Created by: YGO Mod (20517634)

Created On: 07/06/2026

Main: 56 Extra: 18

1 cardAd Libitum of Despia 1 cardAd Libitum of Despia
Ad Libitum of Despia
DARK 8
Ad Libitum of Despia
  • ATK:

  • 1500

  • DEF:

  • 2000


During your Main Phase: You can make all monsters currently on the field gain ATK equal to their own Level x 100, until the end of the opponent's turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can target 1 of your "Despia" monsters or Level 8 or higher Fusion Monsters, that is banished or in your GY, except "Ad Libitum of Despia"; Special Summon it. You can only use each effect of "Ad Libitum of Despia" once per turn.


1 cardAluber the Jester of Despia 1 cardAluber the Jester of Despia
Aluber the Jester of Despia
DARK 4
Aluber the Jester of Despia
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.


1 cardArchlord Kristya
1 cardArchlord Kristya
Archlord Kristya
LIGHT 8
Archlord Kristya
  • ATK:

  • 2800

  • DEF:

  • 2300


If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.


1 cardDarklord Asmodeus 1 cardDarklord Asmodeus
Darklord Asmodeus
DARK 8
Darklord Asmodeus
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Special Summoned from the Deck or Graveyard. Once per turn: You can send 1 Fairy-Type monster from your Deck to the Graveyard. If this card you control is destroyed and sent to your Graveyard: Special Summon 1 "Asmo Token" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 "Deus Token" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). "Asmo Token" cannot be destroyed by card effects. "Deus Token" cannot be destroyed by battle.


3 cardDarklord Djehuty 3 cardDarklord Djehuty
Darklord Djehuty
DARK 4
Darklord Djehuty
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can Special Summon 1 "Darklord" monster from your Deck in Defense Position, except "Darklord Djehuty", also you cannot Special Summon for the rest of this turn, except Fairy monsters. If you control a DARK Fairy Fusion Monster: You can banish this card from your GY, then target 1 "Darklord" card or "Forbidden" Quick-Play Spell in your GY; add it to your hand. You can only use each effect of "Darklord Djehuty" once per turn.


2 cardDarklord Gulgolet 2 cardDarklord Gulgolet
Darklord Gulgolet
DARK 6
Darklord Gulgolet
  • ATK:

  • 2400

  • DEF:

  • 800


You can only Special Summon "Darklord Gulgolet(s)" once per turn. If this card is Special Summoned: You can Special Summon 2 "Darklord Tokens" (Fairy/DARK/Level 6/ATK 0/DEF 0), also you cannot Special Summon for the rest of this turn, except Fairy monsters. If this card is sent to the GY: You can add 1 "Darklord" card, except "Darklord Gulgolet", or 1 "Forbidden" Quick-Play Spell, from your Deck to your hand. You can only use this effect of "Darklord Gulgolet" once per turn.


2 cardDarklord Ixchel 2 cardDarklord Ixchel
Darklord Ixchel
DARK 10
Darklord Ixchel
  • ATK:

  • 2500

  • DEF:

  • 2900


You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.


1 cardDarklord Morningstar 1 cardDarklord Morningstar
Darklord Morningstar
DARK 11
Darklord Morningstar
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the GY, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the GY by this effect.


1 cardDarklord Nergal 1 cardDarklord Nergal
Darklord Nergal
DARK 8
Darklord Nergal
  • ATK:

  • 2700

  • DEF:

  • 2500


If your Fairy monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nergal" once per turn. You can only Special Summon "Darklord Nergal" once per turn.


1 cardDarklord Tezcatlipoca 1 cardDarklord Tezcatlipoca
Darklord Tezcatlipoca
DARK 9
Darklord Tezcatlipoca
  • ATK:

  • 2800

  • DEF:

  • 2100


If a "Darklord" monster(s) you control would be destroyed by battle or card effect, you can discard this card instead. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Tezcatlipoca" once per turn. You can only Special Summon "Darklord Tezcatlipoca(s)" once per turn.


