Psy-Frame Deck #718249 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3, Effect Veiler x3.

Created by: YGO Mod (20517634)

Created On: 06/11/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Jun 11, 2026
55± 5/ 100
Power Score
Structural 63
Reliability 55
Going First 65
Going Second 70

Deck — Deck Power Evaluation

Final Contextual Deck Power: 55/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 63
Going First 65
Going Second 70
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Control
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro Boss Monsters / Attrition; Hand Trap & Negate Control
  • Turn 1 (going first): Establish disruptive board with Kewl Tune Synchros and hand traps while preserving resources.
  • Turn 2 (going second): Deploy hand traps and board breakers to neutralize opponent, then extend into Synchro summons.
  • Recovery: Recycle Tuners via Kewl Tune effects, Synchro Overtake, and Fydraulis Harmonia to rebuild.
  • After siding: None; zero side deck cards available for adaptation.

Why it scores here

This deck functions as a highly disruptive Midrange/Control system built around Synchro summons and an exceptionally dense suite of hand traps and negates. Its greatest strength lies in interruption resilience and going-second board breaking, allowing it to survive aggressive or combo-heavy matchups. However, the 55-card main deck significantly dilutes engine consistency and raises brick risk, while the complete absence of a side deck eliminates post-match adaptation. The fragmented mix of Kewl Tune, Mulcharmy, Mannadium, and generic tech cards creates a complex pilot environment where median output often falls short of theoretical ceilings. Popularity or archetype tags do not inflate this score; the evaluation reflects system-level consistency, interaction quality, and structural flaws.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(≥1 Tuner/Searcher) is mathematically high, but 55-card list dilutes specific engine access and archetype core hit rate (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Large main deck increases brick chance; heavy hand trap density mitigates dead draws but hurts pure consistency (Inferred)
D3 Combo Conversion & Ceiling 70 Best lines leverage Kewl Tune recursion into high-level Synchros like B2B or TY-PHON for multi-attack pressure (Inferred)
D4 Combo Floor & Median Output 50 Median output typically yields 1-2 negates and a mid-tier Synchro due to splash fragmentation and 55-card variance (Inferred)
D5 Interruption Resilience & Route Redundancy 85 Exceptional interruption resilience via 17+ hand traps and multiple independent negation routes across Main/Extra (Verified/Inferred)
D6 Resource Economy, Recovery & Grind 70 Strong resource recovery through Kewl Tune searchers, Synchro Overtake, and Fydraulis Harmonia sustains grind phases (Inferred)
D7 End-Board & Interaction Quality 75 Dense interaction layer combining hand traps, spell/trap breakers, and continuous negates creates layered endboards (Inferred)
D8 Going-Second & Board-Breaking Power 75 Reliable board-breaking tools including Lightning Storm, Harpie's, and targeted removal ensure strong going-second viability (Inferred)
D9 Offensive Pressure & Closing Power 65 Boss monsters provide solid closing power, though converting advantage to lethal requires consistent setup and float management (Inferred)
D10 Main Deck Efficiency & Flexibility 60 55-card main deck reduces compactness; numerous 1-of techs limit optimal slot efficiency and increase redundancy risk (Inferred)
D11 Extra Deck Efficiency & Coverage 65 15-slot Extra Deck covers diverse Synchro levels with one XYZ option, offering reasonable flexibility despite no parsed boards (Inferred)
D12 Side Deck Adaptability 0 Zero side deck cards eliminate post-side adaptation entirely, capping this dimension at absolute minimum (Verified)
D13 Matchup Coverage & Format Fit 50 Heavy disruption suite aligns well against combo-heavy formats, but matchup fit remains provisional without metagame data (Provisional)
D14 Pilotability & Error Tolerance 45 Complex interactions across 55 cards and multiple engine splashes increase error tolerance requirements and decision fatigue (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 63, Going First ≈ 65, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: No Side Deck (-5); Large Main Deck (-3); Heavy Disruption Suite (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.45 · key two-card combo ≈ — · full-brick estimate ≈ 0.3 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Massive hand trap and negation suite provides unmatched interruption resilience
  • Strong resource recovery and recursion through Kewl Tune mechanics and Synchro Overtake
  • Reliable board-breaking tools ensure competitive going-second performance
  • High-quality boss monsters deliver solid offensive pressure when established

Weaknesses

  • Zero side deck limits adaptability and Best-of-3 preparation
  • 55-card main deck increases brick risk and dilutes engine consistency
  • Fragmented engine splashes reduce cohesive combo conversion
  • Complex interactions demand high pilot skill and increase error potential

Critical choke points

  • Drawing exactly the right Tuner/Searcher combination in a 55-card deck
  • Lack of side deck for matchup-specific adjustments
  • Over-reliance on specific Kewl Tune pieces for extended lines
Priority Remove Add Reason
1 Multiple 1-of tech cards and redundant splashes Core Kewl Tune/PSY-Frame engines and additional searchers Reduce brick risk and improve consistency by trimming non-essential cards and tightening the main deck.
2 Excess hand traps beyond 12-14 copies Additional board breakers or protection spells Balance disruption with engine acceleration and board stability.

Evidence & confidence

  • Verified: Legality status confirmed via banlist and size rules; Side deck count is exactly zero; Card copy counts and archetype purity percentages
  • Inferred: Consistency estimates derived from hypergeometric probabilities; Combo floor/median/ceiling assessed via card text and composition; Pilotability and error tolerance evaluated based on deck complexity; Resource economy and interaction density scored from role hints
  • Provisional: Matchup format fit without dated metagame sample
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Psy-Frame

Psy-Frame Breakdown

 
 

 

 

 

 

 

 
 

 

 
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