Dark Magician Deck #723315 — Yu-Gi-Oh! Master Duel
Created by: YGO Mod (20517634)
Created On: 06/22/2026
Main Deck (40)
- Dark Magician Girl the Magician's Apprentice x3
- Dark Magician the Magician of Black Magic x1
- Droll & Lock Bird x2
- Gandora-G the Dragon of Destruction x1
- Magician's Rod x1
- Magicians' Souls x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Dark Magician x1
- Illusion of Chaos x1
- Ash Blossom & Joyous Spring x3
- Called by the Grave x1
- Future Silence x3
- Primite Drillbeam x1
- Primite Lordly Lode x3
- Primite Roar x1
- Secrets of Dark Magic x1
- Shining Sarcophagus x2
- Soul Servant x1
- Super Polymerization x3
- The Fallen & The Virtuous x3
- The Gaze of Timaeus x2
Extra Deck (15)
- Albion the Branded Dragon x1
- Dark Magician of Destruction x1
- Garura, Wings of Resonant Life x1
- Magistus Chorozo x1
- Master of Chaos x1
- Mudragon of the Swamp x1
- Red-Eyes Dark Dragoon x1
- Timaeus the United Magical Dragon x1
- Artemis, the Magistus Moon Maiden x1
- Miasma Necromancer x1
- S:P Little Knight x1
- Baronne de Fleur x1
- Bystial Dis Pater x1
- Crimson Dragon x1
- Ecclesia and the Dark Dragon x1
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Dark Magician — Deck Power Evaluation
Final Contextual Deck Power: 65/100 (±5 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 66 |
| Going First | 70 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 60 |
- Primary strategy: Combo
- Secondary strategies: Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion/Synchro/Link boss monsters with negation and removal (Red-Eyes Dark Dragoon, Baronne de Fleur, Timaeus the United Magical Dragon); Control via layered disruption and recursion
- Turn 1 (going first): Establish Shining Sarcophagus + Primite Lordly Lode to summon Dark Magician and fuse into Dragoon/Timaeus, set hand traps
- Turn 2 (going second): Use Super Polymerization, The Fallen & The Virtuous, and board breakers to clear opponent board then combo
- Recovery: Recursion via Shining Sarcophagus, Soul Servant, Magicians' Souls, Illusion of Chaos searches
- After siding: No side deck (Master Duel best-of-1 format)
Why it scores here
This Dark Magician hybrid deck scores as a connected combo-toolbox system with multiple redundant starters (Primite, Shining Sarcophagus, Branded, DM Girl) giving high opening consistency (Inferred P(core)≈0.96). Its ceiling can produce layered negation boards with Dragoon, Baronne, and Dis Pater, but median output is weaker due to sparse combo pieces and no recorded boards. The deck's interaction density and extra-deck coverage are good, yet going-second power and pilotability are middling given complex multi-engine lines. Popularity of Dark Magician archetype did not earn points; the score reflects system coherence, not card averages or meta share, and we did not average individual card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 75 | P(≥1 archetype-core in 5)≈0.96 from hypergeometric; multiple starters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 70 | Only 1 copy of vanilla Dark Magician as potential garnet; searcher density 13 copies P≈0.88 (Inferred) |
| D3 | Combo Conversion & Ceiling | 75 | Card-text ceiling shows Dragoon+Baronne+Timaeus board but no parsed combos (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No combo records; median expected single fusion + hand traps (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 65 | Independent lines via Primite, Branded, Sarcophagus, DM Girl (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Draw/search cards (Magicians' Souls, Soul Servant, Garura) enable grind (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | Negation text on 6 cards, removal on 10; bosses provide layering (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Super Poly, Fallen & Virtuous, Drillbeam give going-second tools (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Boss ATK 3000-3500 and destruction effects enable kills (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 70 | 40-card compact main with 3x key spells; off-archetype splash coherent (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 70 | 15 Extra cards covering Fusion/Synchro/Link roles; some niche (Inferred) |
| D12 | Side Deck Adaptability | 0 | Side deck absent (Master Duel format) → no adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample; format fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-engine combos increase misplay risk; moderate complexity (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 66, Going First ≈ 70, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: engine_compactness (2); limited_hand_traps (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Multiple redundant starters across Primite, Shining Sarcophagus, Branded
- High interaction density with negation and removal bosses
- Good draw/search recursion
Weaknesses
- No parsed combo data; actual execution unverified
- Complex multi-engine lines increase pilot error
- Missing some common core extra deck cards but runs alternatives
Critical choke points
- Reliance on Shining Sarcophagus or Primite Lordly Lode to enable Normal Monster summon
- Limited hand traps reduce going-second disruption
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Dark Magician (normal) | Another searcher or extender | Vanilla DM is garnet without support; better to run more consistent starter |
Evidence & confidence
- Verified: Legality status Legal; Restricted cards copy counts; Side count 0
- Observed: Usage statistics core presence; Card text excerpts
- Inferred: Consistency probabilities; Combo ceiling from text; Dimension scores
- Provisional: Matchup format fit (no meta sample)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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