1 cardDarklord Ukoback 1 cardDarklord Ukoback
Darklord Ukoback
DARK 3
Darklord Ukoback
  • ATK:

  • 700

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can send 1 "Darklord" card from your Deck to the GY. You can only use this effect of "Darklord Ukoback" once per turn.


1 cardDespian Tragedy 1 cardDespian Tragedy
Despian Tragedy
DARK 1
Despian Tragedy
  • ATK:

  • 400

  • DEF:

  • 400


If this card is sent to the GY, or banished, by a card effect: You can add 1 "Despia" monster from your Deck to your hand, except "Despian Tragedy". You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY; Set it to your field. You can only use 1 "Despian Tragedy" effect per turn, and only once that turn.


1 cardDramaturge of Despia 1 cardDramaturge of Despia
Dramaturge of Despia
DARK 8
Dramaturge of Despia
  • ATK:

  • 3000

  • DEF:

  • 1500


If a Fusion, Synchro, Xyz, or Link Monster is Special Summoned (except during the Damage Step): You can target 1 Effect Monster on the field; negate its effects until the end of this turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can Special Summon this card. You can only use each effect of "Dramaturge of Despia" once per turn.


1 cardFallen of Albaz 1 cardFallen of Albaz
Fallen of Albaz
DARK 4
Fallen of Albaz
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.


2 cardMulcharmy Fuwalos 2 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


2 cardMulcharmy Purulia 2 cardMulcharmy Purulia
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


1 cardBlazing Cartesia, the Virtuous 1 cardBlazing Cartesia, the Virtuous
Blazing Cartesia, the Virtuous
LIGHT 4
Blazing Cartesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.


1 cardGuiding Quem, the Virtuous 1 cardGuiding Quem, the Virtuous
Guiding Quem, the Virtuous
LIGHT 4
Guiding Quem, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


(This card is always treated as a "Dogmatika" and "Despia" card.) If this card is Normal or Special Summoned: You can send 1 "Fallen of Albaz" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 "Fallen of Albaz", or 1 monster that mentions it, in your GY, except "Guiding Quem, the Virtuous"; Special Summon it. You can only use each effect of "Guiding Quem, the Virtuous" once per turn.


3 cardHerald of Orange Light
3 cardHerald of Orange Light
Herald of Orange Light
LIGHT 2
Herald of Orange Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.


3 cardBanishment of the Darklords 3 cardBanishment of the Darklords
Banishment of the Darklords
Spell Normal
Banishment of the Darklords

    Add 1 "Darklord" card from your Deck to your hand, except "Banishment of the Darklords". You can only activate 1 "Banishment of the Darklords" per turn.


    1 cardBranded Fusion
    1 cardBranded Fusion
    Branded Fusion
    Spell Normal
    Branded Fusion

      Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as material. You cannot Special Summon from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.


      1 cardBranded Lost 1 cardBranded Lost
      Branded Lost
      Spell Continuous
      Branded Lost

        The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. If you Fusion Summon a Fusion Monster: You can add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. You can only use this effect of "Branded Lost" once per turn.


        3 cardBranded Opening 3 cardBranded Opening
        Branded Opening
        Spell Quick
        Branded Opening

          Discard 1 card, then take 1 "Despia" monster from your Deck, and either add it to your hand or Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a Fusion Monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Branded Opening" once per turn.


          1 cardCalled by the Grave
          1 cardCalled by the Grave
          Called by the Grave
          Spell Quick
          Called by the Grave

            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




            Tag(s):

            1 cardDarklord Contact 1 cardDarklord Contact
            Darklord Contact
            Spell Normal
            Darklord Contact

              Special Summon 1 "Darklord" monster from your GY in Defense Position. You can only activate 1 "Darklord Contact" per turn.


              2 cardDarklord Dance 2 cardDarklord Dance
              Darklord Dance
              Spell Normal
              Darklord Dance

                Fusion Summon 1 DARK Fairy Fusion Monster from your Extra Deck, by banishing monsters from your hand, field, and/or GY as material. The monster Special Summoned by this effect gains 1000 ATK. If Summoning a "Darklord" Fusion Monster this way, you can also use "Darklord" monsters your opponent controls as material. You can only activate 1 "Darklord Dance" per turn.


