Mitsurugi Deck #730296 — Yu-Gi-Oh! OCG

40 Main, 13 Extra, incl. Mulcharmy Fuwalos x3, Refrain the Melodious Songstress x3, Ash Blossom & Joyous Spring x3. Created Jul 6, 2026 by YGO Mod.

Deck Mitsurugi OCG

Created by: YGO Mod (20517634)

Created On: 07/06/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Jul 9, 2026
64± 7/ 100
Power Score
Structural 71
Reliability 70
Going First 73
Going Second 68

Mitsurugi — Deck Power Evaluation

Final Contextual Deck Power: 64/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 71
Going First 73
Going Second 68
Meta Power provisional
Tournament Reliability 70
  • Primary strategy: Combo
  • Secondary strategies: Control, Ritual
  • Format: ocg

Legality

Main 40 / Extra 13 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Establish a 2500–2800 ATK Melodious Fusion board with 1–2 negation layers (Bacha immunity, Odd-Eyes negate), then grind advantage and close via combat over 2–3 turns.; Ritual Summon a Mitsurugi Ritual Boss (Ame no Murakumo for board wipe + negation, Habakiri for debuff) as a backup line.
  • Turn 1 (going first): Turn 1: Resolve Ostinato or Mitsurugi Prayers searcher into Fusion Summon 1–2 Melodious Fusions (Bacha, Etoile). Set Refrain Pendulum scale 1 or leave interaction (Mitsurugi Great Purification). Pass with 2500+ ATK board and 1 negation layer.
  • Turn 2 (going second): Open 6-card hand: Activate Super Duper Polymerization (unblockable) to summon an Odd-Eyes Absolute Dragon (2800 ATK negate), or use Ash/Droll hand-traps on opp deck searches. Resolve Etoile bounce or Schuberta removal to clear 1–3 opp cards. Establish your own board and take over turn 3.
  • Recovery: Multiple recursion engines: Bacha float (Special Summon extra Melodious), Prima searcher recovery (add Melodious from GY), Mitsurugi Kusanagi (recover from GY/banish), Futsu no Mitama (Reptile recursion on opp summon). If Ostinato is negated, pivot to Mitsurugi Prayers + Ritual Summon or Refrain Pendulum setup.
  • After siding: No side deck supplied (0 cards). Deck has zero post-side adaptability; Game 1–only strategy in best-of-3 format.

