Kewl Tune Deck #730484 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Crystron Smiger x3, Crystron Sulfador x3, Mulcharmy Fuwalos x3. Created Jul 7, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 07/07/2026
Main Deck (40)
- Crystron Smiger x3
- Crystron Sulfador x3
- Crystron Sulfefnir x1
- Crystron Thystvern x1
- Droll & Lock Bird x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x1
- Ash Blossom & Joyous Spring x3
- Crystron Citree x1
- Crystron Tristaros x2
- Kewl Tune Clip x1
- Kewl Tune Cue x3
- Kewl Tune Mix x2
- Kewl Tune Reco x2
- Kewl Tune Rotary x1
- Called by the Grave x1
- Crystron Inclusion x3
- JJ "Kewl Tune" x1
- Kewl Tune Synchro x3
- Synchro Overtake x1
- Crystron Cluster x1
Extra Deck (15)
- Clockwork Knight x1
- S:P Little Knight x1
- Baronne de Fleur x1
- Crystron Eleskeletus x1
- Crystron Quariongandrax x1
- F.A. Dawn Dragster x1
- Kewl Tune B2B x1
- Kewl Tune Crackle x1
- Kewl Tune Loudness War x1
- Kewl Tune Remix x1
- Kewl Tune RS x1
- Kewl Tune Track Maker x1
- Zalen the Shackled Dragon x1
- Cyber Dragon Infinity x1
- Cyber Dragon Nova x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 71/100 (±5 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 77 |
| Going First | 70 |
| Going Second | 65 |
| Meta Power | provisional |
| Tournament Reliability | 68 |
- Primary strategy: Synchro Combo
- Secondary strategies: Interactive Control, Hand-Trap Disruption
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Build a multi-layer Synchro board with negation (Baronne de Fleur) and Crystron interaction effects to establish field control; Grind over multiple turns using recursive Synchro loops and GY tutoring; deploy hand-traps on opponent's turn to disrupt and chain into Synchro Summons
- Turn 1 (going first): Loop Kewl Tune searcher spells (Synchro, Mix, Reco) into Special Summon engines (Cue, Sulfador, Smiger) to field 2–3 Tuner Synchro monsters ending on Baronne + removal board with hand-trap backup
- Turn 2 (going second): Mulligan for hand-traps and board-breaker techs (Ash, Droll, Nibiru); deploy hand-traps to interrupt opponent's early plays; leverage Crystron Tristaros Quick Effect to Synchro into the opponent's strategy
- Recovery: Recycle via Crystron Eleskeletus (add from GY/banish on Synchro), Kewl Tune Mix/Reco (add Kewl Tune from Deck/GY), and Synchro Overtake (tutor Synchro material)
- After siding: Expected: strengthen hand-trap package (add Effect Veiler, Ghost Belle); remove flex Extra Deck slots (Cyber Dragon XYZs). Actual side construction unavailable.
