Elemental HERO: Rush! Deck #730561 — Yu-Gi-Oh! Rush Duel Sevens

38 Main, incl. Elemental HERO Avian x3, Elemental HERO Burstinatrix x3, Elemental HERO Sparkman x3 - Skill: Hero Rush Rising. Created Jul 7, 2026 by YGO Mod.

Deck Elemental HERO: Rush! Rush Duel Sevens

Created by: YGO Mod (20517634)

Created On: 07/07/2026

Hero Rush Rising
 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Jul 7, 2026
32± 10/ 100
Power Score
Structural 38
Reliability 35
Going First 35
Going Second 30

Elemental HERO: Rush! — Deck Power Evaluation

Final Contextual Deck Power: 32/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 38
Going First 35
Going Second 30
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: rush-duel-sevens

Legality

Main 38 / Extra 0 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Unknown (no card text resolved)
  • Turn 1 (going first): Open archetype-core HERO cards (inferred from 35/38 core copies)
  • Turn 2 (going second): Unknown due to missing combo data
  • Recovery: Unknown
  • After siding: No Side Deck (0 cards)

Why it scores here

This deck runs the exact archetype-standard core for Elemental HERO: Rush! with 100% core presence and a compact 38-card Main Deck, giving high opening consistency for core cards (P≥1 core ≈ 1.0). However, all 18 card passcodes are unresolved and no combo boards are supplied, so combo conversion, interaction, resilience, and closing power cannot be verified and are scored minimally. The score reflects the system's known consistency and efficiency but heavily penalizes missing card-level evidence; it is not derived from averaging individual card scores nor from archetype popularity. Without card text, the deck's true ceiling and floor remain unknown, making the evaluation low confidence.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 75 Hypergeometric P(≥1 core in 5) ≈ 1.0 from 35/38 core copies; high starter access (Inferred)
D2 Opening-Hand Quality & Brick Management 65 High core density suggests low brick rate but no garnet data (Inferred)
D3 Combo Conversion & Ceiling 20 No parseable combo boards; ceiling unknown (Gap)
D4 Combo Floor & Median Output 20 No combo median data; floor unknown (Gap)
D5 Interruption Resilience & Route Redundancy 20 No disruption routes recorded; resilience unknown (Gap)
D6 Resource Economy, Recovery & Grind 25 Resource signature absent; grind unknown (Gap)
D7 End-Board & Interaction Quality 20 No interaction density or negate text; end-board quality unknown (Gap)
D8 Going-Second & Board-Breaking Power 25 Going-second split absent; board-breaking unknown (Gap)
D9 Offensive Pressure & Closing Power 30 Boss ATK unknown; closing power unverified (Gap)
D10 Main Deck Efficiency & Flexibility 80 Compact 38-main with 100% core usage stats; efficient (Verified via usage stats)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck 0 in Rush Duel legal; coverage not needed (Verified)
D12 Side Deck Adaptability 10 Side Deck 0; no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament context; matchup fit provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Combo complexity unknown; pilotability assumed standard (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 38, Going First ≈ 35, Going Second ≈ 30, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: unresolved_card_data (-5). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + modifiers

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Compact main deck with full archetype core presence
  • High consistency of opening a core card (Inferred)

Weaknesses

  • No resolved card text or combo data
  • Zero Extra and Side decks limit adaptability
  • Low confidence evaluation due to missing evidence

Critical choke points

  • Unresolved card identities prevent system analysis
Priority Remove Add Reason
1 Resolve card passcodes to enable proper evaluation

Evidence & confidence

  • Verified: Legality status; Main/extra/side counts; Usage statistics core presence
  • Inferred: Opening core probability; Compactness benefit; Strategy classification as Combo from archetype
  • Provisional: Matchup fit
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent 18 passcode(s) in CardIDList could not be resolved to a card (counted as main) no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Rush Duel Sevens Info

Elemental HERO: Rush!

Elemental HERO: Rush! Breakdown

 
 

 

 

 

 

 

 
 

 

 
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