P.U.N.K. Deck #726558 — Yu-Gi-Oh! TCG

54 Main, 16 Extra, incl. Mulcharmy Fuwalos x3, Noh-P.U.N.K. Foxy Tune x3, Noh-P.U.N.K. Ogre Dance x3. Created Jun 29, 2026 by YGO Mod.

Deck P.U.N.K. TCG

Created by: YGO Mod (20517634)

Created On: 06/29/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Jun 29, 2026
22± 5/ 100
Power Score
Structural 56
Reliability 30
Going First 60
Going Second 65

P.U.N.K. — Deck Power Evaluation

Final Contextual Deck Power: 22/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 56
Going First 60
Going Second 65
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro summon beatdown with disruption; Angelechy column removal and recursion
  • Turn 1 (going first): Establish P.U.N.K. synchro board with negation and floats
  • Turn 2 (going second): Use hand traps and board breakers to clear and combo
  • Recovery: Recursion via P.U.N.K. GY effects and field spell
  • After siding: None (no side deck)

Why it scores here

This P.U.N.K. combo-synchro list shows moderate inferred consistency (P(core starter)≈0.763 from 13 core copies in a 54-card main) but is illegal because its Extra Deck holds 16 cards versus the TCG maximum of 15, so the evaluation is structural-only and capped low. The deck splashes Angelechy and generic hand traps, yet misses several 100%-inclusion core Extra Deck pieces (e.g., P.U.N.K. JAM FEVER!, Dragon Drive, Rising Carp), weakening cohesion. No parsed combos exist, so ceiling and floor are text-inferred, not observed; popularity or archetype usage stats earned no points, and the score is not an average of individual card scores but a system read penalized by illegality and missing side. Final Contextual Deck Power is capped at 22 to reflect the disqualifying size violation.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 65 P(open core P.U.N.K. starter) ≈ 0.763 from 13 core copies in 54-card main (Inferred)
D2 Opening-Hand Quality & Brick Management 55 54-card main with several high-level singleton non-engine suggests moderate brick risk (Inferred)
D3 Combo Conversion & Ceiling 60 No parsed combos; card text implies synchro boards with negation, ceiling uncertain (Inferred)
D4 Combo Floor & Median Output 50 No combo floor data; median output presumed modest without core extra pieces (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Multiple tuners and pay-LP searchers provide some route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 55 Field spell and GY banish recursion support grind but diluted by 54 cards (Inferred)
D7 End-Board & Interaction Quality 60 Negation traps and synchro effects present but extra deck illegal limits board (Inferred)
D8 Going-Second & Board-Breaking Power 65 Hand trap density P(≥1 in 6)=0.685 and board breakers aid going second (Inferred)
D9 Offensive Pressure & Closing Power 65 Extra deck contains 3000+ ATK synchros for closing pressure (Verified)
D10 Main Deck Efficiency & Flexibility 50 Main deck 54 cards within size but sparse singles reduce efficiency (Inferred)
D11 Extra Deck Efficiency & Coverage 40 Extra deck 16 cards exceeds 15 limit, illegal and inefficient (Verified)
D12 Side Deck Adaptability 0 Side deck absent (0 cards) so post-side adaptability zero (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample; matchup fit provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Multiple pay-LP synchro steps imply moderate complexity (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 56, Going First ≈ 60, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: illegal_extra_deck_size (-34). Final formula: Illegal deck (extra 16>15): theoretical structural evaluation only, final capped at 22 (no normal Final Contextual score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ 0.24 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Decent hand trap density (9 copies, P≥1 in 6 ≈0.685)
  • Multiple negation and removal options from traps and synchros

Weaknesses

  • Illegal extra deck size (16 > 15)
  • Missing many core P.U.N.K. extra deck cards (JAM FEVER, Dragon Drive, Rising Carp)
  • No side deck (0 cards)

Critical choke points

  • Extra deck over limit makes deck illegal
  • Reliance on Limited staples (Called by, Feather Duster, Solemn, TTT)
Priority Remove Add Reason
1 1 extra deck card (e.g., duplicate Ukiyoe-P.U.N.K. Amazing Dragon) Reduce Extra Deck to 15 to make deck legal
2 Non-engine singles like Witness of Ancient Core P.U.N.K. extras (P.U.N.K. JAM FEVER!, P.U.N.K. JAM Dragon Drive) Improve engine cohesion and combo conversion

Evidence & confidence

  • Verified: Extra deck count 16 > 15 (Illegal); Restricted cards within legal copies; Side deck 0 cards
  • Inferred: Consistency probabilities from hypergeometric; Brick risk from singleton non-engine; Combo potential from card text only
  • Provisional: Matchup format fit without dated meta
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

P.U.N.K.

P.U.N.K. Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top