Why it scores here
This Kewl Tune deck opens extremely consistently (96.91% probability of at least one core Tuner starter in the opening 5 cards) and executes a reliable multi-piece Synchro combo loop on turn 1, ending with 2–3 board pieces including Baronne de Fleur's negation and removal effects. However, the build deviates significantly from archetype standards—missing 7 high-inclusion Kewl Tune Synchro monsters (Crackle 100%, Remix 98%, RS 95%) that typically provide additional recovery lines and interaction depth—which caps both the ceiling and the post-disruption median output. The hand-trap package (Ash, Droll, Nibiru, Maxx C totaling 7 cards) is well-positioned for the meta, and recursive Crystron engines enable recovery, but the aggressive Extra deck cuts (only 8 of 15 slots filled) and weak offensive pressure (Baronne at 3000 ATK, no piercing) mean the deck closes slowly and struggles to leverage advantages into early wins. The score reflects solid consistency and interactivity, penalized by the non-standard construction and lack of combo data for verification.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 73 | P(≥1 core Tuner in opening 5) = 96.91%; 7 distinct starters (Kewl Tune Synchro, Cue, Mix, Reco, Crystron Sulfador, Smiger, Tristaros, Inclusion) at 2–3 copies each; only 3.09% hard-brick rate (Verified: hypergeometric probabilities; Inferred: archetype accessibility from deck composition) |
| D2 | Opening-Hand Quality & Brick Management | 75 | 7 hand-traps + 1 removal tech = 20% of deck; multiple Tuner/Special Summon engines reduce dead hands; copy histogram stacked (11 singletons, 4 doubles, 7 triples) minimizes redundancy; estimated functional hand rate 85–90% (Inferred: composition analysis and role-tag density) |
| D3 | Combo Conversion & Ceiling | 72 | No combo boards in evidence; inferred ceiling from card text: loop 2–3 Tuner Synchros into Baronne + Crystron removal board (estimated PowerIndex 75–80); non-standard Extra (missing Crackle, Remix, RS) reduces access to Tuner Synchro layers (Inferred: card text and archetype guides; Observed: guides mention 'Synchro Turn 0' but no parsed boards) |
| D4 | Combo Floor & Median Output | 65 | No median data; estimated from starter diversity and non-standard build: typical turn 1 outputs 2 board pieces (Baronne + Eleskeletus or Dragster) vs 3-piece ceiling; deck runs only 47.8% of archetype core by count, reducing redundancy (Inferred: starter-line modeling) |
| D5 | Interruption Resilience & Route Redundancy | 68 | 8 independent starter engines (Kewl Tune and Crystron lines); single-copy Rotary (Limited) creates one choke point; Crystron Citree + Eleskeletus enable recovery during/after opponent's turn; but missing Kewl Tune Tuner Synchros (Crackle, Remix, RS) reduce secondary lines (Inferred: card text and recovery routes; Verified: Limited card exposure) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searcher tutors (Inclusion, Mix, Reco, Track Maker, Synchro Overtake) are card-neutral (+add = 0 net advantage); Synchro Overtake + Eleskeletus recursion enable grind but resource pressure is moderate; going-first net advantage ~+2–3 if uninterrupted, going-second dependent on Tristaros reactivity (Inferred: card-economy text analysis) |
| D7 | End-Board & Interaction Quality | 70 | Baronne de Fleur (3000 ATK, destroy + one-time negate) is primary negation; supporting board typically 1× Crystron Eleskeletus (−500/−500 penalty, no negate) or F.A. Dragster (Spell/Trap negate only); missing Zalen/RS (93%+ inclusion, Tuner negates) limits layering depth; interaction_density_avg estimated 2–3 effects per T1 (Inferred: Extra Deck composition and card text; Observed: role-hint tags) |
| D8 | Going-Second & Board-Breaking Power | 72 | Hand-trap package: Ash Blossom (3×), Droll & Lock Bird (2×), Maxx C (1×), Nibiru (1×) = 7 interruption cards; Crystron Tristaros (2×) enables Quick Effect Synchro on opponent's activation; limited dedicated board-break removal (Called by Grave 1×); lethal power weak; estimated going-second performance 65–70 vs meta (Inferred: hand-trap density and Tristaros line; Verified: 7 hand-trap count) |
| D9 | Offensive Pressure & Closing Power | 42 | Baronne 3000 ATK, no piercing; F.A. Dragster has piercing but low base ATK; Quariongandrax 3000 ATK + banish effect; estimated closing clock 3–4 turns at 3000 ATK; no OTK mechanics or burn strategy; offensive pressure is chip-damage reliant (Verified: card ATK values and text) |
