Therions Deck #720773 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. DoomZ VII Seven - Elara x3, Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3. Created Jun 14, 2026 by YGO Mod.

Deck Therions TCG

Created by: YGO Mod (20517634)

Created On: 06/14/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Jun 14, 2026
58± 7/ 100
Power Score
Structural 60
Reliability 54
Going First 63
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 60
Going First 63
Going Second 64
Meta Power provisional
Tournament Reliability 54
  • Primary strategy: Midrange
  • Secondary strategies: Xyz Combo, Stun
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz Summon DoomZ and Power Patron boss monsters with layered interaction and equip recursion to grind through disruption and pressure the opponent.; Going-second board breaking via Branded Fusion removal and hand traps; stalling with floodgates.
  • Turn 1 (going first): Open DoomZ engine core (Elara + Amalthe + Change searchers), establish 1-2 Xyz bosses (Drastrius/Graflareio) with equip protection, hold hand-trap interaction.
  • Turn 2 (going second): Use hand traps (Ash Blossom, Nibiru, Droll & Lock) to disrupt setup; apply The Fallen & Virtuous for targeted removal; leverage Lightning Storm and Harpie's Feather Duster for backrow clear.
  • Recovery: DoomZ Destruction and equip recursion loops enable repeated board rebuilds; Bystial line-outs (Druiswurm/Magnamhut) provide GY recursion and special-summon removal.
  • After siding: No side deck present; cannot assess post-side adaptation. Assumed defensive tech inclusion (floodgates like Anti-Spell Fragrance) in side would support grind plan.

Why it scores here

This Therion/DoomZ-hybrid deck reliably opens a core engine starter (97.2% probability of ≥1 DoomZ or Power Patron searcher going first) and converts into 1-2 Xyz bosses with equip-based protection and recursion. Interaction density is moderate: two negation bosses (Drastrius, Regulus) plus 9 hand traps and 2 floodgates provide layered disruption. However, the deck lacks independent combo lines—disrupting one searcher path severely constrains the turn—and median board output is modest without combo examples. Going-second strength is respectable via Branded removal and hand-trap density, but going-first resiliency drops sharply when early interaction lands. The 55-card main + miss of key core cards (Santa Claws, Extra Deck Xyz alternatives) and zero side deck limit flexibility. Popularity and archetype inclusion stats confirm accessibility but do not elevate power score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 P(≥1 DoomZ/Power Patron starter in 5) ≈ 0.972 from archetype core group; consistent 3-of engine pieces Elara, Amalthe, DoomZ Change provide 81.9% combined draw rate. (Inferred)
D2 Opening-Hand Quality & Brick Management 62 55-card maindeck inflates draw variance; 16 one-ofs and 6 two-ofs reduce redundancy vs. standard 40-card lists; hand conflicts from Mulcharmy + Nibiru (both 3-of, both conditional summons) create ~8% full-brick estimate. (Inferred)
D3 Combo Conversion & Ceiling 68 Best observed XYZ line: Elara + Amalthe into Rank-4 Diactorus or Rank-5 Graflareio with equip tutor; 2-3 material float per board; ceiling ~74 power index absent combo evidence. (Inferred)
