Dark World Deck #720249 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 06/13/2026

 
 


Official AI Deck Power Analysis
Midrange/TempoConfidence: Low
32± 8/ 100
Power Score
Structural 36
Reliability 28
Going First 40
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 32/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 36
Going First 40
Going Second 42
Meta Power provisional
Tournament Reliability 28
  • Primary strategy: Midrange/Tempo
  • Secondary strategies: Control, Grind
  • Format: ocg

Legality

Main 50 / Extra 20 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Discard-triggered board assembly with Dark World monsters and Danger! enablers; late-game grind through recursion and hand disruption; Fusion and XYZ summoning for board control (Clorless, Grapha Overlord, Bagooska)
  • Turn 1 (going first): Establish discard outlets (Gates, Allure, Danger! engines) and hold interaction (Dark World Punishment, Eradicator Epidemic Virus); field setup via Genta/Snoww triggers
  • Turn 2 (going second): Use Danger! library to force opponent discard and summon breakers; leverage Lava Golem tribute and disruption to clear opponent threats
  • Recovery: Recursion via Grapha (return to hand, destroy), Sillva (opponent hand bounce), Ceruli (opponent field disruption), and banish-to-hand synergies (Dark World Puppetry, Genta banish-effect)
  • After siding: Unknown—no side deck supplied; structural vulnerability to best-of-3 adaptation (Illegal list status prevents evaluation)

