Gold Pride Deck #729596 — Yu-Gi-Oh! OCG

42 Main, 16 Extra, incl. Gold Pride - Captain Carrie x3, Noh-P.U.N.K. Foxy Tune x3, Noh-P.U.N.K. Ogre Dance x3. Created Jul 6, 2026 by YGO Mod.

Deck Gold Pride OCG

Created by: YGO Mod (20517634)

Created On: 07/06/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
30± 10/ 100
Power Score
Structural 55
Reliability 45
Going First 52
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 52
Going Second 42
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: ocg

Legality

Main 42 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (P.U.N.K. JAM FEVER!, Ukiyoe-P.U.N.K. Amazing Dragon, Absolute Axon Kicker) summoned through Gold Pride and P.U.N.K. starters; Gold Pride Fusion/Synchro follow-up (Pin Baller, Eradicator, Star Leon) once a starter is live
  • Turn 1 (going first): Open a Level 3 Tuner or Level 8 P.U.N.K. starter (Ze Amin / Leon / Foxy Tune / Rising Scale / Ogre Dance) and search via P.U.N.K. Wa Gon, Captain Carrie or Better Luck Next Time! toward a Synchro or Fusion boss (Inferred from card text)
  • Turn 2 (going second): Use the Level 8 monsters' Special Summon effects and Gold Pride Start Your Engines! to answer the opponent's first monster; the deck has no hand traps and no side deck to help (Inferred)
  • Recovery: Recover via the Gold Pride and P.U.N.K. searchers (8 searcher-text cards) and the Gold Pride recursion effects from the GY (Inferred)
  • After siding: None: the Side Deck is empty (0 cards), so there is no post-side plan

Why it scores here

The deck is capped at 30 because its Extra Deck holds 16 cards against an OCG maximum of 15, so it receives only a structural, theoretical read. Its Main Deck reliably opens a Level 3 or Level 8 P.U.N.K. or Gold Pride starter (about 67% of openings contain one of the 8 searcher-text cards, and the archetype core has about 92% chance of at least one card in a 5-card opening hand), so the starter access score is moderate-high. Extra Deck summoning gives a high ceiling of 2400 to 3500 ATK bosses, but there are no recorded boards, so combo conversion and floor are inferred from card text only. The deck has no hand traps and an empty Side Deck, which pull down going-second, side adaptability and tournament reliability. The score comes from consistency, boss output and interaction treated as one system, not from averaging card scores, and popularity (archetype usage) did not earn points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least one searcher in a 5-card opening hand) ≈ 0.67; archetype core group ≈ 0.92 for at least one card (Inferred)
D2 Opening-Hand Quality & Brick Management 58 21 distinct main-deck cards with 9 single copies and no hand traps; brick risk moderate (Inferred)
D3 Combo Conversion & Ceiling 62 No recorded boards (total combos 0); ceiling read from Extra Deck boss text and summon routes (Inferred)
D4 Combo Floor & Median Output 48 No board sample, so median output cannot be measured; floor is a text-only guess (Provisional)
D5 Interruption Resilience & Route Redundancy 52 Searchers and GY recursion give some route redundancy, but there are no hand traps and few independent starters (Inferred)
D6 Resource Economy, Recovery & Grind 55 Several LP-cost effects (600 LP and 200 LP) and a lose-LP searcher; recursion gives some grind (Inferred)
D7 End-Board & Interaction Quality 60 12 removal-text cards, 4 negation-text cards, and negation on JAM FEVER! and Amazing Dragon (Inferred from text)
D8 Going-Second & Board-Breaking Power 42 No hand traps and no board-breaker density visible in the deck; going-second relies on Level 8 summon effects (Inferred)
D9 Offensive Pressure & Closing Power 68 Extra Deck bosses at 2400–3500 ATK, with several piercing or boss effects in text (Inferred)
D10 Main Deck Efficiency & Flexibility 65 42 main cards with 4 two-copy and 9 single-copy slots; 62% of copies are off exact archetype name (sub-archetype P.U.N.K. is 25 copies) (Observed from composition)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck has 16 cards (over the 15 limit) with 14 distinct cards and mixed Synchro/Fusion/Xyz summon routes (Verified composition, Inferred cost)
D12 Side Deck Adaptability 15 Side Deck is empty (0 cards), so no post-side plan can be evaluated (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; Meta Power is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Three summon types, LP management and multi-step Extra Deck routes raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange (Combo secondary not blended). Structural ≈ 55, Going First ≈ 52, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: illegal_extra_deck_size (-12). Final formula: Structural 54.6 (Midrange profile); unlegalised formula 0.80*54.6 + 0.20*45 = 52.7; the Illegal status (Extra Deck 16 > 15) caps the score at 30 as theoretical/structural-only; Meta provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.67 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong sub-archetype coherence: P.U.N.K. and Gold Pride together make up about 98% of main-deck copies
  • Extra Deck boss range 2400–3500 ATK with Synchro/Fusion/Xyz summon routes
  • Eight searcher-text cards give good opening-hand access to a starter

Weaknesses

  • Extra Deck is 16 cards, which is illegal in OCG (max 15)
  • Side Deck is empty, so there is no post-side plan
  • No hand traps and no recorded boards to confirm going-second power

Critical choke points

  • Extra Deck legality: the list cannot be played as-is until one Extra Deck card is removed
  • Single-copy starters and bosses: no redundancy for the main engine if one is dead in hand
Priority Remove Add Reason
1 Crossmind Archfiend (one Extra Deck copy; off-theme Archfiend) None required; keeps the Extra Deck at 15 Fixes the illegal Extra Deck size (16 > 15) and removes the only off-theme Extra Deck card
2 None A 10–15 card Side Deck (hand traps or P.U.N.K./Gold Pride-compatible answers) The Side Deck is empty; a side plan is needed for best-of-3 play and to lift D12

Evidence & confidence

  • Verified: Extra Deck is 16 cards, above the OCG maximum of 15 (legality size_warnings); Copy histogram is 9 single, 3 two-copy and 9 three-copy cards; Side Deck is empty (0 cards)
  • Observed: Archetype purity: P.U.N.K. 25 copies and Gold Pride 16 copies
  • Inferred: P(at least one searcher in a 5-card hand) ≈ 0.67; Going-first and going-second plans from card text; Boss output and interaction density from card text
  • Provisional: Meta Power (no dated meta sample); Matchup fit and tournament reliability (no tournament link)
  • Data gaps: Extra Deck over the 16-card limit prevents a normal Final Contextual score No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry; going-first/second and matchup signals are Inferred or Unknown usage statistics marks Ukiyoe-P.U.N.K. Amazing Dragon, P.U.N.K. JAM Dragon Drive, Ukiyoe-P.U.N.K. Rising Carp and P.U.N.K. JAM FEVER! as not in this deck, yet the card list runs them (copies 1–2); the usage core-card match is inconsistent and was not used Empty Side Deck: no post-side evidence

More OCG Info

Gold Pride

Gold Pride Breakdown

 
 

 

 

 

 

 

 
 

 

 
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