1
- Sky Striker Ace - Azalea x1
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Hayate x1
- Sky Striker Ace - Kagari x2
- Sky Striker Ace - Shizuku x1
- Sky Striker Ace - Zeke x1
- Sky Striker Ace = Zero x1
- Surgical Striker - S.P.E.C.T.R.A. x1
- Evilswarm Exciton Knight x1
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Sky Striker (Mitsurugi splash) — Deck Power Evaluation
Final Contextual Deck Power: 51/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59 |
| Going First | 62 |
| Going Second | 65 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Ritual boss (Murakumo) plus Sky Striker link interruption board; Spell-based control and removal
- Turn 1 (going first): Activate Engage/Linkage with empty main zone to special summon Sky Striker Ace link and set disruption spells
- Turn 2 (going second): Use Raigeki/Lightning Storm/Droplet/Exciton to clear board then ritual or link summon
- Recovery: Recycle spells with Kagari/Shizuku/Zero and Mitsurugi trap revive from GY
- After siding: None (empty side deck)
Why it scores here
This deck blends Sky Striker spell-link combos with a Mitsurugi ritual splash, but the 55-card main and conflicting field conditions (Sky Striker spells need an empty main monster zone while Mitsurugi rituals occupy it) lower system cohesion. Consistency is moderate with a ~0.72 chance to open a core piece, yet brick risk from singleton rituals and off-engine cards is real. The ceiling can be high—Murakumo board wipe plus SPECTRA negation—but the median turn-1 board is a single link and a set spell, not a locked board. Popularity of Sky Striker did not earn points; the score reflects inferred system consistency, median output, and interaction density, not card averages or meta share. No side deck further weakens best-of-3 reliability.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | Hypergeometric P(open core 12-card group) ≈0.72 going first; multiple starters but 55-card dilution (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 55-card main with 22 singles and ritual garnet risk yields moderate brick rate (Inferred) |
| D3 | Combo Conversion & Ceiling | 70 | Ceiling includes Murakumo board wipe + SPECTRA chain negate from card text, but requires multistep setup (Inferred) |
| D4 | Combo Floor & Median Output | 55 | Median opening likely Engage + Raye into single link with spell set, limited by Hornet Drones 1-of (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Two engines (Sky Striker / Mitsurugi) offer alternate routes but conflict on empty main zone condition (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Recursion via Kagari/Shizuku/Zero and Mitsurugi trap recycle supports grind (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Interaction density from Widow Anchor, Droplet, Impermanence, SPECTRA, Murakumo negate text (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 65 | Board breakers Raigeki, Lightning Storm, Harpie, Exciton, S:P Little Knight aid going second (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Bosses Murakumo 3200, SPECTRA 3000, Hayate direct attack provide closing power (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | Main deck 55 cards with many one-ofs reduces compactness and efficiency (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 70 | Extra deck covers Sky Striker links plus generic S:P, I:P, Dyna Mondo for ritual (Verified) |
| D12 | Side Deck Adaptability | 5 | No side deck (0 cards) eliminates post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample; matchup fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Hybrid engine with ritual and link steps raises pilot error risk (Inferred) |
How the score was computed
Strategy profile: primary only. Structural ≈ 59, Going First ≈ 62, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: engine_conflict (-3); garnet_burden (-2); no_side (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Multiple interaction spells (Widow Anchor, Droplet, Impermanence)
- Ritual boss with board wipe (Murakumo)
- Recursion via extra deck links and Mitsurugi trap
Weaknesses
- 55-card deck dilutes consistency
- Engine conflict between Sky Striker empty zone and Mitsurugi reptiles
- No side deck
Critical choke points
- Hornet Drones limited to 1 reduces token summon
- Mitsurugi ritual requires specific reptiles in hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Destructive Daruma Karma Cannon and other singleton bricks | More consistent Sky Striker core like Camellia/Zeke | Improve cohesion and extra deck synergy |
Evidence & confidence
- Verified: Legality status; Card text excerpts; Extra deck composition
- Inferred: Consistency probabilities; Brick risk; Interaction density; Ceiling from card text
- Provisional: Meta Power; Matchup fit
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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