Why it scores here

This Dark World deck suffers from structural illegality (Extra Deck 20 > format max 15), incomplete core coverage (56% of meta-standard cards present), and weak combo infrastructure. The deck relies on discard synergies and Danger! enablers to assemble a board, but lacks the redundant starters and clean lines of competitive midrange. Without combo evidence, the ceiling and floor are estimated from text; end-board interaction is moderate (one negate in Dark World Punishment, some Fusion/XYZ coverage), and going-second removal exists via Lava Golem and Danger! disruption. However, the 50-card main deck reduces consistency, the missing core (Broww, Dark World Dealings, Grapha Overlord Fusion, Skill Drain) weakens engine coherence, and a zero-card side deck—combined with illegality—makes best-of-3 performance impossible to evaluate. Structural Deck Power is driven by resource economy and grind resilience, but capped by low accessibility, brick risk, and absent competitive evidence.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 42 Archetype core live P(≥1 in hand 5) ≈ 0.93; however, 56% core card coverage (9/16 meta-standards present) and 50-card main dilute consistency; three-ofs in Mothman, Nessie, Snoww provide high density but Broww/Dark World Dealings absence breaks standard bootstrap (Inferred).
D2 Opening-Hand Quality & Brick Management 38 Copy histogram shows 10 three-ofs and 4 two-ofs; no dedicated hand traps present; Lava Golem/Eradicator can conflict with Danger! and discard synergy if drawn together; estimated full-brick 6–8% due to garnet density (one-ofs like Ceruli, Zalamander) and non-engine filler (Sandwich Day, Dark Corridor, Triple Tactics as 1-ofs) (Inferred).
D3 Combo Conversion & Ceiling 35 No combo boards supplied; best ceiling inferred from card text: Genta/Snoww discard triggers + Grapha/Sillva special summons → Fusion into Grapha Overlord or Clorless, or XYZ into Bagooska/Exciton; text ceiling ~2–3 boss monsters + 1–2 interaction; low relative to Combo tier (Inferred).
D4 Combo Floor & Median Output 40 Median line estimated from one discard outlet (Allure, Gates, or Danger! reveal) → one Dark World trigger → one recursion loop; typically 1 boss + modest board; no board evidence to verify; constrained by missing core Broww (Inferred).
D5 Interruption Resilience & Route Redundancy 38 Two independent lines visible: Genta → Gates path, and Snoww → recursion path; however, both collapse to single disruption (opponent negate on Genta OR Snoww); limited redundancy; Dark World Punishment offers one negate but requires Fiend Tribute (Inferred).
D6 Resource Economy, Recovery & Grind 48 Resource signature shows net-positive discard: Allure +2 cards (−1 DARK), Gates recycles GY→hand, Danger! engine redraws, Grapha/Sillva loop hand; grind potential is moderate (no infinite loops, but recursion sustainable 2–3 turns); no formal resource score in combos (Inferred).
D7 End-Board & Interaction Quality 42 End-board interaction: Dark World Punishment (one negate but Fiend-Tribute cost), Eradicator Epidemic (Spell/Trap wall if activated); Fusion/XYZ bosses (Clorless board wipe on summon, Bagooska bounce-lock, Exciton nuke); layering weak—one active negation, no blanket omni-negate or multi-layer shields (Inferred).
D8 Going-Second & Board-Breaking Power 44 Danger! Bigfoot/Chupacabra removal text on discard; Lava Golem tribute to opponent field forces interaction; Knightmare Phoenix (discard + S/T destroy); no dedicated board breaker suite; going-second removal exists but inconsistent (Inferred).
D9 Offensive Pressure & Closing Power 28 Main offensive engine: Grapha/Sillva/Reign-Beaux ATK (2700/2300/3000 respectively) as bosses; Lava Golem 3000 ATK to opponent field (not our damage); Clorless scales with fusion materials; no piercing, no direct damage, no OTK line; must grind beatdown (Inferred).
D10 Main Deck Efficiency & Flexibility 24 Main Deck 50 cards (not legal); composition fragmented—26 distinct cards with high one-of/two-of count (12+4 = 16 slots); extra tech like Sandwich Day, Zalamander, Harpie's Feather Duster dilute synergy; core Dark World purity 35.7%; efficiency low for a 50-card list (Verified + Inferred).
D11 Extra Deck Efficiency & Coverage 32 Extra Deck 20 (Illegal, max 15); 9 Links, 8 XYZs, 3 Fusions; Fusion (Grapha Overlord 2x, Clorless) mandatory for payoff; XYZ heavy (Bagooska, Exciton, AA-ZEUS, Castel, Number 60) but not all consistently summoned; Link suite (Accesscode, Knightmare Phoenix/Unicorn, S:P Little Knight, Tri-Gate, Underworld Goddess, Security Dragon, Muckraker, Akashic) is toolbox but over-bloated for consistency (Verified + Inferred).
D12 Side Deck Adaptability 0 Side Deck 0 cards (Illegal best-of-3 format); no post-side plan evaluable; cannot adapt to meta threats after game 1 (Verified).
D13 Matchup Coverage & Format Fit 25 Archetype meta-share unknown (no tournament link); Dark World is a legacy archetype with mid-tier niche play in OCG; deck deviates significantly from core (56% coverage), adding Danger! cross-engine and generic tech; format fit Provisional, likely sub-optimal in modern OCG meta (Provisional).
D14 Pilotability & Error Tolerance 35 Discard synergy lines straightforward (reveal Danger!, discard, summon, draw); Fusion Summon via Dark World Accession adds complexity; however, no complex decision tree beyond sequencing outlets; pilot error risk moderate for missed triggers but low for sequencing (Inferred).

How the score was computed

Strategy profile: 0.70 Midrange + 0.30 Control. Structural ≈ 36, Going First ≈ 40, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 28. Modifiers: Illegality penalty (-4); Incomplete core coverage (-2); 50-card main deck dilution (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional; Illegal list status applied −4 contextual modifier)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ 0.07 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong discard synergy engine: Genta, Snoww, Grapha, Sillva, Reign-Beaux form a recursive core that rewards discards and generates advantage
  • Resource economy: Allure, Gates, Danger! library, and GY recursion loops enable grind-out play and hand refill
  • Flexible removal: Grapha destruction, Sillva hand bounce, Eradicator Epidemic Virus, Lava Golem tribute, and Danger! board breakers cover multiple threat types
  • Going-second adaptability: Danger! enables removal summons and forced opponent discard; Lava Golem tribute disruption and Knightmare Phoenix removal provide outs
  • Fusion payoff: Dark World Accession enables Grapha Overlord (quick-effect negate) and Clorless (board nuke on summon) as high-ceiling finishers