                1 cardDespia, Theater of the Branded 1 cardDespia, Theater of the Branded
                Despia, Theater of the Branded
                Spell Field
                Despia, Theater of the Branded

                  During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. You can only use each effect of "Despia, Theater of the Branded" once per turn.


                  1 cardFoolish Burial
                  1 cardFoolish Burial
                  Foolish Burial
                  Spell Normal
                  Foolish Burial

                    Send 1 monster from your Deck to the GY.




                    Tag(s):

                    1 cardForbidden Droplet 1 cardForbidden Droplet
                    Forbidden Droplet
                    Spell Quick
                    Forbidden Droplet

                      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                      Tag(s):

                      3 cardHeavy Polymerization 3 cardHeavy Polymerization
                      Heavy Polymerization
                      Spell Normal
                      Heavy Polymerization

                        Fusion Summon 1 Fusion Monster from your Extra Deck, using 3 or more monsters from your hand or field as material. You can also banish monsters from your Extra Deck as material, up to the number of monsters your opponent controls, but you lose LP equal to the total ATK of monsters banished this way, when the monster is Fusion Summoned.


                        1 cardPair Bear Scare!! 1 cardPair Bear Scare!!
                        Pair Bear Scare!!
                        Spell Quick
                        Pair Bear Scare!!

                          Your opponent can reveal 1 "Pair Bear Scare!!" in their hand or Deck, and if they do, each player gains 2000 LP. Otherwise, you destroy 1 monster your opponent controls. If this card is sent from the field to the GY: Add this card to your opponent's hand. You can only use this effect of "Pair Bear Scare!!" once per Duel. You can only activate 1 "Pair Bear Scare!!" per turn.


                          1 cardShadow's Light 1 cardShadow's Light
                          Shadow's Light
                          Spell Normal
                          Shadow's Light

                            Target 1 DARK monster you control; Special Summon 1 LIGHT monster from your Deck or Extra Deck with the same original Type and Level. You can banish this card from your GY; during your Main Phase this turn, you can Normal Summon 1 LIGHT or DARK monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only use each effect of "Shadow's Light" once per turn. You cannot conduct your Battle Phase the turn you activate either of this card's effects.


                            2 cardThe Fallen & The Virtuous 2 cardThe Fallen & The Virtuous
                            The Fallen & The Virtuous
                            Spell Quick
                            The Fallen & The Virtuous

                              (This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.


                              1 cardTriple Tactics Talent
                              1 cardTriple Tactics Talent
                              Triple Tactics Talent
                              Spell Normal
                              Triple Tactics Talent

                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                Tag(s):

                                1 cardBranded Banishment 1 cardBranded Banishment
                                Branded Banishment
                                Trap Normal
                                Branded Banishment

                                  Target 1 "Despia" monster or 1 Level 8 or higher Fusion Monster in your GY; Special Summon it, then you can apply this effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from either field. You can only activate 1 "Branded Banishment" per turn.


                                  1 cardDarklord Enchantment 1 cardDarklord Enchantment
                                  Darklord Enchantment
                                  Trap Normal
                                  Darklord Enchantment

                                    Send 1 "Darklord" monster from your hand or face-up field to the GY; take control of 1 face-up monster your opponent controls until the End Phase. You can only activate 1 "Darklord Enchantment" per turn.


                                    1 cardDarklord Rebellion 1 cardDarklord Rebellion
                                    Darklord Rebellion
                                    Trap Normal
                                    Darklord Rebellion

                                      Send 1 "Darklord" monster from your hand or face-up field to the GY; destroy 1 card on the field. You can only activate 1 "Darklord Rebellion" per turn.


