Exosister Deck #723099 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 06/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Medium
73± 7/ 100
Power Score
Structural 73
Reliability 55
Going First 72
Going Second 76

Deck — Deck Power Evaluation

Final Contextual Deck Power: 73/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 73
Going First 72
Going Second 76
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: none
  • Format: master-duel

Legality

Main 41 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz combo via Exosister engine (Martha/Elis/Pax/Returnia) and KSP/Asophiel finishers; Alternative OTK through Divine Arsenal AA-ZEUS or high-ATK XYZs
  • Turn 1 (going first): Play around Droll, set key traps/Spell/Trap lines, establish board with Exosister Elis/Returnia, then assemble Xyz ladder for turn-3+ pressure
  • Turn 2 (going second): Use 6-card hand to find Droll/Returnia/Pax, answer opponent setups, counter-board and recycle with Returnia/Pax to survive and outvalue
  • Recovery: Returnia/Pax recursion, hand-trap disruption, dimensional targets to find Martha/Elis, re-trap on follow-up turns

Why it scores here

The Exosister deck reliably opens a functional Xyz combo plan (D3 ceiling strong, D4 median decent) and converts it into board pressure through Returnia/Pax recursion and KSP/Asophiel finishers (D7–D9). Going-second flexibility is solid thanks to 6-card hands and hand-trap disruption (D2/D5/D8). However, brick risk around inconsistent Martha/Elis lines and a single-choke reliance on key Xyz enablers limit consistency (D1/D4), and the side deck is weak due to format unknowns (D12). The score reflects a strong but variance-heavy combo engine that depends on pilot skill and favorable opening hands.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68
D2 Opening-Hand Quality & Brick Management 55
D3 Combo Conversion & Ceiling 80
D4 Combo Floor & Median Output 60
D5 Interruption Resilience & Route Redundancy 55
D6 Resource Economy, Recovery & Grind 65
D7 End-Board & Interaction Quality 70
D8 Going-Second & Board-Breaking Power 75
D9 Offensive Pressure & Closing Power 70
D10 Main Deck Efficiency & Flexibility 70
D11 Extra Deck Efficiency & Coverage 85
D12 Side Deck Adaptability 40
D13 Matchup Coverage & Format Fit 50
D14 Pilotability & Error Tolerance 60

How the score was computed

Strategy profile: Balanced (primary Combo with resilience focus). Structural ≈ 73, Going First ≈ 72, Going Second ≈ 76, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: archetype_popularity (0); brick_rate (-5); side_deck_depth (-7); format_meta_uncertainty (-5); key_card_banlist_exposure (0); combo_line_complexity (-2); going_second_interaction (4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ 0.84 · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex 85, median 60, board-per-starter 2.6
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Very strong opening consistency to core combo pieces (≈99.9% in 5)
  • High ceiling with Divine Arsenal AA-ZEUS and multi-Xyz lines
  • Solid going-second disruption and hand-trap coverage
  • Multiple recursion paths (Returnia, Pax, dimensional targets)

Weaknesses

  • Martha/Elis dependency can cause bricky draws without both enablers
  • Limited extra deck coverage against non-Xyz threats
  • Weak side deck plan (no side deck provided)
  • Execution complexity increases failure chance on multi-step combos

Critical choke points

  • Consistent access to Martha or Elis in opening
  • Surviving opponent disruption before assembling Xyz ladder
  • Drawing into Returnia/Pax when needed
Priority Remove Add Reason
1 Consider cutting 1–2 non-core fringe pieces to reduce brick variance Improves D1 and D2 consistency without sacrificing core power
2 Add 1–2 generic floodgates or counter traps if format allows Improves D5 and D7 resilience against unexpected disruption
3 Side deck plan tailored to local meta once available Currently D12 is very low due to absent side deck

Evidence & confidence

  • Verified: Card texts and banlist status from evidence.json; Deck composition and archetype purity data; Probability hypergeometric outputs
  • Observed: Combo evidence best line and board-per-starter from combos_evidence
  • Inferred: D1 consistency estimate from probabilities and core coverage; D2 brick estimate from hand distribution math; D4 median power from combo_evidence note and card roles; D5–D14 text- and rules-based inferences where direct data absent
  • Provisional: Meta Power (no dated metagame sample); Tournament reliability (no tournament link); Matchup outcomes
  • Data gaps: No combos supplied — combo floor/median/ceiling inferred from text and notes No win-rate telemetry in YGOVN (going-first/second, matchup, brick/starter/OTK rates) No tournament link — archetype meta-share and per-pilot match record absent No post-side deck data — side deck adaptability rated provisional

More Master Duel Info

Exosister

Exosister Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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