Dragon Ruler Deck #730385 — Yu-Gi-Oh! OCG
54 Main, 16 Extra, incl. Maxx 'C' x3, Dragon Ravine x3, Dragon Shrine x3. Created Jul 6, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 07/06/2026
Main Deck (54)
- Battle Fader x1
- Blaster, Dragon Ruler of Infernos x2
- Cardcar D x1
- Fencing Fire Ferret x1
- Maxx "C" x3
- Mythic Tree Dragon x2
- Mythic Water Dragon x2
- Redox, Dragon Ruler of Boulders x2
- Tempest, Dragon Ruler of Storms x2
- Tidal, Dragon Ruler of Waterfalls x2
- Ryko, Lightsworn Hunter x2
- Flamvell Guard x1
- Debris Dragon x1
- Dragunity Corsesca x1
- Burial from a Different Dimension x1
- Card Destruction x1
- Dragon Ravine x3
- Dragon Shrine x3
- Foolish Burial x1
- Forbidden Lance x1
- Gold Sarcophagus x1
- Heavy Storm x1
- Mystical Space Typhoon x3
- Sacred Sword of Seven Stars x1
- Bottomless Trap Hole x2
- Compulsory Evacuation Device x2
- Overworked x2
- Rivalry of Warlords x2
- Royal Decree x2
- Solemn Judgment x1
- Solemn Warning x1
- The Transmigration Prophecy x1
- Torrential Tribute x2
Extra Deck (16)
- Colossal Fighter x1
- Crimson Blader x1
- Hot Red Dragon Archfiend x1
- Scrap Dragon x1
- Star Eater x1
- Stardust Dragon x1
- Stardust Spark Dragon x1
- Trident Dragion x1
- Divine Dragon Knight Felgrand x1
- Evilswarm Exciton Knight x1
- Hieratic Sun Dragon Overlord of Heliopolis x1
- Mecha Phantom Beast Dracossack x2
- Number 101: Silent Honor ARK x1
- Number 11: Big Eye x1
- Number 46: Dragluon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 22/100 (±5 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 44 |
| Going First | 40 |
| Going Second | 35 |
| Meta Power | provisional |
| Tournament Reliability | 25 |
- Primary strategy: Combo
- Secondary strategies: Control
- Format: ocg
Legality
Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Summon Dragon Ruler bosses and high-rank XYZ/Synchro Dragons to overwhelm; Trap-based disruption and floodgates
- Turn 1 (going first): Activate Dragon Ravine/Shrine, banish-summon Dragon Rulers, make rank 7/8 XYZ or level 8 Synchro
- Turn 2 (going second): Use MST/Torrential to clear, then summon bosses
- Recovery: Dragon Rulers return to hand at End Phase; Burial from Different Dimension recycles banish
- After siding: No side deck (0 cards) – no post-side adaptation
Why it scores here
This deck is illegal in the OCG format because it runs Forbidden cards (Maxx "C", Heavy Storm) and over-limit Limited cards (Rivalry of Warlords), plus an oversized Extra Deck of 16 cards. The evaluation is theoretical/structural-only and capped low per rubric; the underlying Dragon Ruler engine is incomplete, missing five core archetype cards (Eclipse, Burner, Stream, Reactan, Spectral). Consistency is inferred from hypergeometric odds (~0.66 open core) but the missing pieces and 54-card main elevate brick risk and lower practical reliability. No combo records exist, so ceiling and floor are text-inferred, not observed. Popularity or archetype identity did not earn points; the score reflects system illegality and incoherence, not an average of card power.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 40 | P(≥1 archetype core in 5) ≈ 0.66 but 5 core cards missing from standard list (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 54-card main with many singles and garnet-like Cardcar D; brick risk elevated (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parsed combos; Dragon Ruler + Synchro/XYZ bosses suggest ceiling but unrealized (Inferred) |
| D4 | Combo Floor & Median Output | 40 | Median output unknown; missing extenders imply weak floor (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Some trap redundancy but key hand trap Maxx C illegal; limited route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Dragon Rulers recycle via End Phase return; limited grind (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | Multiple traps (Solemn, Bottomless, Compulsory) but some illegal; interaction moderate (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 45 | Board breakers present (MST, Torrential) but Heavy Storm forbidden; going second weak (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Extra deck contains 3000 ATK dragons; closing power moderate (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 30 | Main deck 54 cards, over limit copies, inefficient (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 40 | Extra deck 16 cards exceeds 15-card limit; coverage broad but illegal (Verified) |
| D12 | Side Deck Adaptability | 0 | Side deck 0 cards; no adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 30 | No dated metagame sample; matchup fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Complex summon conditions but missing pieces; error tolerance low (Inferred) |
How the score was computed
Strategy profile: primary only (theoretical). Structural ≈ 44, Going First ≈ 40, Going Second ≈ 35, Meta = provisional, Tournament Reliability ≈ 25. Modifiers: Illegal deck (-12). Final formula: Illegal deck: no normal Final Contextual score; capped low per rubric (structural theoretical only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.66 · key two-card combo ≈ — · full-brick estimate ≈ 0.34 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dragon Ruler monsters provide banish-summon recursion
- Broad Extra Deck of high-ATK Dragon bosses
Weaknesses
- Illegal copy limits and Extra Deck size
- Missing 5 core Dragon Ruler cards
- No side deck
- High brick potential with 54-card main
Critical choke points
- Forbidden cards prevent legal play
- Lack of Eclipse/Burner/Stream/Reactan/Spectral limits ruler loops
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Maxx "C" (Forbidden) | Legal hand trap e.g. Effect Veiler | Remove forbidden card to achieve legality |
| 2 | Heavy Storm (Forbidden) | Harpie's Feather Duster (if legal) or more MST | Remove forbidden spell |
| 3 | Extra deck 16th card | Cut one redundant Extra monster | Extra deck must be ≤15 |
| 4 | Rivalry of Warlords 2nd copy | 1 more staple trap | Rivalry Limited to 1 |
Evidence & confidence
- Verified: Legality status Illegal; Extra deck count 16; Forbidden/Limited card list; Side deck 0 cards
- Inferred: Consistency probabilities; Brick risk; Ceiling/floor from text; Interaction density from trap count
- Provisional: Matchup fit (no dated meta)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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