                                      1 cardDominus Spark 1 cardDominus Spark
                                      Dominus Spark
                                      Trap Normal
                                      Dominus Spark

                                        During the turn in which your opponent has activated a monster effect in the hand or GY, you can activate this card from your hand. Target 1 monster your opponent controls; banish it, then if you have no Traps in your GY, your opponent can Special Summon 1 monster from their hand. If you activated this card from your hand, you cannot activate the effects of EARTH, WATER, FIRE, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Spark" per turn.


                                        1 cardFallen Angel in Darkness 1 cardFallen Angel in Darkness
                                        Fallen Angel in Darkness
                                        Trap Normal
                                        Fallen Angel in Darkness

                                          (This card is always treated as a "Darklord" card.) Send 1 Fairy monster from your hand or face-up field to the GY; Special Summon 1 "Darklord" monster from your hand, Deck, or banishment, ignoring its Summoning conditions. You can only activate 1 "Fallen Angel in Darkness" per turn.


                                          1 cardThe Sanctified Darklord 1 cardThe Sanctified Darklord
                                          The Sanctified Darklord
                                          Trap Normal
                                          The Sanctified Darklord

                                            Send 1 "Darklord" monster from your hand or face-up from your field to the GY; negate the effects of 1 Effect Monster on the field until the end of this turn, and if you do, gain LP equal to its ATK. You can only activate 1 "The Sanctified Darklord" per turn.


                                            1 cardAlbion the Branded Dragon 1 cardAlbion the Branded Dragon
                                            Albion the Branded Dragon
                                            DARK 8
                                            Albion the Branded Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


                                            1 cardDarklord Eveningstar 1 cardDarklord Eveningstar
                                            Darklord Eveningstar
                                            DARK 12
                                            Darklord Eveningstar
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 3000


                                            2 Level 6 or higher DARK Fairy monsters Your opponent cannot target this card with card effects. You can only use each of the following effects of "Darklord Eveningstar" once per turn. If this card is Fusion Summoned: You can Set 1 "Darklord" Spell and 1 "Darklord" Trap from your Deck. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that card's activation effect, then shuffle it into the Deck.


                                            1 cardDespian Proskenion 1 cardDespian Proskenion
                                            Despian Proskenion
                                            LIGHT 11
                                            Despian Proskenion
                                            • ATK:

                                            • 3200

                                            • DEF:

                                            • 3200


                                            1 "Despia" monster + 1 LIGHT monster + 1 DARK monster During the Main Phase (Quick Effect): You can target 1 Fusion, Synchro, Xyz, or Link Monster in your opponent's GY; banish it, or Special Summon it to your field. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK or DEF (whichever is higher). You can only use each effect of "Despian Proskenion" once per turn.


                                            1 cardDespian Quaeritis 1 cardDespian Quaeritis
                                            Despian Quaeritis
                                            LIGHT 8
                                            Despian Quaeritis
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2500


                                            1 "Despia" monster + 1 LIGHT or DARK monster During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or 1 "Despia" monster, from your Deck. You can only use each effect of "Despian Quaeritis" once per turn.


                                            1 cardLubellion the Searing Dragon 1 cardLubellion the Searing Dragon
                                            Lubellion the Searing Dragon
                                            LIGHT 8
                                            Lubellion the Searing Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 3000


                                            1 DARK monster + "Fallen of Albaz" If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Lubellion the Searing Dragon", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banished cards. For the rest of this turn, this card cannot attack, also you cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only use this effect of "Lubellion the Searing Dragon" once per turn.


                                            2 cardMasquerade the Blazing Dragon 2 cardMasquerade the Blazing Dragon
                                            Masquerade the Blazing Dragon
                                            DARK 8
                                            Masquerade the Blazing Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            1 "Despia" monster + 1 LIGHT or DARK monster While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.


                                            1 cardMirrorjade the Iceblade Dragon 1 cardMirrorjade the Iceblade Dragon
                                            Mirrorjade the Iceblade Dragon
                                            DARK 8
                                            Mirrorjade the Iceblade Dragon
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2500


                                            "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.


