Dragon Link Deck #728028 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 07/01/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
0/ 100
Power Score
Structural 59
Reliability 48
Going First 62
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 0/100 (±0 · Confidence: Low)

Overall score Value
Structural Deck Power 59
Going First 62
Going Second 60
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Combo
  • Secondary strategies: none
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Establish a multi-negate board via Rokket combo engines and Dragon Link synergy, then grind or close via boss monsters; Blind-second disruption through hand traps and removal to break opponent boards, then rebuild
  • Turn 1 (going first): Open with Rokket/Mulcharmy starters to establish Striker Dragon or Trisborrel Dragon for searchable negation layers and removal
  • Turn 2 (going second): Deploy hand traps (Ash, Infinite Impermanence, Artifact Lancea), then use removal and Bystial engines to break boards and Synchro summon Bystial Dis Pater
  • Recovery: Recursion via Rokket searchers, Bystial banish-to-summon loops, and Destrudo-enabled synchro lines for repeated board presence
  • After siding: Unable to evaluate — no side deck provided; deck is currently illegal so post-side optimization is theoretical

Why it scores here

This deck is ILLEGAL in OCG format and receives a theoretical-only evaluation. It runs 4 Forbidden cards (Heavy Storm, Maxx C, Dimensional Barrier, Borreload Savage Dragon) and 1 over-limit card (Striker Dragon ×2 vs ×1 legal). The structural integrity is moderate: Dragon Link benefits from a 97% probability of opening a Rokket/Mulcharmy engine piece (27 core copies), but 15% core-absence brick rate and conflicting Normal Summons (Ash, Lancea, Droll/Lock) reduce hand consistency. Combo ceiling via Trisborrel Dragon + searchable negation is solid (~68); median output relies on starter diversity and Bystial recursion but lacks parsed combo evidence. Going-second has realistic removal (Ultimate Slayer, Dominus Spark, 9 hand traps) but low direct damage output. The deck structure itself shows coherence in Rokket + Borrel synergy; the illegal cards do not materially enhance the core line. Popularity and archetype meta-share did not influence the score. Do NOT use this evaluation for tournament play—it is ineligible as written.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 27 archetype-core copies yield P(≥1 opener in hand 5) ≈ 0.97; however, copy counts including Ash/Lancea/Droll create conflict; estimated usable consistency ~0.62 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 9 copies of conflicting hand traps (Ash, Lancea, Droll, Maxx C) and 2 Bystial 6-drops reduce opening hand quality; full-brick estimate ~15% given mandatory Normal Summon conflicts (Inferred)
D3 Combo Conversion & Ceiling 68 Trisborrel Dragon + searchable negation, Bystial Dis Pater, and Borrelend Dragon represent the best-case boards; lack of parsed combo data limits precision; estimated ceiling ≈68 (Inferred)
D4 Combo Floor & Median Output 58 Starter diversity via Rokket Tracer/Loader and Mulcharmy enable fallback lines; without combo evidence, median inferred as ~58, assuming one disruption per line (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple Rokket searchers + Bystial banish recursion + Destrudo enable 2–3 independent continuations; however, single-Striker-Dragon choke point and Limited Striker copies reduce resilience (Inferred)
D6 Resource Economy, Recovery & Grind 62 Recurrable graveyard effects (Absorouter, Bystial, Destrudo, Rokket banish effects) support grinding; resource net positive per combo; ~62 estimated (Inferred)
D7 End-Board & Interaction Quality 65 Trisborrel Dragon, Borrelend Dragon (negation + multi-attack), 3× Infinite Impermanence, and Dominus Spark provide layered interaction; interaction density moderate but lacks parsed density metric; ~65 (Inferred)
D8 Going-Second & Board-Breaking Power 60 6-card hand + 9 hand traps + Ultimate Slayer + Dominus Spark + board-breaker coverage; realistic force-removal potential; ~60 (Inferred)
D9 Offensive Pressure & Closing Power 52 End-board ATK from Borrelend Dragon (~3500), Trisborrel (~2300), Bystial Dis Pater (~3500); limited piercing/direct text; estimated ~52 (Inferred)
D10 Main Deck Efficiency & Flexibility 48 55 main (non-standard size +15), 32 distinct cards, high 3-of density (9 triples); deck is tight but main over-size hints at suboptimal construction; ~48 (Inferred)
D11 Extra Deck Efficiency & Coverage 58 15 Extra slots: 10 Link, 2 Synchro, 1 Fusion, 2 XYZ; coverage moderate but missing 4 core Extra pieces (Guardragon Pisty, Borrelend Dragon, S:P Little Knight, Borreload Fatalflare Dragon per usage stats); ~58 (Inferred)
D12 Side Deck Adaptability 0 Side Deck is empty (0 cards); no post-side plan can be evaluated; score set to 0 (Verified)
D13 Matchup Coverage & Format Fit 0 Deck is Illegal; no metagame context provided; archetype Dragon Link is established but this specific list violates OCG banlist; score set to 0 (Verified)
D14 Pilotability & Error Tolerance 54 Combo steps moderate in complexity; multiple branching lines reduce pilotability burden; however, conflicting hand traps and mandatory summon choices increase error risk; ~54 (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 59, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Illegal status (-100). Final formula: ILLEGAL DECK — Final Contextual Deck Power capped at 0. Structural would be 0.80·59 + 0.20·48 ≈ 56 if the deck were legal; however, four Forbidden cards and one over-limit violation render it ineligible.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.15 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong Rokket engine consistency with 27 core copies (97% opening reliability)
  • Multi-layer negation from Trisborrel Dragon, Borrelend Dragon, and searchable counters
  • Graveyard recursion engines (Bystial, Destrudo, Rokket searchers) enable multiple lines and recovery
  • Extensive hand-trap package (9 copies) and going-second removal for disruption
  • Borrel/Rokket synergy provides both board presence and searchable support spells