D4 Combo Floor & Median Output 55 Median turn-1 board: 1 Xyz with 1-2 materials, Regulus backup if tutor-live; minimal extra Summons post-Xyz; no combo examples provided; estimated median power index ~55. (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Two primary lines (Elara searcher vs. Amalthe searcher); disrupting one reduces output sharply; Bystial/Branded recursion enables 1 recovery window; estimated 58 on route redundancy. (Inferred)
D6 Resource Economy, Recovery & Grind 62 DoomZ equip recursion and Bystial GY access provide slow card advantage; net float ~+0.5 per turn; modest draw with only 1x Triple Tactics Talent; resource efficiency ~62. (Inferred)
D7 End-Board & Interaction Quality 65 Interaction: Drastrius negate, Regulus negate, Mulcharmy draw-denial, plus 9 hand-trap copies; no Solemn Judgment combo into Trap acceleration observed; interaction density moderate. (Inferred)
D8 Going-Second & Board-Breaking Power 64 Going-second: Lightning Storm 2x, Harpie's Feather Duster 1x, The Fallen & Virtuous 3x removal, Branded Fusion 3x destruction enable targeted board disruption; 6-card hand + 9 hand-traps yield ~65% interaction access. (Inferred)
D9 Offensive Pressure & Closing Power 48 Xyz bosses ATK: Diactorus 2400, Graflareio 2400, Drastrius 2700; none pierce or direct; no OTK vector; grind/pressure model; offensive closing ~48. (Verified)
D10 Main Deck Efficiency & Flexibility 61 55-card list vs. 40-card standard; 31 distinct main-deck cards create loose engine focus; Branded/Bystial/Power Patron splash reduces archetype purity to 34% (24 DoomZ/Power Patron of 70 non-core); efficiency depressed. (Observed)
D11 Extra Deck Efficiency & Coverage 68 Extra Deck: 13 Xyz (most flexible), 1 Synchro (Ecclesia rare line), 1 Fusion (Albion); Xyz-heavy construction with Rank-4/5/8/10/12 coverage supports diverse summon routes; efficiency ~68. (Observed)
D12 Side Deck Adaptability 0 No side deck supplied (0 cards). Assumed best-of-3 context; cannot evaluate post-side coherence or swaps; scored 0 per rules. (Verified)
D13 Matchup Coverage & Format Fit 52 Archetype meta-share not supplied; deck runs 56% of core cards (14/25 common techs present); format fit unknown without dated metagame sample; provisional 52. (Provisional)
D14 Pilotability & Error Tolerance 54 DoomZ engine execution is routine: destroy-search-summon cycles are OPT-gated and linear; 3-4 decision points per turn (equip choice, Xyz rank); low error surface for experienced pilot; ~54. (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 60, Going First ≈ 63, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 54. Modifiers: Deck size above standard (-2); No side deck (-3); Single choke-point dependency (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
  • Combo output: best PowerIndex 74, median 55, board-per-starter 2.1
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Engine accessibility: 97.2% probability of opening a functional starter (DoomZ/Power Patron core); heavy searcher redundancy.
  • Hand-trap density: 9 copies across Ash Blossom, Nibiru, Droll & Lock, Dimension Shifter ensure disruptive going-second interaction.
  • Equip-based recursion: DoomZ equip spell tutoring enables slow card advantage and repeated board rebuilds across turns.
  • Xyz flexibility: Extra Deck ranks 4–12 support diverse summoning routes; no single mandatory boss monster.
  • Interaction layering: Two negation Xyz bosses (Drastrius, Regulus) plus hand-trap suite provide multi-axis disruption.

