Dragon Ruler Deck #717528 — Yu-Gi-Oh! OCG

57 Main, 15 Extra, incl. Armed Dragon Thunder LV3 x3, Armed Dragon Thunder LV5 x3, Armed Dragon Thunder LV7 x3.

Created by: YGO Mod (20517634)

Created On: 06/11/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
31± 12/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 31/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Armed Dragon LV10 / Odd-Eyes Rebellion Dragon Overlord / Superdreadnought Rail Cannon Gustav Max boss monsters, reached through the Armed Dragon level-up chain and Dragon Ruler searchers (theoretical, no recorded boards); Extra Deck Xyz/Link beaters (Utopic Draco Future, Voloferniges, Red-Eyes Flare Metal Dragon) once the field is stabilised
  • Turn 1 (going first): Search or Special Summon an Armed Dragon starter (Thunder LV3/LV5/LV7) and chain level-up effects toward an LV10 boss; the deck has no verified T1 line, so this is a text-based read only
  • Turn 2 (going second): Hand traps (Ghost Ogre & Snow Rabbit, Ghost Mourner & Moonlit Chill, Heavenly Zephyr - Miradora) to break the opponent's first summon, then a boss from the Extra Deck; no side deck exists to adjust this
  • Recovery: Recursion through Tempest, Dragon Ruler of Storms, Return of the Dragon Lords and Monster Reborn returns a Dragon from the GY; text-based only
  • After siding: Not available: the deck runs no side deck (Side Deck size 0), so there is no post-side plan

Why it scores here

The list is Illegal: Amorphage Goliath and Varudras are Forbidden in OCG and are each run once, so the deck is capped low and scored as a theoretical, structural read only. Engine access is moderate: the Armed Dragon level-up chain and the Dragon Ruler searchers give several live starters, but each specific starter has only about a 24% chance of appearing in a 5-card opening hand (Inferred). The 72 off-archetype copies, spread across Armed Dragon, Red-Eyes, Koa'ki Meiru, Dragunity, Train and generic cards, weaken engine coherence. Interaction is reasonable (3 hand traps, 8 negation texts, 18 removal texts), and the boss monsters are strong on paper, but there are no recorded boards, combos, guides or tournament results, and no side deck, so the going-second and post-side scores stay low. Popularity was not rewarded, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one specific 3-copy starter in a 5-card hand) ≈ 0.24; P(at least one searcher text card) ≈ 0.77; 2-copy archetype core open ≈ 0.17 (Inferred)
D2 Opening-Hand Quality & Brick Management 48 Scattered sub-archetypes and 15 distinct triple-copy cards suggest a meaningful share of hands with conflicting or dead starters; 3 hand traps help (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards, so the ceiling is a text-only read of the Armed Dragon LV10 and boss line (Inferred)
D4 Combo Floor & Median Output 35 No recorded combos, so the floor and median are unmeasured and estimated low (Inferred)
D5 Interruption Resilience & Route Redundancy 42 Several recursion routes (Tempest, Return of the Dragon Lords, Monster Reborn) but no verified independent lines (Inferred)
D6 Resource Economy, Recovery & Grind 40 Recovery depends on GY recursion and searchers; no resource signature available (Inferred)
D7 End-Board & Interaction Quality 55 Interaction density from text: 3 hand traps, 8 negation texts, 18 removal texts; no board data to confirm (Inferred)
D8 Going-Second & Board-Breaking Power 45 No going-second split available; the hand traps help break a first summon but there is no side plan (Inferred)
D9 Offensive Pressure & Closing Power 58 Boss ATKs are high: Armed Dragon LV10 3000, Odd-Eyes Rebellion Dragon Overlord 3000, Gustav Max 3000, Arma Gram 2900 (Verified stats)
D10 Main Deck Efficiency & Flexibility 50 57 Main cards, 23 distinct, 39 effect monsters; compact in names but mixed in archetype (Verified counts, Inferred read)
D11 Extra Deck Efficiency & Coverage 55 15 Extra cards with a broad mix of Xyz, Link and Pendulum bosses; 2 Extra cards are illegal (Verified counts)
D12 Side Deck Adaptability 10 No Side Deck at all (Side Deck size 0), so no post-side adaptation (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; Dragon Ruler archetype shares are context only (Provisional)
D14 Pilotability & Error Tolerance 50 Mixed, multi-step level-up and Xyz sequencing with many decision points; moderate pilot demand (Inferred)

How the score was computed

Strategy profile: 0.8 Midrange / 0.2 Toolbox (text-only structural read). Modifiers: none.


More OCG Info

Dragon Ruler

Dragon Ruler Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top