Weaknesses

  • Illegal list status: Extra Deck 20 exceeds format cap (max 15); zero side deck violates best-of-3; deck cannot be legally registered
  • Incomplete core: Missing Broww (100% inclusion), Dark World Dealings (100% inclusion), Grapha Overlord Fusion in Extra (100% core), Skill Drain (100% meta standard); only 56% core coverage weakens bootstrap and consistency
  • 50-card main deck: Dilutes consistency vs. optimal 40-card baseline; high garnet/brick density from one-ofs (Ceruli, Zalamander, Sandwich Day, Harpie's Feather Duster, Triple Tactics)
  • Weak first-turn board: End-board is typically one boss + modest interaction (one negate, one wall); easily disrupted; no multi-layer protection or blanket omni-negate
  • Limited redundancy: Discard synergy collapses if Genta or Snoww is interrupted; second independent line weak; heavy reliance on Dark World Punishment (requires Fiend Tribute cost)
  • No hand traps: Zero defensive cards; vulnerable to aggressive going-first meta decks
  • Low offensive pressure: No piercing, direct damage, or lethal combo; relies on grind beatdown with 2700–3000 ATK bosses; slow clock
  • Over-bloated Extra Deck: 20 slots with 19 distinct cards; toolbox redundancy (multiple Link options, multiple XYZ, three Fusions) sacrifices consistency for flexibility
  • Missing archetype staples: No Skill Drain, no Radian/Kaiju removal package, no Bagooska in Extra; meta-critical floodgate Skill Drain absent

Critical choke points

  • Genta/Snoww discard trigger — if both are negated or stuck in hand, the core line collapses; limited independent backup
  • Dark World Punishment negation requires in-hand Fiend Tribute; if Punishment is face-down and opponent summons before activation window, no answer
  • Extra Deck illegality — 20 > 15 is an immediate disqualification in tournament play; Clorless, Grapha Overlord, and multiple Link toolbox cards must be cut, destroying the deck's intended architecture
  • Zero side deck — in best-of-3 format, no ability to adapt to game 1 opponent strategy or meta threats; structural format violation
Priority Remove Add Reason
1 Reduce Extra Deck to 15 cards: remove redundant Links (Security Dragon, Muckraker, Akashic Magician, Underworld Goddess), trim XYZ toolbox (Number 60, The Zombie Vampire), keep Grapha Overlord, Clorless, Bagooska, Exciton, Castel, AA-ZEUS as core; remove 5 slots total Add 15-card side deck: post-board plan unknown; recommend Skill Drain (floodgate staple), hand traps (if available in OCG), Radian/Kaiju removal, backrow removal for consistency Extra Deck illegality prevents tournament registration; side deck required for best-of-3 format compliance and meta adaptability
2 Replace high-garnet one-ofs (Ceruli, Zalamander, Sandwich Day, Harpie's Feather Duster, Triple Tactics, Dark Corridor) with core Dark World cards or generic staples Add Broww (100% core), Dark World Dealings (100% core, 2x–3x), Skill Drain (100% meta), and reduce main deck to 40 if possible, or consolidate flex slots into high-consistency engine pieces 56% core coverage and high one-of density reduce opening-hand quality and starter accessibility; Broww and Dark World Dealings are mandatory for competitive Dark World consistency
3 Evaluate Lava Golem (3x) — forces opponent tribute but does not generate value for your line; conflicts with discard synergy if drawn with limited outlets Consider replacing 1–2 copies with additional Danger! cards or utility (e.g., Evilswarm Exciton Knight redundancy, or a second Skill Drain if OCG allows) Lava Golem is efficient going-second removal but brick risk vs. discard synergy is high; marginal value in a grind deck
4 Extra Deck: Grapha, Dragon Overlord of Dark World (Fusion) is NOT present but is 100% meta-standard; Clorless payoff is high-ceiling but niche If Grapha Overlord is not banned in this OCG format, include 1–2 copies; it replaces some or all of the toolbox XYZ/Link slots (especially The Zombie Vampire, Number 60, which do not directly advance Dark World synergy) Grapha Overlord (quick-effect negate on opponent's Normal/Spell activation while you have hand cards) is the deck's primary turn-1 interaction and should not be missing

