Gladiator Beast Deck #724865 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Gladiator Beast Gistel x3, Mulcharmy Fuwalos x3, Test Bear x3. Created Jun 25, 2026 by YGO Mod.

Deck Gladiator Beast OCG

Created by: YGO Mod (20517634)

Created On: 06/25/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
25± 5/ 100
Power Score
Structural 27
Reliability 15
Going First 30
Going Second 25

Gladiator Beast — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 27
Going First 30
Going Second 25
Meta Power provisional
Tournament Reliability 15
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Summon Gladiator Beast fusion/link bosses and attack through tag-out loops; Disrupt opponent with hand traps and negation then establish board
  • Turn 1 (going first): Search GB monsters via Proving Ground/Gistel, special summon and fuse into Domitianus/Heraklinos
  • Turn 2 (going second): Use hand traps (Ash, Imperm) and Drillbeam/Interdimensional to break board then summon
  • Recovery: Shuffle-back at end of Battle Phase and Gladiator Beast's Comeback recursion
  • After siding: None (side deck empty)

Why it scores here

The deck is illegal in OCG because it runs 1 copy of the Forbidden card Maxx "C", so this evaluation is theoretical/structural-only and does not receive a normal competitive score. The Gladiator Beast engine shows decent consistency via searchers (Proving Ground, Gistel) with inferred opening probability ~0.85 for the core, but the list deviates from the archetype standard core and splashes Primite/Test engines. No combo records exist, so ceiling and median are inferred from card text alone; fusion bosses provide negation and board presence but the deck lacks a side deck and verified matchup data. Popularity or usage statistics did not earn points, and the score was not produced by averaging individual card scores but by assessing the connected system penalized for illegality and data gaps.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 20 Core GB searchers yield P(≥1 in 5)≈0.85 but deck illegal (Inferred)
D2 Opening-Hand Quality & Brick Management 30 Copy histogram shows 15 singles; Test Bear can be garnet without board (Inferred)
D3 Combo Conversion & Ceiling 25 Fusion bosses like Domitianus negate but no recorded combos (Inferred)
D4 Combo Floor & Median Output 20 Median output unknown, low core copies suggest weak floor (Inferred)
D5 Interruption Resilience & Route Redundancy 25 Tag-out effects provide some redundancy but limited starters (Inferred)
D6 Resource Economy, Recovery & Grind 30 Shuffle-back and Comeback recursion support grind (Inferred)
D7 End-Board & Interaction Quality 35 War Chariot, Impermanence, boss negates give interaction (Inferred)
D8 Going-Second & Board-Breaking Power 30 Hand traps and Drillbeam aid going second but no side (Inferred)
D9 Offensive Pressure & Closing Power 35 Bosses up to 3700 ATK provide pressure (Verified)
D10 Main Deck Efficiency & Flexibility 40 40-card main with 40% exact purity, some splash (Verified)
D11 Extra Deck Efficiency & Coverage 40 15 extra with 7 fusions, 8 links covers summons (Verified)
D12 Side Deck Adaptability 0 Side deck absent (0 cards) so adaptability zero (Verified)
D13 Matchup Coverage & Format Fit 20 No dated metagame sample; format fit provisional (Provisional)
D14 Pilotability & Error Tolerance 30 Tag-out timing and Primite play add complexity (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 27, Going First ≈ 30, Going Second ≈ 25, Meta = provisional, Tournament Reliability ≈ 15. Modifiers: Illegal deck (Forbidden Maxx C) (-10). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) - illegal cap

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ 0.15 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Gladiator Beast core has search and tag-out synergy
  • Fusion bosses provide negation and board presence

Weaknesses

  • Illegal due to Maxx "C"
  • No side deck
  • Missing many core extra deck cards per usage stats

Critical choke points

  • Maxx "C" violation makes deck illegal
  • Reliance on limited GB starters and few core copies
Priority Remove Add Reason
1 Maxx "C" Mulcharmy Purulia or extra Gladiator Beast Dragases Remove forbidden card to make legal; improve core consistency and side flexibility

Evidence & confidence

  • Verified: Legality status Illegal with Maxx C forbidden; Card text for Gladiator Beast monsters and extra deck; Extra deck breakdown 7 fusion 8 link; Side count 0
  • Inferred: Consistency probabilities from hypergeometric; Combo ceiling from card text only; Brick risk from copy histogram
  • Provisional: Meta Power (no dated metagame)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Gladiator Beast

Gladiator Beast Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top