                                            1 cardStarving Venom Fusion Dragon 1 cardStarving Venom Fusion Dragon
                                            Starving Venom Fusion Dragon
                                            DARK 8
                                            Starving Venom Fusion Dragon
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2000


                                            2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                            1 cardThe Chaotic Phantasmal Sacred Beasts 1 cardThe Chaotic Phantasmal Sacred Beasts
                                            The Chaotic Phantasmal Sacred Beasts
                                            DARK 10
                                            The Chaotic Phantasmal Sacred Beasts
                                            • ATK:

                                            • 5000

                                            • DEF:

                                            • 5000


                                            3 Level 10 monsters that cannot be Normal Summoned/Set Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. You can only Special Summon "The Chaotic Phantasmal Sacred Beasts" once per turn this way, no matter which method you use. The first two times this card on the field would be destroyed by card effect each turn, it is not destroyed. Once per Chain, up to thrice per turn (Quick Effect): You can target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then you can gain LP equal to half that monster's ATK.


                                            2 cardThe First Darklord 2 cardThe First Darklord
                                            The First Darklord
                                            DARK 12
                                            The First Darklord
                                            • ATK:

                                            • 4000

                                            • DEF:

                                            • 4000


                                            3 DARK Fairy monsters Your opponent cannot target Fairy monsters you control with card effects. You can only use 1 of the following effects of "The First Darklord" per turn, and only once that turn. If this card is Fusion Summoned using "Darklord Morningstar" as material: You can destroy all cards your opponent controls. During the Main Phase (Quick Effect): You can pay 1000 LP; Special Summon 1 Fairy monster from your hand or GY in Defense Position.


                                            1 cardCondemned Darklord 1 cardCondemned Darklord
                                            Condemned Darklord
                                            DARK
                                            Condemned Darklord
                                            • ATK:

                                            • 1600

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 Fairy monsters You can Tribute Summon Fairy monsters that require 2 Tributes by banishing 2 monsters from your GY instead of Tributing (it is still treated as a Tribute Summon). You can discard 1 card; take 1 "Darklord" monster from your Deck, and either add it to your hand or send it to the GY. You can only use this effect of "Condemned Darklord" once per turn. Once per turn, during your End Phase: Gain 500 LP for each Fairy monster on the field.


                                            1 cardHerald of Mirage Lights 1 cardHerald of Mirage Lights
                                            Herald of Mirage Lights
                                            LIGHT
                                            Herald of Mirage Lights
                                            • ATK:

                                            • 600

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 monsters with the same Type and Attribute, except Tokens When a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. If this card in your possession is sent to your GY by an opponent's card: You can add up to 2 Ritual Monsters and/or Ritual Spells with different names from your GY to your hand. You can only use each effect of "Herald of Mirage Lights" once per turn.


                                            1 cardRahamu, Envoy of the Sacred Tome 1 cardRahamu, Envoy of the Sacred Tome
                                            Rahamu, Envoy of the Sacred Tome
                                            DARK
                                            Rahamu, Envoy of the Sacred Tome
                                            • ATK:

                                            • 1400

                                            • LINK-2

                                            Link Arrow:

                                            Left

                                            Bottom-Right


                                            2 Effect Monsters Once, while this Link Summoned card is face-up on the field, you can Normal Summon 1 Level 5 or higher monster without Tributing. During the Main Phase, you can (Quick Effect): Immediately after this effect resolves, Normal Summon 1 Level 5 or higher DARK monster. During your End Phase: You can reveal any number of monsters in your hand and place them on the bottom of the Deck in any order, then draw cards equal to the number placed. You can only use each effect of "Rahamu, Envoy of the Sacred Tome" once per turn.


                                            3 cardTimelord Progenitor Vorpgate 3 cardTimelord Progenitor Vorpgate
                                            Timelord Progenitor Vorpgate
                                            DARK 10
                                            Timelord Progenitor Vorpgate
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Damage Step, if this card that was Special Summoned from the Extra Deck battled: You can activate this effect; banish all monsters your opponent controls, also, for the rest of this turn, halve the battle damage your opponent takes. Once per turn, during the End Phase, if this effect was activated this turn: Special Summon as many monsters as possible that you banished with this card's effect, to your opponent's field.




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