Gradius: Rush! Deck #718208 — Yu-Gi-Oh! Rush Duel Sevens
Created by: YGO Mod (20517634)
Created On: 06/11/2026
Avaricious Destiny Draw
Main Deck (30)
- Gradius' Option x3
- Multiple x3
- Super-Dimensional Lord British Space Fighter x3
- Vic Viper Beginning x2
- Vic Viper Spread Bomb x3
- Card Trooper x1
- Cyber Serpent x2
- Gradius x1
- Pot of Avarice x1
- Power Capsule Red x3
- Power Meter x3
- Buffered Slime x1
- Compulsory Evacuation Device x1
- Star Protector's Protection x3
Extra Deck (3)
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Gradius: Rush! — Deck Power Evaluation
Final Contextual Deck Power: 44/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 45 |
| Going First | 44 |
| Going Second | 45 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: none
- Format: rush-duel-sevens
Legality
Main 33 / Extra 0 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Contact Fusion boss monsters (inferred from guide)
- Turn 1 (going first): Spam Gradius monsters and perform Contact Fusion (inferred)
- Turn 2 (going second): Unknown – no board-breaker data
- Recovery: Unknown – no recursion text
- After siding: None – side deck empty
Why it scores here
This deck is a Rush Duel Gradius Contact Fusion build with a compact 33-card main deck and no extra or side deck, running the archetype's standard core at 92.3% presence. Because all card texts are unresolved in the evidence, consistency and combo output are inferred only from hypergeometric probabilities and a guide snippet describing monster spam and name-changing fusion, not from verified effects. The deck reliably opens core cards (P≥1 core ≈1.0) but lacks known starters, interaction, or board-breaking tools, and no combo records exist to establish a floor or ceiling. Popularity of the archetype in usage stats does not by itself earn points, and the score reflects system uncertainty rather than an average of individual cards. Overall the deck scores low due to missing data and absent side deck, with structural power limited by unverified engine cohesion.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | Hypergeometric P(≥1 core in 5) ≈1.0 with 30 core copies; starter identity unknown (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 33-card list with 8 triples, 2 doubles, 5 singles; brick risk unclear without card text (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable combo boards; guide mentions Contact Fusion but ceiling unverified (Provisional) |
| D4 | Combo Floor & Median Output | 40 | No combo floor/median data; median output unknown (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 40 | No redundancy or recursion data; interruption resilience unknown (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Resource economy unspecified; no combo resource signature (Inferred) |
| D7 | End-Board & Interaction Quality | 30 | Role tags show 0 negation/removal/floodgate text flags; interaction likely minimal (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 35 | No board-breaker cards identified; going-second power unknown (Inferred) |
| D9 | Offensive Pressure & Closing Power | 45 | Fusion bosses implied by guide but ATK/closing power unverified (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | Compact 33-card main deck, no extra/side; efficiency moderate but unverified (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck empty (0 cards) legal in Rush format; coverage N/A (Verified) |
| D12 | Side Deck Adaptability | 0 | Side Deck count 0; no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament context; matchup fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Combo complexity unknown; pilotability uncertain (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 45, Going First ≈ 44, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: unresolved_card_data (-5). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Runs near-complete archetype core (92.3% core presence per usage stats)
- Compact 33-card main deck within legal size
Weaknesses
- All card texts unresolved, preventing effect verification
- No Extra Deck or Side Deck
- Zero known interaction/negation/removal per role tags
- No combo records to establish floor or ceiling
Critical choke points
- Missing core card ref 772417
- Lack of any hand traps or board breakers
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Resolve card IDs to enable proper evaluation | Evidence gap: 15 passcodes unresolved |
Evidence & confidence
- Verified: Legality status Legal with warning; Main count 33, extra 0, side 0; Side deck absent (0 cards); Usage stats core presence 92.3%
- Inferred: Consistency from hypergeometric probabilities; Strategy from guide snippet (Contact Fusion spam); Low interaction from role tag counts
- Provisional: Meta Power; Matchup fit; Combo ceiling/floor
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent 15 passcode(s) in CardIDList could not be resolved to a card (counted as main) no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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