Weaknesses

  • ILLEGAL: Four Forbidden cards (Heavy Storm, Maxx C, Dimensional Barrier, Borreload Savage Dragon) and one over-limit card (Striker Dragon ×2)
  • 15% full-brick rate due to conflicting Normal Summons (Ash, Lancea, Droll) and mandatory-summon hand traps
  • Missing 4 core Extra-Deck pieces per archetype stats (Guardragon Pisty, Borrelend Dragon, S:P Little Knight, Borreload Fatalflare Dragon) — actual inclusion only 60%
  • Single-point-of-failure dependency on Striker Dragon Link summoning for searchable plays
  • No Side Deck (0 cards) prevents post-side adaptation; no going-second plan refinement
  • Low offensive closing power (~52) — limited direct damage and reliance on grind/attrition
  • Non-standard 55-card Main Deck over the optimal 40–44 range hints at loose construction
  • Combo ceiling and median output inferred from text only; no real-world board data to confirm consistency

Critical choke points

  • Striker Dragon: runs 2, only 1 legal; losing the extra copy reduces searchable-float consistency
  • Forbidden cards: Heavy Storm and Maxx C are banned globally; deck cannot be played in any format as listed
  • Hand-trap saturation: 9 hand traps (Ash ×2, Lancea ×2, Droll, Maxx C, Infinite Impermanence ×3) create Normal Summon and opening-hand conflicts
  • No Side Deck: prevents best-of-3 adaptation and siding against common matchups
  • Borrelend Dragon absence: missing the high-end boss monster that defines this archetype's going-first power
Priority Remove Add Reason
1 Heavy Storm, Maxx "C", Dimensional Barrier, Borreload Savage Dragon (all Forbidden) Restore deck to OCG-legal status: replace with Borreload Fatalflare Dragon, Borrelend Dragon, Guardragon Pisty, S:P Little Knight to meet archetype-core standards Deck is currently illegal and unplayable. Removing four Forbidden and one over-limit card is mandatory before any structural evaluation is valid.
2 Reduce Striker Dragon from 2 to 1 copy (OCG Legal limit) Add second copy of a legal synchro enabler (e.g., Borrelend Dragon) or extra-deck flexibility card Striker Dragon is Limited to ×1; running 2 violates OCG rules and must be corrected.
3 Trim conflicting hand traps (e.g., reduce Ash ×2 to ×1, Lancea ×2 to ×1, cut Droll & Lock Bird) Include Borreload Fatalflare Dragon, S:P Little Knight (86% archetype inclusion) for consistency and board strength 9 hand traps create brick risk and Normal Summon conflicts; archetype includes Fatalflare and S:P as core pieces for 86% inclusion. Adding these improves ceiling and consistency.
4 Add a 15-card Side Deck tailored to the OCG meta Construct a post-side plan with anti-meta cards (e.g., additional removal, floodgate counters, hand-trap swaps) No Side Deck is present; best-of-3 siding is mandatory in tournament play and enables format adaptation.
5 Cut duplicate Strikers, reduce Main Deck to 40–44 cards Fill slots with tuned consistency pieces or hand-trap alternatives that synergize with the core engine 55-card Main is non-optimal and suggests loose deckbuilding. Trim to standard size to reduce variance.

