Mermail Deck #730402 — Yu-Gi-Oh! OCG

58 Main, 14 Extra, incl. Abyssrhine, the Atlantean Spirit x3, Atlantean Dragoons x3, Gameciel, the Sea Turtle Kaiju x3. Created Jul 6, 2026 by YGO Mod.

Deck Mermail OCG

Created by: YGO Mod (20517634)

Created On: 07/06/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Jul 6, 2026
66± 5/ 100
Power Score
Structural 67
Reliability 60
Going First 70
Going Second 78

Mermail (OCG) — Deck Power Evaluation

Final Contextual Deck Power: 66/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 67
Going First 70
Going Second 78
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Combo
  • Secondary strategies: Blind-Second/OTK
  • Format: ocg

Legality

Main 58 / Extra 14 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Combo into WATER boss monsters (Abyssgaios, Poseidra Abyss, Trishula) with layered negation; Going-second board break with Lightning Storm/Droplet/Kaiju then OTK
  • Turn 1 (going first): Use Neptabyss/Abyssteus/Shadow Squad to summon Level 7 WATER, make Abyssgaios or Poseidra Abyss, set Dominus Impulse/Solemn
  • Turn 2 (going second): Deploy hand traps then clear with Lightning Storm/Forbidden Droplet/Kaiju/Super Poly and swing
  • Recovery: Atlantean GY triggers, Mulcharmy draws, Deep Sea Diva/Minstrel revive
  • After siding: None – side deck absent in export

Why it scores here

The deck reliably opens with a Mermail/Atlantean starter (archetype core live ~95% in 5-card hand) and converts into a WATER board with disruption, but its 58-card size and missing side lower consistency and post-side plans. Popularity of the Mermail archetype did not earn points; the score reflects system synergy, redundant starters, and interaction layers rather than averaging individual card scores. Ceiling includes Abyssgaios plus Trishula but median is modest because no recorded combos exist. Going-second power is strong via board breakers, balancing the overall evaluation.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 Archetype core 25 copies yields P(open ≥1)=0.9482 in 5-card hand, but 58-card size dilutes individual 3-of starters to ~0.24 (Inferred)
D2 Opening-Hand Quality & Brick Management 65 58-card main with 14 singles includes some garnet-like singletons (Testudo) but heavy searcher density mitigates bricks (Inferred)
D3 Combo Conversion & Ceiling 75 Extra deck contains Abyssgaios, Trishula, Dragite enabling multi-negate boards from WATER combos, ceiling high but unmeasured (Inferred)
D4 Combo Floor & Median Output 60 No recorded combos; median expected to be single Level 7 xyz plus hand trap given redundant starters (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Multiple independent starters (Neptabyss, Abyssteus, Shadow Squad, Coelacanth) and GY triggers provide route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 65 Mulcharmy draw effects, Atlantean GY searches, and recursion via Deep Sea monsters support grind (Inferred)
D7 End-Board & Interaction Quality 72 Abyssgaios negation, Dominus Impulse, Solemn, Droplet layer interaction; interaction density flags present (Inferred)
D8 Going-Second & Board-Breaking Power 80 3 Lightning Storm, 3 Forbidden Droplet, 3 Kaiju, Super Poly, Harpie Duster give strong six-card board-breaking (Inferred)
D9 Offensive Pressure & Closing Power 70 Boss monsters 2800-3000 ATK and direct-attack enabler Dragoons enable closing (Inferred)
D10 Main Deck Efficiency & Flexibility 60 58-card main exceeds lean optimal, includes fringe singletons reducing efficiency (Inferred)
D11 Extra Deck Efficiency & Coverage 75 14 extra decks cover xyz/synchro/fusion/link all WATER-relevant, efficient usage (Verified)
D12 Side Deck Adaptability 20 Side deck count 0, no post-side adaptability in provided list (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample; OCG environment assumed neutral (Provisional)
D14 Pilotability & Error Tolerance 65 Combo lines require level management and discards; moderate decision points (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 67, Going First ≈ 70, Going Second ≈ 78, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: Main deck size 58 (-3); No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ 0.05 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Redundant WATER starters and GY triggers
  • Strong going-second board-breaking suite
  • Layered interaction via Abyssgaios, Dominus, Solemn

Weaknesses

  • 58-card main deck dilutes consistency
  • No side deck provided
  • Some singleton bricks (Testudo, Warlock)

Critical choke points

  • Requires discarding WATER monsters to activate key summons
  • If opening only hand traps and no engine piece, cannot develop
Priority Remove Add Reason
1 Testudo erat Numen Mermail Abysspike (3rd copy) Cut garnet, improve consistency of Mermail searches
2 Excess singletons (Warlock of Ice Barrier) Extra deck staple (e.g., second Trishula) Tighten main to ~45 cards and improve extra coverage
3 Side deck cards (Nibiru, Dimensional Barrier) Provide post-side plan for best-of-3

Evidence & confidence

  • Verified: Legality status Legal; Extra deck breakdown 14 cards; Side count 0; Restricted cards within copy limits; Usage statistics available
  • Inferred: Core starter live probability; Combo ceiling from card text; Brick risk from 58-card size; Going-second power from board breakers; Recovery via GY triggers
  • Provisional: Matchup coverage without dated metagame
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Mermail

Mermail Breakdown

 
 

 

 

 

 

 

 
 

 

 
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