Why it scores here

This Mitsurugi–Melodious hybrid achieves solid Structural power (71) via 6 triple-starters (Ostinato, Ash, Fuwalos, Super Duper Poly, Mitsurugi Prayers, Refrain), high searcher density (16 cards), and flexible combo lines spanning Fusion, Ritual, and Pendulum summons. Opening consistency exceeds 88%, and the deck resolves into 2500–2800 ATK boards with 1–2 negation layers. The Final Contextual score of 64 (±7) is reduced by three structural weaknesses: zero side deck (0 cards, eliminating post-side adaptability), missing seven core cards (Mitsurugi Mirror 72%, I:P Masquerena 63.5%, Pre-Prep of Rites 56.5%, accounting for a –3 modifier), and absent empirical combo data (estimating ceiling/floor as Inferred rather than Verified, accounting for a –2 modifier). The deck wins via board-control grinding, not turn-1 lethal or stun lockdown. Popularity and usage stats confirm the list is real and accessible; they do not contribute to the score, which reflects the system's consistency, interaction quality, resilience, and resource economy—never an average of individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 82 Archetype core (17 copies) P(≥1 in 5-card hand) = 0.9489; 6 triple-starters (Ostinato, Ash, Fuwalos, Super Duper Poly, Prayers, Refrain) yield ~88% effective opening consistency; docked for Ostinato 'no monsters' conditional trigger. (Inferred)
D2 Opening-Hand Quality & Brick Management 74 Estimated brick rate 8–12% from Ritual Boss garnet density (3 Ritual Bosses sometimes dead without Ritual Summon setup) and Melodious Diva redundancy (multiple copies of the same utility); opening-hand quality is above-average but vulnerable to copy clumping. (Inferred)
D3 Combo Conversion & Ceiling 70 No combo data supplied; ceiling inferred from card-text depth—Ostinato→Poly into 2–3 Melodious summons, Refrain Pendulum extend, Super Duper Poly negate summon—yields ~73 PowerIndex estimated; docked for lack of empirical verification. (Inferred)
D4 Combo Floor & Median Output 58 No combo data; median inferred as 1–2 summons per line (Ostinato Fusion into Bacha, Mitsurugi Prayers searcher chain into 1 extend) with 1 searcher float, ~55–60 PowerIndex estimated. (Inferred)
D5 Interruption Resilience & Route Redundancy 72 Multiple independent starter routes (Ostinato, Prayers, Refrain Pendulum, Ritual Summon via Mitsurugi Ritual) with recursion engines (Bacha float, Prima recovery, Kusanagi GY/banish recovery, Futsu no Mitama Reptile recursion); continuing after 1 disruption is likely, after 2 disruptions harder; Ritual Summon is a choke-point if Mitsurugi Ritual is in GY. (Inferred)
D6 Resource Economy, Recovery & Grind 68 Searcher density 16 cards (40% of main deck) enable extension and recovery; Bacha float yields +1 Melodious special summon (free resource); Mulcharmy Fuwalos draws 1 per opp special summon (conditional); net advantage over 3 turns ~+2–3 cards via chains but no explosive draw generation. (Inferred)
D7 End-Board & Interaction Quality 73 Interaction layer: 11 negation cards (Ame no Murakumo, Habakiri, Odd-Eyes Vortex, Bacha immunity, Great Purification) + 7 removal cards + Etoile bounce/Schuberta removal access; end-board 1–2 active negates with 2500+ ATK beater; interaction quality is good but ceiling is 1–2-layer board, not lockdown. (Inferred)
D8 Going-Second & Board-Breaking Power 70 No going-second combo data; board-breaker access via Super Duper Polymerization (unblockable Fusion, 3 copies), Etoile bounce (up to 3), Schuberta removal (up to 3), Crossout Designator (1 declare-negate); P(≥1 hand-trap in 6-card hand) = 0.5771; going-second power is solid via board-breaker access but deck is not optimized for OTK/FTK closing. (Inferred)
D9 Offensive Pressure & Closing Power 58 Boss ATK: Bacha 2500, Etoile 2800, Habakiri 2400, Murakumo 3200; no piercing/direct-damage text; multi-attack (Bloom Prima 2x attacks) present but limited; estimated 2–3 turns of combat to KO from 8000 LP; closing power is moderate, wins via board control not OTK. (Inferred)
D10 Main Deck Efficiency & Flexibility 75 Main deck 40 cards, 26 distinct; searcher density 16 (40% of deck) is high; 6 triple-starters provide redundancy; purity 22.6% exact-Mitsurugi but 58.8% core-card presence (10 of 17 top cards); archetype_spread 25 Melodious + 12 Mitsurugi suggests deliberate Fusion-engine prioritization; main deck is tightly packed with no obvious filler. (Verified/Inferred)
D11 Extra Deck Efficiency & Coverage 72 Extra deck 13 cards, 8 distinct: Melodious Fusions 10 (Bacha 3x, Etoile 2x, Schuberta 2x, Bloom Diva 2x, Prima 1x) + Odd-Eyes (Absolute 1x, Vortex 1x) + Link (Harmonist 1x); coverage is solid for Melodious Fusion suite, but 2 Odd-Eyes tech picks require Level 7 XYZ or Odd-Eyes+Pendulum (may not come up often); Harmonist underutilized (1 copy, Link setup not primary line). (Inferred)
D12 Side Deck Adaptability 45 Side deck supplied: 0 cards. In best-of-3 OCG, complete absence of side deck cards is a critical weakness; deck has zero post-side adaptability and no matchup-specific tech (Lancea, Imperial Order, D.D. Crow, etc.); Game 1–only strategy. (Verified)
D13 Matchup Coverage & Format Fit 60 Archetype meta-share unavailable (tournament_context.available = false); usage stats show Mitsurugi is a 23-deck archetype sample with established core cards; deck deviates by omitting 7 core cards (Mitsurugi Mirror 72.2%, I:P Masquerena 63.5%, Pre-Prep of Rites 56.5%); no dated metagame sample supplied; matchup fit is Provisional without tournament context. (Provisional)
D14 Pilotability & Error Tolerance 62 Moderate-high complexity: Ostinato 'no monsters' clause requires careful sequencing; Mitsurugi Prayers Tribute mode is conditional; Ritual Summon requires level-math and Ritual spell access; Bacha float chains require timing knowledge; multiple decision trees on T1 (Ostinato vs Prayers vs Refrain). Error tolerance is fair but pilot mistakes on sequencing or math are costly. (Inferred)

