Despia Deck #730574 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Aluber the Jester of Despia x3, Lava Golem x3, Mulcharmy Fuwalos x3. Created Jul 7, 2026 by YGO Mod.

Deck Despia TCG

Created by: YGO Mod (20517634)

Created On: 07/07/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Jul 31, 2026
61± 5/ 100
Power Score
Structural 61
Reliability 58
Going First 62
Going Second 57

Deck — Deck Power Evaluation

Final Contextual Deck Power: 61/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 61.28
Going First 62
Going Second 57
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Midrange
  • Secondary strategies: none
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon a high‑ATK "Fallen of Albaz" fusion monster (e.g., The Dragon that Devours the Dogma) and attack for game‑ending damage; Attrition via continuous draw engines and hand‑trap disruption
  • Turn 1 (going first): Open with a Despia tuner (Aluber the Jester of Despia or Guiding Quem) or Branded Retribution to search key Branded/Fusion cards, then establish a Mulcharmy draw engine while preparing a Fusion summon via Branded Fusion or Super Polymerization
  • Turn 2 (going second): Leverage the larger 6‑card hand to include Droll & Lock Bird, Solemn Judgment or Lightning Storm, stall the opponent, then fire a Fusion monster using Branded Fusion or Super Polymerization
  • Recovery: Use Mulcharmy Fuwalos/Purulia, Albion the Shrouded Dragon and Gold Sarcophagus to replenish hand and field resources; Branded Sword can recycle banished "Fallen of Albaz" monsters
  • After siding: No side deck; rely on in‑deck hand traps and on‑field interaction to adapt after side

Why it scores here

The deck reliably opens with at least one core starter (≈97% chance) and can summon a strong Fusion monster within the first two turns, giving it solid midrange pressure. It has multiple draw engines and a suite of negation/hand‑trap cards that help it survive disruption and recover resources. However, the 55‑card main deck and lack of a side deck create some consistency loss and limit adaptability, lowering its overall reliability.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 Archetype core group P(at least one starter in opening 5) ≈ 0.9717; individual key tuners P≥1 ≈ 0.2529 (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Full‑brick proxy P(no core in hand5) ≈ 0.0283; many 3‑copy generic cards increase redundancy risk (Inferred)
D3 Combo Conversion & Ceiling 65 Ability to Fusion Summon 3000‑ATK monsters like The Dragon that Devours the Dogma using Branded Fusion or Super Polymerization (Inferred)
D4 Combo Floor & Median Output 55 Typical hand requires several searches and draw steps before a Fusion monster; median board size moderate (Inferred)
D5 Interruption Resilience & Route Redundancy 70 11 cards flagged with negation_text, plus Solemn Judgment and Branded Retribution, give layered interruption protection (Inferred)
D6 Resource Economy, Recovery & Grind 73 Mulcharmy Fuwalos/Purulia, Albion the Shrouded Dragon and Gold Sarcophagus provide continuous draw/recovery loops (Inferred)
D7 End-Board & Interaction Quality 68 Presence of multiple interaction cards (Solemn Judgment, Branded Retribution, Dark Ruler No More, Forbidden Droplet) yields high end‑board interaction density (Inferred)
D8 Going-Second & Board-Breaking Power 55 Hand‑trap group P(at least one in hand6) ≈ 0.2081; Lightning Storm and Dark Ruler No More give strong board‑break potential (Inferred)
D9 Offensive Pressure & Closing Power 60 Fusion monsters up to 3000 ATK (The Dragon that Devours the Dogma) are available, giving decent closing power (Inferred)
D10 Main Deck Efficiency & Flexibility 55 Main deck size 55 with many 3‑copy cards creates redundancy and reduces consistency (Inferred)
D11 Extra Deck Efficiency & Coverage 60 All 15 Extra Deck slots filled with relevant Fusion monsters, but many are situational (Inferred)
D12 Side Deck Adaptability 30 Side deck count 0, no post‑side plan identified (Inferred)
D13 Matchup Coverage & Format Fit 40 No tournament data data; matchup fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 45 Numerous conditional effects (Aluber, Guiding Quem, Branded Retribution, etc.) increase decision complexity (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 61.28, Going First ≈ 62, Going Second ≈ 57, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Large main deck size (-3); No side deck (-5). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.03 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Very high chance to draw a starter tuner or fusion enabler
  • Multiple draw engines (Mulcharmy, Albion) sustain resources
  • Extensive negation and hand‑trap suite for disruption
  • Access to several 3000‑ATK Fusion monsters for strong finish

Weaknesses

  • Large 55‑card main deck lowers overall consistency
  • No side deck limits matchup flexibility
  • Reliance on limited Branded Fusion and Super Polymerization
  • Complex decision tree with many conditional effects

Critical choke points

  • If Branded Fusion is dead‑drawn early, Fusion line stalls
  • Need to draw a Despia tuner (Aluber/Guiding Quem) within the first two turns
  • Running out of draw engines can leave the deck resource‑starved
Priority Remove Add Reason
1 Some generic 3‑copy spell cards (e.g., Lightning Storm) that compete for hand space Extra deck counter (e.g., Cosmic Cyclone) in side deck for backrow removal Improve side‑deck adaptability and reduce filler
2 One copy of Branded Fusion Additional copy of Super Polymerization Mitigate the limited Branded Fusion restriction
3 Redundant duplicate draw cards More copies of Aluber the Jester of Despia Boost starter consistency

Evidence & confidence

  • Verified: legality status Legal; all card texts resolved true; copy limits respected for Limited/Semi‑Limited cards
  • Inferred: engine accessibility from core group probability; brick estimate from core missing probability; ceiling and floor from card text and fusion potential; interruption resilience from negation_text count; resource economy from draw engine cards; interaction quality from presence of multiple negation/floodgate cards; going‑second board breaking from hand‑trap probability and board‑break spells; offensive closing from high‑ATK fusion monsters; main deck efficiency from deck size and copy histogram; extra deck efficiency from extra deck breakdown; side deck adaptability from side count zero; pilotability from many conditional effects
  • Provisional: matchup coverage due to missing tournament data
  • Data gaps: no combos supplied — combo floor/median/ceiling is text‑only inference no tournament link — archetype meta‑share and per‑pilot match record absent no win‑rate telemetry exists in YGOVN (going‑first/second, matchup, game‑level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Despia

Despia Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top