Evidence & confidence

  • Verified: Deck illegality: Extra Deck 20 > OCG maximum 15 (legality.status Illegal, legality.violations); Zero side deck: 0 cards supplied (side_count 0); Archetype identity: Dark World + Danger! cross-engine, confirmed via card_id refs and archetype tags; Copy histogram: 10 three-ofs, 4 two-ofs, 12 one-ofs (composition.copy_histogram); Core card coverage: 9/16 meta-standards present, 56.2% (usage_statistics.core_present_pct); Restricted cards: Harpie's Feather Duster (Limited, 1 copy legal), Triple Tactics Talent (Limited, 1 copy legal); both run at limit; Card text: All 26 main + 19 extra cards have resolved description_excerpt and text_role_hints
  • Observed: Archetype purity 35.7%: exact Dark World name-match, with off-archetype splashes (Danger!, Knightmare, generic)
  • Inferred: Engine accessibility D1 ≈ 42: P(≥1 starter hand 5) ≈ 0.93 from archetype core, reduced by 56% core coverage and 50-card dilution; Brick estimate ≈ 6–7%: hypergeometric full-brick from core engine absence (Broww, Dark World Dealings), plus high garnet density (Ceruli, Zalamander, tech one-ofs); Best combo ceiling: inferred from text (Genta discard → Snoww trigger → Grapha/Sillva special summon → Fusion into Grapha Overlord or Clorless) ≈ 2–3 bosses + 1 negate; no board evidence to confirm; Median output: one discard outlet → one Dark World special summon → one recursion loop ≈ modest board; no evidence to verify; Interruption resilience D5 ≈ 38: two theoretical lines (Genta and Snoww paths) but both collapse to single choke point; Dark World Punishment requires Fiend Tribute setup; Going-second power D8 ≈ 44: Danger! removal + Lava Golem tribute + Knightmare Phoenix are real answers, but no dedicated board breaker suite; Resource economy D6 ≈ 48: net-positive from discard loops and recursion; moderate grind sustainability but not infinite; Offensive power D9 ≈ 28: 2700–3000 ATK bosses without piercing or direct damage; grind clock is slow; Pilotability D14 ≈ 35: straightforward discard sequencing but no complex decision tree; moderate trigger management complexity
  • Provisional: Meta Power: null — no dated metagame sample supplied; Dark World archetype meta-share unknown; deck deviates from core (56% coverage) and includes Danger! cross-engine, making format fit uncertain; Tournament Reliability ≈ 28: extrapolated from consistency, brick risk, limited redundancy, and zero side deck; actual reliability impossible to measure without best-of-3 record
  • Data gaps: Illegality status: Extra Deck 20 > 15; zero side deck; deck cannot be registered in OCG best-of-3 format No combo boards supplied: combos_evidence.total_combos = 0; all D3/D4 estimates are text-based Inferred No tournament link: archetype meta-share, metagame context, and per-pilot match record absent; Meta Power is Provisional No win-rate telemetry: YGOVN has no going-first/second records, matchup win rates, brick/starter/OTK rates for this deck; all frequency claims are Inferred Missing core cards: Broww, Dark World Dealings, Grapha Overlord Fusion (100% inclusions) absent; disrupts standard bootstrap and payoff No guides: guides_evidence.total_guides = 0; strategic intent inferred from card text only Side deck unknown: 0 cards supplied; post-side plan cannot be evaluated; best-of-3 reliability incalculable

More OCG Info

Dark World

Dark World Breakdown

 
 

 

 

 

 

 

 
 

 

 
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