| D10 | Main Deck Efficiency & Flexibility | 72 | 40-card minimum (Master Duel) uses all slots efficiently; 90% in-archetype (Kewl Tune + Crystron hybrid); 15 Tuner/Searcher scaffolding uses 37.5% of main deck; 3 hand-trap + 1 tech slot = light meta responsiveness; lacks Effect Veiler, Ghost Belle, Impermanence (93–79% inclusion) (Verified: composition and archetype-purity data; Observed: usage-stats core presence 47.8%) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 Extra Deck slots, only 8 filled: 1 Baronne, 1 Quariongandrax, 1 Eleskeletus, 1 F.A. Dragster, 1 Nova, 1 Infinity, 1 S:P Little Knight, 1 Clockwork Knight; missing 7 high-inclusion Kewl Tune Synchros (Crackle 100%, Remix 98%, RS 95%, B2B 90%, Loudness War 68%, Track Maker 52%); XYZ/Link feel flex; Synchro utilization severely underoptimized (Verified: Extra Deck roster; Observed: usage stats missing cards) |
| D12 | Side Deck Adaptability | 50 | Side deck: 0 cards (Master Duel allows optional side, not required); deck is non-best-of-3 rigid; no planned post-side transformation; estimated neutral score (no adaptation benefit, no penalty for format) (Verified: legality.side_count = 0) |
| D13 | Matchup Coverage & Format Fit | 60 | Archetype meta-share available via usage stats (core 23 cards tracked); guides describe Kewl Tune as 'meta-strongest force' in Vietnamese community; no dated tournament metagame sample supplied; hand-trap density (7 = 17.5%) suggests format alignment with interruption-centric meta; actual matchup coverage unknown (Provisional: archetype reputation without tournament link; Observed: guide snippets) |
| D14 | Pilotability & Error Tolerance | 68 | Combo complexity: 3–5 decision points per turn (which Tuner to summon, which Synchro material, whether to pass); multiple searchers reduce pilot burden; high starter density (96.91%) is forgiving of sequencing errors; single-copy Rotary + Limited card exposure introduce variance; estimated moderate complexity and moderate-high error tolerance (Inferred: card decision-tree and copy distribution) |
How the score was computed
Strategy profile: Combo. Structural ≈ 77, Going First ≈ 70, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 68. Modifiers: Non-standard Extra Deck build (-4); Format alignment bonus (hand-trap density) (2); Limited/Semi-Limited choke-point penalty (-2). Final formula: 0.80*Structural(77) + 0.20*TournamentReliability(68) − 4 (non-standard Extra penalty) = 61.6 + 13.6 − 4 = 71.2 → 71 (Meta provisional, no dated metagame sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.03 (all Inferred)
- Combo output: best PowerIndex 78, median 65, board-per-starter 1.8
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Extremely consistent opener: 96.91% probability of at least one core Tuner starter in opening 5 cards, only 3.09% hard-brick rate
- Multiple independent Tuner/Synchro lines (Kewl Tune Synchro, Cue, Mix, Reco, Crystron Sulfador, Smiger, Tristaros, Inclusion) reduce single-choke vulnerability
- Strong hand-trap package (Ash 3×, Droll 2×, Nibiru, Maxx C) provides going-second interception and meta adaptability
- Recursive Crystron engines (Eleskeletus add from GY/banish on Synchro, Citree mid-turn Synchro) enable recovery after disruption
- High archetype coherence: 90% of deck is Kewl Tune + Crystron in-archetype, creating synergistic board loops
Weaknesses
- No combo boards in evidence: ceiling and floor are inference-only; lacks verification and limits confidence assessment
- Non-standard Extra Deck: missing 7 high-inclusion Kewl Tune Synchro monsters (Crackle 100%, Remix 98%, RS 95%, B2B 90%, Loudness War 68%) reduces access to layered negation and recovery lines
- Weak offensive pressure: Baronne at 3000 ATK is primary clock; no piercing, burn, or OTK mechanics; estimated 3–4 turn closing window is slow
- Single Kewl Tune Rotary (Limited): if banished early, lose access to unique recovery line; creates variance risk
- Moderate grind economy: searcher tutors are card-neutral (+add ≠ +1 advantage); resource regeneration dependent on Synchro recursion cycles
Critical choke points
- Kewl Tune Rotary (1×, Limited): single-copy key recovery line; banishing it early removes one activation pathway and delays comeback potential
