Gradius: Rush! Deck #718221 — Yu-Gi-Oh! Rush Duel Sevens
30 Main, 3 Extra, incl. Gradius' Option x3, Multiple x3, Super-Dimensional Lord British Space Fighter x3 - Skill: Avaricious Destiny Draw.
Created by: YGO Mod (20517634)
Created On: 06/11/2026
Avaricious Destiny Draw
Main Deck (30)
- Gradius' Option x3
- Multiple x3
- Super-Dimensional Lord British Space Fighter x3
- Vic Viper Beginning x2
- Vic Viper Spread Bomb x3
- Card Trooper x1
- Cyber Serpent x3
- Gradius x1
- Pot of Avarice x1
- Power Capsule Red x3
- Power Meter x3
- Negate Attack x1
- Star Protector's Protection x3
Extra Deck (3)
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Gradius: Rush! — Deck Power Evaluation
Final Contextual Deck Power: 42/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 44 |
| Going First | 42 |
| Going Second | 40 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Combo
- Secondary strategies: none
- Format: rush-duel-seites
Legality
Main 33 / Extra 0 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Contact Fusion swarm beatdown (Inferred)
- Turn 1 (going first): Swarm monsters, rename to Gradius/Option, Contact Fusion (Inferred)
- Turn 2 (going second): Aggressive swarm and direct pressure (Inferred)
- Recovery: Unknown – no recursion data (Inferred)
- After siding: None – Side Deck empty (Verified)
Why it scores here
The deck is a near-complete Gradius: Rush! core (12/13 core cards, 31/33 main copies are archetype core) with hypergeometric probability of opening at least one core card at 1.0, indicating high consistency of accessing engine pieces (Inferred). However, no card text or combo records were available, so combo conversion, interruption resilience, and end-board interaction are unknown and scored low; the deck lacks an Extra Deck and Side Deck, limiting coverage and post-side adaptability. Popularity/usage stats confirm the list is real but do not contribute to power score; the evaluation treats the deck as a system and does not average card scores. Overall structural power is low due to missing evidence and no side/extra, but the compact main suggests some efficiency.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 75 | Archetype core group 31 copies yields P(open≥1)=1.0; 12/13 core cards present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | All 33 main cards are core/unresolved; no garnet data but redundancy unknown (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | No parseable boards; Contact Fusion swarm archetype suggests modest ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo median data; floor unknown (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 30 | No redundancy/interruption data; only copy density suggests some (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | No resource signature; unknown grind (Inferred) |
| D7 | End-Board & Interaction Quality | 25 | No negation/removal text flags; likely low interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 40 | Going-second split unavailable; swarm may apply pressure (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Swarm beatdown implies offensive presence but ATK unknown (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 70 | 33-card compact main, 92.3% core present, efficient size (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 30 | Extra Deck empty; no coverage used (Verified) |
| D12 | Side Deck Adaptability | 5 | Side Deck count 0; no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample; format fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Combo complexity unknown; likely simple swarm (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 44, Going First ≈ 42, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: no Side Deck (-5); no_extra_deck (-3); unresolved_cards (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Compact 33-card main with near-full core
- High probability of opening core card (Inferred)
Weaknesses
- No Extra Deck
- No Side Deck
- No card text or combo data for evaluation
- Likely low interaction/end-board
Critical choke points
- Missing core card ref 772417
- Lack of sideboard for post-side games
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Side deck cards for Rush Duel meta | Side count 0 severely hurts best-of-3 (Verified) | |
| 2 | Resolve card data / provide combos | Evaluation limited by missing text (Verified) |
Evidence & confidence
- Verified: Legality status Legal with warning; Main 33 Extra 0 Side 0; Extra deck empty; Side deck empty; Usage stats show 12/13 core present
- Inferred: Core open probability 1.0; Consistency and brick estimates; Strategy Combo from guide snippet
- Provisional: Matchup format fit D13; Meta Power
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent 14 passcode(s) in CardIDList could not be resolved to a card (counted as main) no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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