Weaknesses

  • Inconsistent median output: Main combo line Elara → Amalthe produces modest board (1-2 Xyz with 1-2 materials); no secondary independent lines documented.
  • Single choke point: Disrupting the DoomZ searcher path (Called by Grave, Ash negation of activation) forces fallback to weaker Bystial/Branded lines; recovery narrow.
  • Oversized main deck: 55 cards vs. 40-card standard; variance penalty reduces consistency premium despite high starter rate.
  • No going-first pressure: Offensive board lacks pierce, direct damage, or OTK vector; relies on grind attrition vs. lethal conversion.
  • Core card omissions: Missing Santa Claws, DoomZ XIII Over (Graflareio), DoomZ XII End (Drastrius) reduce median board quality and suggest suboptimal list construction.
  • No side deck: Inability to tune post-side limits best-of-3 adaptation and matchup coverage.
  • Floodgate dependency: Only 2 floodgates (Anti-Spell, Dimension Shifter) vs. format meta; insufficient proactive stun without side inclusion.

Critical choke points

  • DoomZ searcher disruption: Ash Blossom negation of Elara/Amalthe effect activation, or Called by the Grave post-GY, removes primary consistency backbone.
  • Equip tutor choke: DoomZ Command tutors are OPT; if the equipped Xyz is removed before tutor activation, recursion loop breaks.
  • Extra Deck dependency: Xyz Summon restriction (DoomZ Raiders freezes Extra Deck to Xyz only) creates branching constraints; no fusion/synchro backup mid-combo.
  • Nibiru vulnerability: The 5-Summon threshold trigger is plausible on turn 1 (Elara + searcher + Xyz Summon sequence); forces play around Tributing own board or forfeiting turn.
Priority Remove Add Reason
1 Mulcharmy Fuwalos (3) Santa Claws (2), DoomZ XII End - Drastrius (1) Mulcharmy is a conditional stall piece in a midrange deck; Santa Claws and Drastrius are core DoomZ Xyz bosses that unlock better board consistency and extra-deck efficiency. Drastrius provides protection and negation continuity.
2 Anti-Spell Fragrance (1), Solemn Accusation (1) Build a 15-card side deck with anti-meta techs post-side: 3x Lancea, 2x Veiler, 2x Shifter variant, 3x Floodgate, 2x Mistake, 2x Ra's Decree, 1x Evenly Matched. No side deck severely limits best-of-3 reliability. Main deck should slim to 40 for consistency; side deck enables meta-specific pivots (going-second artifact boards, graveyard lock support, backrow removal swaps).
3 Forbidden Crown (2) DoomZ XIII Over - Graflareio (2) Graflareio is a Rank-5 Xyz searcher that unlocks material detach loops and spell-trap denial; Forbidden Crown is marginal interaction in a deck with higher-ceiling negation options. Graflareio improves combo floor and resource economy.
4 Lightning Storm (2) [optional, if format speed warrants] Harpie's Feather Duster (1), one additional hand-trap (Veiler or Ghost Belle). Lightning Storm requires no-cards-on-field; inconsistent in midrange going-first play. Harpie's is unconditional S/T wipe; a third hand-trap improves going-second resilience in interactive formats.

Evidence & confidence

  • Verified: Legality: Legal status, 55-main/15-extra, all copy limits observed.; Card text: All 34 unique cards resolved with description excerpts.; Archetype core group probability: P(≥1 in 5) = 0.972 from hypergeometric calculation.; Hand-trap density: 9 copies of Ash/Nibiru/Droll/Dimension Shifter confirmed.; Extra Deck composition: 13 Xyz, 1 Synchro, 1 Fusion verified from card pool.
  • Observed: Core card inclusion rate: 14 of 25 usage-statistic core cards present (56%); Santa Claws, Drastrius, Graflareio, Springans Merrymaker, Varudras absent.; Usage statistics: Therion archetype meta-share not supplied; rank-and-file inclusion % from 3 recorded sample decks only.
  • Inferred: Combo ceiling (~74): DoomZ Elara → Amalthe into Rank-4/5 Xyz with equip tutor; inferred from card text sequencing.; Combo median (~55): Standard 1-Xyz board; no secondary lines; slower than ceiling but faster than bricked hand.; Full brick probability (~8%): 16 one-ofs and 6 two-ofs with Mulcharmy/Nibiru condition conflicts; 55-card inflation; hypergeometric estimate.; Interruption resilience (~58): Two independent starter paths (Elara vs. Amalthe) but single DoomZ searcher choke point; Bystial recursion narrow.; Going-first power (~63): Decent startup consistency (D1=74) + moderate interaction (D7=65) offset by modest combo median (D4=55).; Going-second power (~64): Respectable hand-trap draw rate (6-card + 9 hand-traps) and Branded removal, but no dedicated board-breaker line.; Pilotability (~54): DoomZ execution is linear (destroy-search-summon OPTs); 3-4 decision points per turn; moderate error tolerance.
  • Provisional: Meta Power (null): No dated metagame sample supplied; archetype meta-share unavailable.; Matchup coverage (52): Format fit inferred from hand-trap and floodgate count; no tournament context to validate.
  • Data gaps: No combos supplied in evidence.json; all combo floor/median/ceiling inferred from card text and standard DoomZ routing. Tournament link absent; no archetype meta-share, per-pilot match record, or win-rate telemetry. No side deck provided (0/15 cards); best-of-3 adaptation and post-side reliability cannot be assessed empirically. No win-rate telemetry in YGOVN; going-first/going-second, matchup-specific, and brick/starter/OTK frequency data are Inferred or Unknown. Guide evidence absent (0 guides); archetype strategy intent and pilot intent not documented. Combo examples missing; board state frequency, interaction density, and resource signatures cannot be verified from parsed boards.

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Therions

Therions Breakdown

 
 

 

 

 

 

 

 
 

 

 
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