Live☆Twin Deck #718167 — Yu-Gi-Oh! Duel Links
30 Main, 9 Extra, incl. Effect Veiler x3, Forbidden Droplet x3, D.D. Crow x2 - Skill: Precious Cards of the Light.
Created by: YGO Mod (20517634)
Created On: 06/11/2026
Precious Cards of the Light
Main Deck (30)
- D.D. Crow x2
- Evil★Twins Ki-sikil & Lil-la x1
- Live☆Twin Ki-sikil x2
- Live☆Twin Ki-sikil Frost x2
- Live☆Twin Lil-la x2
- Live☆Twin Lil-la Sweet x1
- Live☆Twin Lil-la Treat x1
- Nibiru, the Primal Being x2
- Effect Veiler x3
- Enemy Controller x2
- Final Bringer of the End Times x2
- Forbidden Droplet x3
- Hey, Trunade! x1
- Live☆Twin Home x1
- Live☆Twin Sunny's Snitch x2
- Secret Password x2
- Evil★Twin Challenge x1
Extra Deck (9)
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Live☆Twin — Deck Power Evaluation
Final Contextual Deck Power: 63/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 65 |
| Going First | 68 |
| Going Second | 70 |
| Meta Power | provisional |
| Tournament Reliability | 60 |
- Primary strategy: Combo
- Secondary strategies: Control
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Link climb to Evil★Twin's Trouble Sunny and boss monsters for beatdown; Hand trap and board breaker disruption
- Turn 1 (going first): Normal summon Live☆Twin Ki-sikil/Lil-la, link into Evil★Twin links, establish Trouble Sunny plus backrow/hand traps
- Turn 2 (going second): Use Forbidden Droplet/Enemy Controller/Final Bringer to clear board then combo for OTK
- Recovery: Evil★Twin Challenge trap and Trouble Sunny recur materials from GY
- After siding: No side deck in this export (Duel Links best-of-3 may not apply)
Why it scores here
The deck reliably opens with a Live☆Twin starter (P≥1 core ≈0.89 Inferred) and can execute a one-card combo into Evil★Twin link monsters, culminating in Trouble Sunny for pressure and recursion. Median output is a link-2 plus hand traps rather than a fully locked board, so ceiling is moderate. Interaction comes from inherent Evil★Twin negations/removals and a dense hand-trap/board-breaker suite, but the list omits several meta staples (Ghost Belle, Book of Eclipse, Super Poly) lowering resilience. Popularity of Live☆Twin in Duel Links did not by itself add points; the score reflects system consistency, median conversion, and interaction density. No individual card scores were averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 78 | Hypergeometric P(≥1 archetype core in opening 5) ≈0.891 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 72 | 30-card compact list with 10 core copies yields low brick expectation but boss monster can be dead (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | Card text enables one-card combo to Trouble Sunny + disruption; best line moderate (Inferred) |
| D4 | Combo Floor & Median Output | 60 | No parsed boards; median inferred as link-2 + hand trap from starter diversity (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Multiple Extra Deck Evil★Twin links and Evil★Twin Challenge trap provide route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Trouble Sunny and Evil★Twin links recycle resources; small deck limits grind (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 7 negation-text and 7 removal-text cards; layered interaction via Sweet, Lil-la, Droplet (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 72 | Hand-trap P(≥1 in 6)=0.83 and 3 Forbidden Droplet + Enemy Controller enable going second (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Trouble Sunny 3300 ATK and Evil★Twins boss 2200 provide closing beatdown (Verified) |
| D10 | Main Deck Efficiency & Flexibility | 68 | 30 main cards, coherent Live/Evil★Twin engine but missing some meta staples (Verified/Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 75 | 9 Extra slots fully used with on-theme Evil★Twin links plus generic fixtures (Verified) |
| D12 | Side Deck Adaptability | 5 | Side deck count 0; no post-side adaptability measured (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample; format fit provisional neutral (Provisional) |
| D14 | Pilotability & Error Tolerance | 70 | Guide notes one-card combo easy to pilot; link order moderate complexity (Observed/Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 65, Going First ≈ 68, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: compact_main_deck (2); deviation_from_meta_core (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High opening consistency with 30-card deck
- One-card combo potential via Live☆Twin normals
- Dense hand-trap and board-breaker suite
Weaknesses
- Missing many meta staples (Ghost Belle, Book of Eclipse, Super Poly)
- No side deck for post-side adaptation
- Boss monster can be dead without prior link summon
Critical choke points
- Reliance on Normal Summon of Ki-sikil/Lil-la for engine start
- Extra Deck dependent on Evil★Twin links being uninterrupted
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Evil★Twins Ki-sikil & Lil-la | Ghost Belle & Haunted Mansion | Boss is often dead; Ghost Belle adds disruption |
| 2 | Hey, Trunade! | Book of Eclipse | Trunade limited and narrow; Book of Eclipse is core staple for going second |
Evidence & confidence
- Verified: Legality status; Card text excerpts; Extra deck breakdown; Side count 0
- Observed: Guide mentions one-card combo; Usage stats show core deviation
- Inferred: Consistency probability; Combo ceiling from text; Interaction density
- Provisional: Matchup fit without metagame
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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