How the score was computed

Strategy profile: 70% Combo + 30% Control. Structural ≈ 71, Going First ≈ 73, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 70. Modifiers: Missing core cards (-3); No side deck (-4); Engine compactness (2); Combo evidence gap (-2). Final formula: 0.80*Structural(71) + 0.20*TournamentReliability(70) + Modifiers(–7) = 64 (Meta Provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ 0.1 (all Inferred)
  • Combo output: best PowerIndex 73, median 58, board-per-starter 2
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High starter redundancy: 6 triple-starters (Ostinato, Ash, Fuwalos, Super Duper Poly, Mitsurugi Prayers, Refrain) ensure consistent T1 board setup.
  • Flexible combo lines: Ostinato→Poly, Mitsurugi Prayers→searcher chain, Refrain Pendulum scale, and Mitsurugi Ritual as backup win condition.
  • Solid searcher density: 16 searcher cards (40% of main deck) enable extension, recovery, and resource generation.
  • Good interaction layer: Multiple negation sources (Bacha immunity, Odd-Eyes negate, Mitsurugi Great Purification), bounce (Etoile), removal (Schuberta), and hand-trap coverage (Ash, Droll).
  • Multi-summon path: Can access Fusion Summon, Ritual Summon, Pendulum Summon, and Xyz Summon (Odd-Eyes Absolute Dragon via 2x Level 7).
  • Hand-trap support: 5 disruption cards (Ash 3x, Droll 2x) support going-second game and opp-interaction denial.

Weaknesses

  • No side deck: Complete absence of 15 side deck cards eliminates post-side adaptability in best-of-3 OCG; deck is Game 1–only.
  • Missing core cards: Omits 7 high-inclusion core cards (Mitsurugi Mirror 72.2%, I:P Masquerena 63.5%, Pre-Prep of Rites 56.5%), suggesting budget constraints or non-standard optimization.
  • Conditional engine triggers: Ostinato requires 'no monsters,' Mitsurugi Prayers Tribute mode is conditional, Couplet Pendulum needs 'no monsters' board—forces awkward sequencing.
  • Ritual Boss garnet density: 3 Ritual Bosses (Habakiri, Murakumo, Futsu no Mitama) are sometimes dead in hand without Mitsurugi Ritual setup or Ritual Summon conditions met.
  • Limited OTK/FTK capability: Deck is not designed for turn-1 lethal or stun lockdown; wins via board control and grinding, not explosive closing.
  • No empirical combo data: Lack of real board records means ceiling/floor estimates are inferred, not verified—true performance may differ.

Critical choke points

  • Mitsurugi Ritual spell (1 copy only): If in GY and you need Ritual Summon access, you're locked into Fusion/Pendulum lines; only 1 copy creates a single-choke-point dependency.
  • Ostinato 'no monsters' clause: Forces sequencing constraints; can't normal summon into Ostinato on the same turn, reducing opening flexibility.
  • Melodious Diva redundancy: Multiple Melodious Divers (Aria, Soprano, Elegy, Tamtam, Sonata, Couplet, Refrain) can clump in hand (same utility type), creating redundant/dead draws.
  • Extra deck tech cards: Odd-Eyes Absolute Dragon (requires 2x Level 7 XYZ) and Odd-Eyes Vortex Dragon (requires Odd-Eyes + Pendulum) have conditional access; may not come up often in typical hands.
Priority Remove Add Reason
1 Pre-Preparation of Rites (1 copy, if available) 56.5% core inclusion rate suggests high-value Ritual tutor; would unlock more consistent Ritual Summon lines and reduce Mitsurugi Ritual dependency.
2 Mitsurugi Mirror (1 copy, if available) 72.2% core inclusion rate (highest missing card); likely a searcher or tutor for Mitsurugi cards; would increase consistency and enable backup lines.
3 Build a full side deck (15 cards) for best-of-3 format Currently 0 side deck cards; recommended tech: Artifact Lancea (stops banish effects), Imperial Order (spell lock), Mistaken Arrest (summoning block), D.D. Crow (GY banish), Dimensional Fissure (GY-lock), Cursed Eldlich (recursion tech). Side out Mulcharmy Fuwalos or Couplet vs decks that don't special summon.
4 Odd-Eyes Absolute Dragon, Odd-Eyes Vortex Dragon (if underutilized) Alternative Melodious Fusions or tech picks (Accesscode Talker for going-second board-breaking, Linkuriboh for flexibility) Both Odd-Eyes cards have conditional summon requirements (2x Level 7 XYZ, Odd-Eyes+Pendulum) that may not come up often. If real play data shows these aren't live frequently, swap for cards with higher accessibility.
5 Increase Mitsurugi Ritual copies (if legal in format) Only 1 copy creates a choke-point; 2–3 copies would improve Ritual line consistency and reduce dependency on GY access or alternative lines.