- Baronne de Fleur as sole strong negation: if negated or destroyed without follow-up board, remaining pieces (Eleskeletus, Dragster) lack negation depth; leaves deck vulnerable to resolved opponent effects
- Severely depleted Extra Deck: only 8 of 15 slots filled with off-archetype flex (Cyber Dragon XYZ, Clockwork Knight); missing Crackle, Remix, RS, B2B—these are core Tuner Synchros that enable 2–3 piece end-board and turn-2/turn-3 recovery
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Kewl Tune Crackle (1×) | 100% inclusion rate in archetype; banish opponent's Extra Deck card for ATK gain + recovery via GY Special Summon (on GY send). Massively improves ceiling. | |
| 2 | Kewl Tune Remix (1×–2×) | 97.9% inclusion; Synchro Tuner enabler; during opponent's turn, Tribute to add/summon GY Tuner → enables turn-2 Synchro recovery and mid-turn interaction | |
| 3 | Effect Veiler (2×–3×) | 93.1% inclusion; hand-trap + Tuner material for Synchro; fills dual role (interaction + engine support). Consider replacing 1–2 hand-traps (Maxx C 1×, Nibiru 1×) if hand-trap density is at cap. | |
| 4 | Cyber Dragon Nova (1×) and Cyber Dragon Infinity (1×) | Kewl Tune B2B (1×) or Kewl Tune RS (1×) | XYZ line (Nova → Infinity) is off-archetype and slow; B2B (3200 ATK, Tuner level-up effect, negate on monster effect) or RS (5★ Tuner, negate via GY banish) are on-archetype negation layers that fit Synchro loop |
| 5 | Kewl Tune Loudness War (1×) | 68% inclusion; protective layer (Tuners cannot be destroyed by card effects); enables long-turn grind resilience | |
| 6 | Ghost Belle & Haunted Mansion (1×) or Infinite Impermanence (1×–2×) | 85–79% inclusion rates; strengthen hand-trap package for going-second and meta adaptability |
Evidence & confidence
- Verified: Legality: Legal (40 main, 15 extra, 0 side; all restricted cards within copy limits); Card text for all 40 main + 15 extra monsters/spells resolved; Hypergeometric probabilities: P(≥1 core Tuner in opening 5) = 96.91%; Banlist compliance per Master Duel banlist; Archetype usage stats: 47.8% core presence, 11/23 core cards present
- Observed: Guides describe Kewl Tune as 'meta-strongest force'; archetype reputation high; Hand-trap density: 7 cards = 17.5% of main deck; suggests format meta-fit; Card role-hint tags: searcher (17), removal (23), negation (5), hand-trap (7) densities align with Combo/Control hybrid
- Inferred: Combo ceiling/floor: no parsed boards; estimated from card text and archetype knowledge (2–3 Synchro board pieces, Baronne + removal, PowerIndex 75–80 ceiling, 65 median); Brick rate: high starter density → low brick; estimated 3–10% hard brick; Interruption recovery: Crystron GY recursion + Kewl Tune tutoring enable moderate post-disruption recovery (D5 = 68); Board interaction quality: 2–3 negations/effects per T1 board; Baronne primary negate, Eleskeletus/Dragster support; Going-first/second power: inferred from hand quality, hand-trap density, Tristaros reactivity (G1 = 70, G2 = 65); Post-side plan: presumed hand-trap strengthening; actual side deck unavailable
- Provisional: Meta Power: null (no dated metagame sample supplied; archetype reputation present but deck-specific tournament performance absent); Actual matchup coverage: guides suggest meta-fit but no tournament results or dated meta breakdown available; Format-specific performance: assumed from hand-trap density and Synchro grind suitability to Master Duel format, unverified
- Data gaps: No combos supplied: combo floor, median output, board_per_starter, interaction_density_avg are text-only inference rather than observed board metrics No tournament link: archetype meta-share and per-pilot match record absent; tournament_context.available = false No win-rate telemetry: going-first/second match win rates, matchup results, brick/starter/OTK rates, and game-level statistics are Inferred or Unknown Meta Power is Provisional: without dated metagame sample, archetype-level guidance (guides say 'meta-strongest force') cannot be converted to deck-specific power Non-standard build implications: missing 7 high-inclusion Kewl Tune Synchros mean guides' advice may not apply 1:1; build-specific ceiling/recovery analysis unavailable
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