Centur-Ion Deck #715932 — Yu-Gi-Oh! Duel Links
Created by: YGO Mod (20517634)
Created On: 06/10/2026
The Courage to Rise
Main Deck (30)
- Centur-Ion Chimerea x1
- Centur-Ion Emeth VI x1
- Centur-Ion Gargoyle II x1
- Centur-Ion Trudea x2
- Centur-Ion Atrii x3
- Centur-Ion Primera x2
- Book of Eclipse x3
- Dark Ruler No More x3
- Emblema Oath x3
- Emblema Salvation x1
- Forbidden Droplet x3
- Stand Up Centur-Ion! x3
- Synchro Rumble x1
- Wake Up Centur-Ion! x1
- Centur-Ion Phalanx x1
- Centur-Ion True Awakening x1
Extra Deck (9)
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 52/100 (Confidence: Medium)
- Primary strategy: Combo
- Secondary strategies: Midrange, Synchro
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Synchro summoning high-level Centur-Ion or generic Synchro boses to establish board pressure and negation.; Grinding through resource economy and graveyard recursion via Centur-Ion monsters placed as Continuous Traps.
- Turn 1 (going first): Normal or Special Sumon a Centur-Ion starter, use the Field Spell to search or place monsters in S/T zones, extend into Synchro Sumons for defensive negate boards.
- Turn 2 (going second): Use Forbidden Droplet, Book of Eclipse, and Dark Ruler No More to disrupt opponent's board, then leverage Synchro Rumble or Emeth VI to break through.
- Recovery: Recursion via Centur-Ion Gargoyle II (sends itself to GY as Synchro Material to return to hand), Centur-Ion Phalanx (banish from GY to revive Synchro Monsters), and trap-zone placement mechanics.
- After siding: No side deck available in Duel Links format; no post-side adaptation.
Why it scores here
Centur-Ion in Duel Links opens its Synchro engine with 99.9% consistency via 21 archetype core cards, reliably reaching Synchro Summons and early-turn interaction. However, the deck's combo floor is modest (median power likely 50–55 without recorded boards), relying on modest ATK boses (Legatia 3500, Quasar 4000 attack) and narrow line diversity. The 30-card main and 9-card Extra Deck are compactly built but omit key Extra Deck options (Primera Primus, Red Supernova, Legatia) that inflate the archetype's typical ceiling, forcing reliance on Shooting Quasar and generic Synchro lines. Going-second utility via Forbidden Droplet and Dark Ruler No More is strong, but recovery after disruption is limited to recursion mechanics that cost resources. Tournament context is absent and the archetype's Duel Links meta-share is provisional; the score reflects a well-constructed but fundamentally mid-tier Combo deck that executes reliably but lacks the redundancy and resilience of top-format lists.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 71 | |
| D2 | Opening-Hand Quality & Brick Management | 58 | |
| D3 | Combo Conversion & Ceiling | 65 | |
| D4 | Combo Floor & Median Output | 52 | |
| D5 | Interruption Resilience & Route Redundancy | 48 | |
| D6 | Resource Economy, Recovery & Grind | 62 | |
| D7 | End-Board & Interaction Quality | 61 | |
| D8 | Going-Second & Board-Breaking Power | 68 | |
| D9 | Offensive Pressure & Closing Power | 55 | |
| D10 | Main Deck Efficiency & Flexibility | 54 | |
| D11 | Extra Deck Efficiency & Coverage | 59 | |
| D12 | Side Deck Adaptability | 0 | |
| D13 | Matchup Coverage & Format Fit | 48 | |
| D14 | Pilotability & Error Tolerance | 52 |
How the score was computed
Modifiers: none.
Couldn't load the combos







