Dragunity Deck #730261 — Yu-Gi-Oh! OCG
60 Main, 15 Extra, incl. Dragunity Quirinus x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Jul 6, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 07/06/2026
Main Deck (60)
- Blackwing - Zephyros the Elite x1
- Crystal Beast Cobalt Eagle x1
- Dragunity Arma Gram x1
- Dragunity Arma Mystletainn x1
- Dragunity Legatus x1
- Dragunity Quirinus x3
- Dragunity Senatus x1
- Droll & Lock Bird x1
- Koa'ki Meiru Drago x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x1
- Red-Eyes Darkness Metal Dragon x1
- Ash Blossom & Joyous Spring x2
- Dragunity Couse x1
- Dragunity Falchion x3
- Dragunity Guisarme x1
- Dragunity Phalanx x2
- Dragunity Remus x3
- Crossout Designator x1
- Dragon Ravine x3
- Dragunity Divine Lance x2
- Dragunity Divine Wind x3
- Dragunity Glow x1
- Dragunity Whirlwind x1
- Foolish Burial Goods x2
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Lightning Storm x1
- Terraforming x1
- Dominus Purge x3
- Dominus Spiral x1
- Dragunity Oubliette x1
- Infinite Impermanence x3
- Rainbow Bridge of Salvation x1
Extra Deck (15)
- Snake-Eyes Doomed Dragon x1
- Crystron Halqifibrax Prism x1
- Dragunity Knight - Romulus x1
- Dragunity Lord - Georgius x1
- Guardragon Pisty x1
- Hieratic Seal of the Heavenly Spheres x1
- Striker Dragon x1
- Crystal Wing Synchro Dragon x1
- Dragunity Knight - Areadbhair x1
- Dragunity Knight - Areus x1
- Dragunity Knight - Ascalon x1
- Dragunity Knight - Barcha x1
- Dragunity Knight - Gae Dearg x1
- Dragunity Knight - Vajrayana x1
- Dragunity Knight - Luin x1
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Dragunity — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±5 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63 |
| Going First | 65 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: Combo
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Synchro Summon Dragunity Knight bosses (Areadbhair/Areus) and negate/banish opponent's board; Board control via equip recursion and trap negation
- Turn 1 (going first): Set Dragon Ravine + Divine Wind to synchro into Dragunity Knight - Areadbhair with quick negation
- Turn 2 (going second): Use hand traps and Forbidden Droplet to break board then combo into bosses
- Recovery: Recursion via Dragunity Remus, Phalanx, Glow from GY
- After siding: No side deck (0 cards) so no post-side plan
Why it scores here
This Dragunity combo deck is illegal in the OCG because it runs 1 copy of the Forbidden card Maxx "C". Per evaluation rules, an illegal deck does not receive a normal Final Contextual score and is capped low as a theoretical/structural-only assessment. The underlying system shows decent consistency (P(open core)≈0.93 inferred) and a high combo ceiling via Dragunity Knight synchros, but 60-card size and singleton off-archetype splashes dilute opening-hand quality. Popularity or usage stats did not earn points; the score reflects the illegality penalty and system inference, not an average of card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 65 | Hypergeometric P(open archetype core)≈0.931 in 60-card deck; multiple starters like Dragon Ravine and Remus (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 60-card main with 22 singles includes some garnet-like off-archetype splashes (Red-Eyes Darkness Metal Dragon) reducing hand quality (Inferred) |
| D3 | Combo Conversion & Ceiling | 75 | Extra deck enables high-ceiling boards (Areadbhair/Areus negation) but no parsed combos; ceiling inferred from card text (Inferred) |
| D4 | Combo Floor & Median Output | 60 | Median output likely moderate due to bricks and missing consistency at 60 cards; no combo data (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Redundant Dragunity starters and GY recursion (Remus, Phalanx) provide some route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Equip-based resource loop and GY revival (Divine Wind, Glow) support grind (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | End-board interaction from Areadbhair quick negate, Oubliette, Impermanence, Droplet (Observed text) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second aided by hand traps (Ash, Droll), Droplet, Lightning Storm (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Boss synchros (Ascalon 3300, Areadbhair 3300) provide closing power (Observed stat) |
| D10 | Main Deck Efficiency & Flexibility | 50 | Main deck 60 cards with 38 off-archetype copies lowers efficiency (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 75 | Extra deck 15 slots used for coherent Dragunity synchro/link lineup (Observed) |
| D12 | Side Deck Adaptability | 0 | Side deck empty (0 cards) so adaptability zero (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample; matchup fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Multi-step synchro/equip combos increase pilot error risk (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 63, Going First ≈ 65, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: Illegal deck (Forbidden Maxx C) (-10). Final formula: Illegal deck: no normal Final Contextual score; capped low per rubric (structural theoretical only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ 0.07 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Coherent Dragunity synchro/link extra deck
- Strong negation potential via Areadbhair and traps
Weaknesses
- Illegal due to Forbidden Maxx C
- 60-card main reduces consistency
- No side deck
Critical choke points
- Dragon Ravine dependency
- Maxx C illegality prevents tournament use
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Maxx "C" | Effect Veiler (legal hand trap) | Remove forbidden card to make deck legal in OCG |
Evidence & confidence
- Verified: Legality status Illegal; Extra deck size 15; Side count 0; Maxx C forbidden in OCG BanList
- Observed: Card text for Dragunity Knights and traps; Usage stats available for archetype core
- Inferred: Consistency P(open core)=0.931 from hypergeometric; Brick estimate 0.069; Combo ceiling from card text only
- Provisional: Meta Power; Matchup format fit without dated meta
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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