R.B. Deck #718668 — Yu-Gi-Oh! Master Duel
45 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Pillar of the Future - Cyanos x3, Speedroid Terrortop x3. Created Jun 12, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 06/12/2026
Main Deck (45)
- Droll & Lock Bird x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Pillar of the Future - Cyanos x3
- R.B. Ga10 Cutter x1
- R.B. Ga10 Driller x1
- R.B. Ga10 Pile Bunker x1
- R.B. Lambda Blade x1
- R.B. Lambda Cannon x1
- R.B. VALCan Rocket x1
- Sky Striker Ace - Roze x1
- Speedroid Taketomborg x1
- Speedroid Terrortop x3
- Ash Blossom & Joyous Spring x3
- Called by the Grave x1
- Forbidden Droplet x2
- R.B. Funk Dock x3
- R.B. Operation Test x1
- R.B. Stage Landing x3
- Sky Striker Mecha - Hornet Drones x1
- Sky Striker Mobilize - Engage! x2
- The Fallen & The Virtuous x2
- Triple Tactics Talent x2
- Infinite Impermanence x3
- R.B. Last Stand x1
- R.B. Next Phase x1
Extra Deck (15)
- Albion the Branded Dragon x1
- Prototype Sky Striker Ace - Amatsu x1
- R.B. Shepherd's Crook x2
- R.B. The Brute Blues x2
- R.B. VALCan Booster x2
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Hayate x1
- Sky Striker Ace - Kagari x1
- Sky Striker Ace - Shizuku x1
- Sky Striker Ace - Zeke x1
- Ecclesia and the Dark Dragon x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 60/100 (±5 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 69 |
| Going First | 75 |
| Going Second | 70 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Control
- Format: master-duuel
Legality
Main 45 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Link Monster protection and ATK scaling into double-attack pressure; Spell/Trap lock and removal grind
- Turn 1 (going first): Establish protective R.B. Link board, set interaction traps, leverage Sky Striker spell recursion for advantage
- Turn 2 (going second): Use hand traps to disrupt, deploy board breakers to challenge established boards, then extend with remaining starters
- Recovery: GY-based special summons, spell recursion, and LP-fueled extender effects
- After siding: Currently non-existent due to 0 side deck; requires construction
Why it scores here
This R.B. hybrid deck functions as a resilient combo-midrange system that reliably opens through its dense network of low-level Machine starters and extensive hand-trap suite. Its structural strength lies in exceptional interruption resilience and end-board interaction quality, supported by a robust negation and removal package that secures both turns. However, the absence of a side deck critically undermines its post-match adaptability, while missing core Link monsters cap its offensive ceiling and median combo conversion. The score reflects this system-level balance: high consistency and interaction offset significant structural gaps and pilot complexity, resulting in a solid but unrefined competitive profile. Popularity and archetype share did not inflate the score, nor were individual card strengths averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 85 | P(≥1 starter in opening 5) ≈ 0.98 across four sub-archetypes; high bootstrap reliability (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 70 | 45-card list with 9 hand traps and 14 techs creates minor redundancy risk, mitigated by heavy Special Summon focus (Inferred) |
| D3 | Combo Conversion & Ceiling | 65 | Text-only inference indicates moderate ceiling; missing Brute Blues limits peak ATK scaling and double-attack conversion (Inferred) |
| D4 | Combo Floor & Median Output | 60 | Median output yields a stable protective Link board with spell recursion, lacking explosive extension without full core (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 75 | Multiple independent starters (Ga10s, Stage Landing, Cyanos, Terrortop) and GY recovery ensure strong route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 75 | R.B. LP gain mechanics and Sky Striker spell recursion provide sustainable resource economy and grind capability (Inferred) |
| D7 | End-Board & Interaction Quality | 80 | Dense negation/removal suite (Next Phase, Last Stand, TTT, Droplet, Impermanence) creates layered end-board interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 75 | Six-card hand quality combined with TTT, Droplet, and board-breaker monsters supports effective going-second disruption (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | ATK scaling relies on incomplete core; closing power is moderate without full double-attack synergy (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 70 | 45-main efficiency balances four engines but demands careful Normal Summon limit management (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 75 | 15-slot Extra Deck covers Links, Synchro, Fusion, and XYZ with adequate strategic coverage (Inferred) |
| D12 | Side Deck Adaptability | 20 | Side deck contains zero cards, eliminating post-side adaptability and forcing theoretical evaluation (Verified) |
| D13 | Matchup Coverage & Format Fit | 55 | No dated metagame sample available; mixed archetype build offers broad but shallow format alignment (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Multi-engine complexity increases cognitive load and decision points, lowering error tolerance (Inferred) |
How the score was computed
Strategy profile: Balanced. Structural ≈ 69, Going First ≈ 75, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Zero Side Deck (-5); Missing Core Links (-3); Strong Interaction Suite (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Exceptional consistency across multiple starter archetypes
- Robust interaction suite with layered negation and removal
- Strong resource recovery via LP gain and spell recursion
Weaknesses
- Completely empty side deck
- Missing core Link monsters cap offensive ceiling
- High pilot complexity due to multi-engine construction
Critical choke points
- Absence of side deck for post-match adaptation
- Reliance on incomplete R.B. core for maximum ATK scaling
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 15 side deck cards focusing on anti-meta techs and additional board breakers | Zero side deck cripples Best-of-3 adaptability and leaves the deck vulnerable to specific hate strategies |
Evidence & confidence
- Verified: Legality status: Legal; Side deck count: 0; Card names and banlist status verified against Master Duel field
- Inferred: Consistency probabilities and starter density; Dimension scores for combo floor/ceiling, resource economy, and interaction quality; Pilotability and error tolerance assessment
- Provisional: Matchup format fit; Meta Power
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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