Magician Girls Deck #730334 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Astrograph Sorcerer, the Starfrost Magician x3. Created Jul 6, 2026 by YGO Mod.

Deck Magician Girls OCG

Created by: YGO Mod (20517634)

Created On: 07/06/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Jul 6, 2026
25± 5/ 100
Power Score
Structural 54
Reliability 30
Going First 60
Going Second 50

Magician Girls Pendulum — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 60
Going Second 50
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fusion/Synchro/Xyz Pendulum summon of Supreme King Z-ARC or large Dragon bosses; Board control via negation and removal Pendulum effects
  • Turn 1 (going first): Establish Pendulum scales, search core, fusion into Z-ARC or set traps
  • Turn 2 (going second): Use hand traps (Ash, Mulcharmy) and board breakers (HFD) to disrupt then combo
  • Recovery: Trap recursion (Soul of Supreme King) and Extra Deck floaters
  • After siding: No side deck (0 cards) – no post-side adaptation

Why it scores here

This deck is illegal in the OCG format because it runs three Forbidden cards (Maxx "C", Heavymetalfoes Electrumite, Supreme King Dragon Starving Venom), so it cannot be played in any sanctioned event; therefore the Final Contextual Deck Power is capped low as a theoretical structural estimate only. The underlying system is a 60-card Pendulum combo engine with redundant Magician/Supreme King/Odd-Eyes searchers and many negation texts, giving it moderate theoretical consistency and ceiling, but the 60-card size hurts opening-hand quality and main-deck efficiency. No combo telemetry was supplied, so floor and median are inferred from card text, not measured. Popularity or archetype usage did not earn any points, and the score was not produced by averaging individual card powers but by evaluating the connected system under illegality constraints.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 Hypergeometric P(open ≥1 core starter) ≈0.57 in 60-card deck; many 3-of searchers (Inferred)
D2 Opening-Hand Quality & Brick Management 50 60-card main increases brick chance; copy histogram shows 11 singles, garnet risk from dead pendulums (Inferred)
D3 Combo Conversion & Ceiling 70 Theoretical ceiling high with Z-ARC 4000 ATK and multiple negation bosses, but no parsed boards (Inferred)
D4 Combo Floor & Median Output 45 No combo data; median output likely modest due to 60-card dilution (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Redundant pendulum searchers provide some route redundancy, but choke on forbidden extra cards (Inferred)
D6 Resource Economy, Recovery & Grind 55 Resource economy supported by trap recursion and Extra Deck floaters, but 60-card strain (Inferred)
D7 End-Board & Interaction Quality 65 Numerous negation/removal texts (19 negation hints) suggest layered interaction (Inferred)
D8 Going-Second & Board-Breaking Power 50 Going-second aided by Harpie's Feather Duster and hand traps, but no side (Inferred)
D9 Offensive Pressure & Closing Power 60 Boss monsters with 4000 ATK and damage doubling provide closing power (Inferred)
D10 Main Deck Efficiency & Flexibility 40 Main deck 60 cards exceeds optimal 40-45, reducing efficiency (Inferred)
D11 Extra Deck Efficiency & Coverage 60 Extra deck 15 slots used across fusion/synchro/xyz/link with Z-ARC variants (Verified)
D12 Side Deck Adaptability 0 Side deck count 0, so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample; matchup fit provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Complex Pendulum summoning lines increase pilot error tolerance low (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 54, Going First ≈ 60, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: Illegal deck (forbidden cards) (-30). Final formula: Illegal deck: no normal Final Contextual score; theoretical structural only, capped low per rubric

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.57 · key two-card combo ≈ — · full-brick estimate ≈ 0.43 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Redundant pendulum searchers
  • High theoretical boss power with Z-ARC and 4000 ATK dragons

Weaknesses

  • Illegal due to forbidden cards
  • 60-card main reduces consistency
  • No side deck

Critical choke points

  • Forbidden extra deck cards (Maxx "C", Electrumite, Starving Venom)
  • 60-card size causing dilution
Priority Remove Add Reason
1 Maxx "C", Heavymetalfoes Electrumite, Supreme King Dragon Starving Venom Legal hand traps (e.g., Effect Veiler) and legal Extra Deck dragons Restore legality by removing Forbidden cards and maintain engine

Evidence & confidence

  • Verified: Legality status Illegal; Extra deck breakdown 15 cards; Side count 0; Restricted cards list from banlist
  • Inferred: Consistency estimates from hypergeometric; Combo ceiling from card text; Brick risk from 60-card size
  • Provisional: Matchup fit without dated meta
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Magician Girls

Magician Girls Breakdown

 
 

 

 

 

 

 

 
 

 

 
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