Solfachord Deck #730453 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 07/06/2026
Main Deck (40)
- Droll & Lock Bird x1
- Magicians' Souls x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Dark Magician x1
- Astrograph Sorcerer x1
- DoSolfachord Coolia x2
- DoSolfachord Cutia x2
- Shade the Obscure x2
- Solfachord Primoa x3
- Solfachord Solfegia x3
- SolSolfachord Gracia x2
- TiSolfachord Beautia x1
- Illusion of Chaos x1
- Ash Blossom & Joyous Spring x2
- Ghost Ogre & Snow Rabbit x2
- Crossout Designator x1
- Dark Magical Curtain x3
- Solfachord Elegance x1
- Solfachord Happiness x3
- Soul Servant x1
- The Gaze of Timaeus x1
- Infinite Impermanence x2
Extra Deck (15)
- Dark Magician of Destruction x1
- Odd-Eyes Vortex Dragon x1
- Red-Eyes Dark Dragoon x1
- Beyond the Pendulum x1
- Charmer Quartet in Bloom x1
- Exceed the Pendulum x1
- Firewall Dragon x1
- GranSolfachord Coolia x1
- GranSolfachord Musecia x1
- Heavymetalfoes Electrumite x1
- I:P Masquerena x1
- Link Spider x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Odd-Eyes Absolute Dragon x1
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Solfachord — Deck Power Evaluation
Final Contextual Deck Power: 15/100 (±5 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63 |
| Going First | 70 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: Combo
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Pendulum Summon a layered board centered on GranSolfachord Link bosses with omni-negate and ATK scaling; Splash Dark Magician / Odd-Eyes fusions and rituals for additional payoff
- Turn 1 (going first): Set odd/even Pendulum scales via Solfachord Happiness/Elegance, summon GranSolfachord Coolia or Musecia with negation protection
- Turn 2 (going second): Use hand traps (Ash, Ghost Ogre, Droll) and board breakers (S:P Little Knight, Crossout) to disrupt then pendulum swing
- Recovery: Recover Pendulum monsters from Extra Deck face-up via GranSolfachord Musecia / Exceed the Pendulum loops
- After siding: None – deck runs 0 side cards, best-of-3 adaptability absent
Why it scores here
This deck is Illegal in OCG because it runs two Forbidden cards (Maxx "C" and Heavymetalfoes Electrumite), so it cannot be played in any sanctioned event and its Final Contextual score is capped low per rubric, not derived from normal weighting. Theoretically, the Solfachord Pendulum engine shows high consistency (P≥1 core in opening hand ≈0.995 Inferred) and compact 40-card Main with redundant searchers, but the evaluation is structural-only. Popularity of Solfachord or inclusion of staple hand traps earned no points; the score reflects system cohesion minus the legal disqualification, and we did not average individual card scores. Missing side deck and absent combo telemetry further lower confidence and tournament reliability.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 78 | Hypergeometric P(≥1 archetype core in 5) ≈0.995 from 25 copies; 2-card bootstrap via Happiness (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 70 | Copy histogram shows 5 triples and many searchers; garnet risk low but Shade the Obscure restricts Pendulum (Inferred) |
| D3 | Combo Conversion & Ceiling | 65 | Ceiling inferred from GranSolfachord Coolia omni-negate + ATK boost text, no parsed boards (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No combo records; median output estimated as modest pendulum board without extra deck core (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Starter diversity from 18 Solfachord copies + generic hand traps; few independent lines after choke (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Pendulum Zone recursion via Musecia/Exceed text; resource signature unknown (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Negation text on Solfegia, Primoa, Gran Coolia; interaction density avg unknown but multiple negate sources (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second hand-trap P(≥1 in 6) ≈0.764 but missing S:P/Little Knight core lowers break power (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Boss ATK up to 2700+scaling; Direct win not inherent, conversion moderate (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 75 | 40-card Main, 32.7% exact archetype purity, compact pendulum core (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra slots used with 11 Links but key Electrumite/Exceed missing due to illegality (Verified/Inferred) |
| D12 | Side Deck Adaptability | 0 | Side deck count 0; no post-side plan exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated metagame sample; archetype share absent, fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Pendulum scale management and link climbing add decision points; complexity moderate (Inferred) |
How the score was computed
Strategy profile: Primary Combo 100% (illegal cap overrides). Structural ≈ 63, Going First ≈ 70, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: Illegal deck (Forbidden cards) (-12). Final formula: Illegal deck: normal 0.80*Structural+0.20*TournamentReliability not applied; capped at 15 per hard guardrail
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High theoretical consistency with dense Solfachord core and searchers
- Multiple negation and protection texts in Pendulum scales
- Compact 40-card Main Deck with off-archetype hand traps
Weaknesses
- Illegal: runs Forbidden Maxx "C" and Heavymetalfoes Electrumite
- Zero side deck eliminates best-of-3 adaptability
- Missing many archetype-core Extra Deck links (Exceed, Beyond, S:P) per usage stats
Critical choke points
- Forbidden cards prevent legal play
- Dependence on GranSolfachord Link bosses that are absent in provided Extra (only Gran Coolia/Musecia partial)
- No side deck
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Maxx "C" | Legal hand trap e.g. Effect Veiler | Maxx "C" is Forbidden in OCG; must remove to make deck legal |
| 2 | Heavymetalfoes Electrumite | Exceed the Pendulum or Beyond the Pendulum | Electrumite Forbidden; replace with legal pendulum link core from usage stats |
| 3 | 15-card Side Deck | Currently 0 side cards; needed for tournament reliability |
Evidence & confidence
- Verified: Legality status and forbidden cards; Card text excerpts for all listed cards; Main/Extra/Side counts; Usage statistics inclusion percentages
- Observed: No parsed combo boards (total_combos=0)
- Inferred: Hypergeometric opening probabilities; Consistency and brick estimates from copy counts; Interaction quality from negation text hints; Going-second power from hand-trap density
- Provisional: Matchup format fit (no dated meta sample); Meta Power null
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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