Evidence & confidence

  • Verified: Legality status: Illegal (4 Forbidden cards, 1 over-limit); Main Deck size: 55 (non-standard); Extra Deck size: 15 (legal); Side Deck size: 0 (missing entirely); Core archetype cards present: 15/25 per archetype stats (~60% coverage); Banlist violations: Heavy Storm (Forbidden), Maxx C (Forbidden), Dimensional Barrier (Forbidden), Borreload Savage Dragon (Forbidden), Striker Dragon ×2 vs ×1 legal
  • Observed: Rokket engine density: 16 copies of Rokket monsters (Loader ×3, Tracer ×3, Barrage ×3, Caliber, Detonator, Absorouter, Recharger variants); Borrel support: 8 copies including Trisborrel Dragon, Breachborrel Dragon, Borreload Reboot, Triple Borrel Launch; Hand-trap package: 9 copies (Ash ×2, Lancea ×2, Droll, Maxx C, Infinite Impermanence ×3)
  • Inferred: Opening hand consistency: 27 archetype-core copies → P(≥1 Rokket/Mulcharmy opener in hand 5) ≈ 97%; Brick rate estimate: ~15% due to conflicting Normal Summons and 9 hand traps; Combo ceiling: Trisborrel Dragon + negation layers + Bystial Dis Pater (estimated ~68 based on synergy); Combo floor/median: estimated ~58 assuming one disruption per line; Destrudo recursion enables fallback; Interaction density: 3× Infinite Impermanence + Trisborrel Dragon negation + Borrelend Dragon (if added) → ~7 negate equivalents (moderate); Going-second power: 9 hand traps + 6 spell removal + Ultimate Slayer → estimated ~60 (realistic force-removal); Grind game: Recursive Bystial/Rokket effects support multi-turn pressure; ~62 resource efficiency estimated; Pilotability: Combo step count moderate; multiple branching lines reduce error but hand-trap saturation adds decision burden → ~54
  • Provisional: Meta Power: null — no dated metagame sample provided; Dragon Link archetype meta-share unknown for this OCG snapshot; Tournament Reliability: inferred ~48 due to high brick rate, hand-trap conflicts, and missing Side Deck; cannot be verified without tournament data
  • Data gaps: Deck is ILLEGAL — evaluation is theoretical only and cannot be used for tournament play No Side Deck provided (0 cards) — post-side adaptation and best-of-3 strategy cannot be evaluated No combos supplied — combo floor, median, and ceiling inferred from card text and archetype norms, not real boards No tournament link — archetype meta-share and per-pilot match record absent; Meta Power remains Provisional No win-rate telemetry in YGOVN — brick rates, starter success rates, OTK/grind splits are Inferred or Unknown Missing 4 core Extra-Deck pieces per archetype stats — actual inclusion 60% vs 85%+ typical; impact on board power unquantified

More OCG Info

Dragon Link

Dragon Link Breakdown

 
 

 

 

 

 

 

 
 

 

 
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