Evidence & confidence

  • Verified: Deck is Legal per OCG rules: 40 main, 13 extra, 0 side; copy limits and banlist status all correct.; Card text resolved: All 34 distinct main-deck cards have description excerpts.; Restricted cards: Ame no Habakiri (Limited, 1 copy), Called by the Grave (Limited, 1 copy), Crossout Designator (Limited, 1 copy), Droll & Lock Bird (Semi-Limited, 2 copies)—all within limits.; Extra deck: 13 cards within 0–15 limit.; Archetype: Mitsurugi verified via card_id references and archetype_spread.; Usage statistics: 23-deck sample for Mitsurugi archetype with core-card inclusion percentages.; Composition counts: Copy histogram (18 singles, 2 doubles, 6 triples), type spreads, attribute spreads, role-tag counts counted directly from card list.
  • Observed: Copy histogram: 18 singles, 2 doubles, 6 triples across 40 main + 13 extra.; Type spread: 14 Effect, 14 Spell, 11 Fusion, 4 Pendulum Effect, 3 Ritual Effect, 3 Tuner, 2 Trap, 1 Link, 1 XYZ.; Archetype spread: 25 Melodious, 12 Mitsurugi, 8 generic, 3 Mulcharmy, 3 Polymerization, 2 Odd-Eyes.; Role tag counts: 5 hand-traps, 7 tech, 16 searchers, 11 negation text, 7 removal text.
  • Inferred: Engine accessibility: P(≥1 starter in opening 5) ≈ 95% (hypergeometric from archetype core 17 copies) → D1 ≈ 82; effective consistency ~88% after Ostinato 'no monsters' conditional.; Brick rate: ~8–12% estimated from Ritual Boss garnet density (3 Bosses sometimes dead) + Melodious Diva redundancy.; Combo ceiling: ~73 PowerIndex inferred from card-text combo depth (Ostinato→Poly chains, Bacha float, Refrain extend, Super Duper Poly negate summon).; Combo floor/median: ~55–60 PowerIndex estimated from minimal line (1–2 summons).; Interruption resilience: Multiple routes (Ostinato, Prayers, Refrain, Ritual) → D5 ≈ 72; Ritual Summon creates a choke-point if Ritual spell in GY.; Resource economy: Searcher chains (Prayers→Kusanagi) + float engines (Bacha, Prima, Mulcharmy draw) → D6 ≈ 68; moderate advantage generation, not explosive.; Interaction quality: 1–2 active negates + bounce/removal access → D7 ≈ 73; good but not lockdown-level.; Going-second power: Board-breaker access (Super Duper Poly, Etoile, Schuberta) + hand-trap coverage → D8 ≈ 70; solid but not OTK-optimized.; Closing power: 2–3 turns to KO via beatstick combat, no piercing/direct-damage → D9 ≈ 58; moderate.; Main deck efficiency: 40 cards, 26 distinct, high searcher density (16 cards 40% of deck) → D10 ≈ 75.; Extra deck coverage: 13 cards, 8 distinct, Melodious Fusion suite (10 cards) + Odd-Eyes tech (2) + Link (1) → D11 ≈ 72; solid but tech cards may be underutilized.; Pilotability: Moderate-high complexity (Ostinato sequencing, Ritual math, float chains) → D14 ≈ 62; real error-tolerance risks.
  • Provisional: Meta Power: No dated metagame sample supplied; archetype meta-share unavailable. Cannot compute metagame fitness. Meta Power = null.; Matchup coverage: No tournament link or per-pilot match record; matchup fit is Provisional.; Post-side plan: 0 side deck cards supplied; post-side performance is speculative and severely limited.
  • Data gaps: No combos supplied: combos_evidence shows total_combos=0, scored_combos=0. Combo floor/median/ceiling are text-only inference (Inferred). Real boards would verify or refute estimated ceiling/floor. No tournament link: archetype meta-share and per-pilot match record absent. Cannot assess format meta-fit or win rates. (Provisional) No win-rate telemetry: YGOVN supplies no going-first/second, matchup, or brick-rate win-rate data. Inferred estimates only. (Inferred/Provisional) No side deck: 0 cards supplied (0/15 for OCG best-of-3). Post-side adaptability is severely limited and not verifiable. (Verified: 0 cards) No dated metagame sample: Meta Power stays Provisional per rubric. (Provisional)

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Mitsurugi

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