Vanquish Soul Deck #730291 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. K9-17 Izuna x3, Mulcharmy Fuwalos x3, Mulcharmy Meowls x3. Created Jul 6, 2026 by YGO Mod.

Deck Vanquish Soul OCG

Created by: YGO Mod (20517634)

Created On: 07/06/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Jul 6, 2026
58± 5/ 100
Power Score
Structural 68
Reliability 55
Going First 70
Going Second 62

Vanquish Soul / K9 OCG — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 68
Going First 70
Going Second 62
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Establish Xyz/Link board with disruption via Vanquish Soul attribute reveals and K9 monsters, then attack with boss monsters.; Floodgate/banish control via Dimensional Fissure/Dimension Shifter.
  • Turn 1 (going first): Open Vanquish Soul/K9 starter, special summon, search, make Rock of the Vanquisher + K9 Xyz with negation/destruction, set hand traps.
  • Turn 2 (going second): Use board breakers (S:P Little Knight, Zeus, K9-X Forced Release) and hand traps to clear and out opponent.
  • Recovery: Recover via field spell protection, Mulcharmy draws, Pot of Prosperity, reuse attributes.
  • After siding: No side deck; cannot adapt post-side.

Why it scores here

This deck is evaluated as a connected Combo system using Vanquish Soul and K9 engines; its score derives from high opening consistency (core live ~98% inferred), moderate median board output, and layered interaction from hand traps and Xyz effects, not from archetype popularity. The 55-card main deck dilutes slightly but redundant starters and searchers mitigate brick risk. Lack of side deck and absence of parsed combo telemetry lower tournament reliability and post-side adaptability. Individual card scores were not averaged; system cohesion and disruption resilience drove the rating.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 85 Archetype core group 29 copies yields P(open ≥1)=0.9811 from hypergeometric (Inferred).
D2 Opening-Hand Quality & Brick Management 75 55-card list with 10 three-copy starters and low garnet count suggests low brick rate (Inferred).
D3 Combo Conversion & Ceiling 72 Vanquish Soul + K9 enable Xyz climb to Zeus/TY-PHON and attribute reveals for board effects, ceiling moderate (Inferred).
D4 Combo Floor & Median Output 62 Multiple 1-card starters but limited parsed boards imply median output of a single Xyz + hand trap (Inferred).
D5 Interruption Resilience & Route Redundancy 66 Redundant starters (Razen, Dr. Mad Love, Jiaolong, Hollie Sue, K9 Izuna) allow continuation after disruption (Inferred).
D6 Resource Economy, Recovery & Grind 65 Mulcharmy, Pot of Prosperity, Heavy Borger draw effects support grind (Inferred).
D7 End-Board & Interaction Quality 70 Interaction density from 11 hand traps, 8 negation texts, 14 removal texts yields durable board (Inferred).
D8 Going-Second & Board-Breaking Power 64 Board breakers S:P Little Knight, Zeus, K9-X Forced Release plus 11 hand traps aid going second (Inferred).
D9 Offensive Pressure & Closing Power 65 Boss monsters Caesar Valius 3000, K9-X Werewolf 3300, Zeus 3000 provide closing power (Verified).
D10 Main Deck Efficiency & Flexibility 60 55-card main with coherent Vanquish/K9 core but some 1-off limited tech reduces compactness (Inferred).
D11 Extra Deck Efficiency & Coverage 70 Extra deck 15 slots used: 11 Xyz, 4 Link covering generic and archetype payoff (Verified).
D12 Side Deck Adaptability 10 Side deck count 0, no post-side adaptation possible (Verified).
D13 Matchup Coverage & Format Fit 50 No dated metagame sample; matchup fit provisional neutral (Provisional).
D14 Pilotability & Error Tolerance 60 Reveal-attribute quick effects add decision points but manageable complexity (Inferred).

How the score was computed

Strategy profile: Combo. Structural ≈ 68, Going First ≈ 70, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: No side deck (-5); 55-card main size (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High opening consistency with large core
  • Layered interaction via hand traps and K9 Xyz effects
  • Multiple redundant starters

Weaknesses

  • No side deck
  • 55-card main reduces focus
  • No parsed combo telemetry to confirm ceiling

Critical choke points

  • Reliance on Limited 1-of tech cards
  • Missing side eliminates post-side plans
Priority Remove Add Reason
1 Dimensional Fissure Trim to 45-50 cards or add side deck Floodgate may brick without GY matchup; 55-card size could be tightened for consistency

Evidence & confidence

  • Verified: Legality status; Extra deck breakdown; Restricted cards within limits; Boss monster ATK stats
  • Observed: Usage statistics core inclusion %; Role tag counts from card text
  • Inferred: Consistency probabilities; Brick rate; Combo ceiling/floor from text; Going-first/second power
  • Provisional: Matchup format fit D13
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Vanquish Soul

Vanquish Soul Breakdown

 
 

 

 

 

 

 

 
 

 

 
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