Dracoslayer Deck #714359 — Yu-Gi-Oh! OCG

55 Main, 17 Extra, incl. Dinomight Powerload, the Dracoslayer x3, Ignis Phoenix, the Dracoslayer x3, Majespecter Crow - Yata x3. Created Jun 5, 2026 by YGO Mod.

Deck Dracoslayer OCG

Created by: YGO Mod (20517634)

Created On: 06/05/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Jun 5, 2026
25± 5/ 100
Power Score
Structural 54
Reliability 20
Going First 50
Going Second 40

Dracoslayer — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 50
Going Second 40
Meta Power provisional
Tournament Reliability 20
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 17 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Pendulum Summon boss monsters (Dracoslayer/Majespecter) and negate/remove opponent cards; Board control via field spells and Kaiju/removal
  • Turn 1 (going first): Set Pendulum scales, search and summon Dracoslayer/Majespecter, make Synchro/Link bosses (illegal pieces present)
  • Turn 2 (going second): Hand traps (Ash, Nibiru) into board break with S:P Little Knight / Accesscode
  • Recovery: Pendulum recursion and Extra Deck searches
  • After siding: None – empty side deck

Why it scores here

This deck is illegal in the OCG format because it runs four Forbidden cards (Maxx "C", Heavymetalfoes Electrumite, Borreload Savage Dragon, Baronne de Fleur) and an Extra Deck of 17 cards exceeding the 15-card limit, so its evaluation is theoretical and capped low. The system itself shows a dense Pendulum searcher network (23 searcher-text cards, P≥0.94 opening a searcher) and multiple boss routes, but no parsed combo data exists to confirm floor or ceiling. Popularity or archetype usage did not earn points, and the score was not produced by averaging individual card powers but by assessing the connected engine under illegality. If made legal, the core would need restructuring, but as submitted it cannot compete.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 Hypergeometric P(≥1 searcher in 5) ≈ 0.94 from 23 searcher copies; pendulum starters dense (Inferred)
D2 Opening-Hand Quality & Brick Management 60 55-card main with 22 singles increases brick risk; pendulum scales mitigate but full brick estimate unknown (Inferred)
D3 Combo Conversion & Ceiling 65 No parsed combos; ceiling theoretically high with Synchro/Link bosses but unverified (Provisional)
D4 Combo Floor & Median Output 55 Median output unknown due to no combo data; pendulum extenders suggest moderate floor (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Reliance on forbidden Extra Deck pieces (Baronne, Borreload) breaks redundancy if removed (Verified)
D6 Resource Economy, Recovery & Grind 55 Resource loop via Pendulum zones and recursion texts; but 55-card size dilutes (Inferred)
D7 End-Board & Interaction Quality 60 Interaction density from negation texts (8) but no measured board; theoretical (Inferred)
D8 Going-Second & Board-Breaking Power 40 Going-second hand traps (Ash, Nibiru) present but extra deck illegal limits breakers (Verified/Inferred)
D9 Offensive Pressure & Closing Power 50 Boss monsters ATK up to 3000 but forbidden; closing power uncertain (Inferred)
D10 Main Deck Efficiency & Flexibility 50 Main deck 55 > optimal 40-45, reduces efficiency; many archetype splashes (Inferred)
D11 Extra Deck Efficiency & Coverage 40 Extra deck 17 illegal; contains key forbidden links/synchros (Verified)
D12 Side Deck Adaptability 0 Side deck empty (0 cards) so post-side adaptability nonexistent (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament context; matchup fit provisional (Provisional)
D14 Pilotability & Error Tolerance 50 Complex pendulum lines with many one-off effects; error tolerance moderate (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 54, Going First ≈ 50, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 20. Modifiers: Illegal deck penalty (-29). Final formula: Illegal deck: normal formula suspended; Final Contextual Deck Power capped low (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher network (23 searcher-text cards)
  • Pendulum toolbox flexibility with multiple summon mechanics

Weaknesses

  • Illegal card choices (4 Forbidden)
  • Oversized Extra Deck (17 > 15)
  • No side deck (0 cards)
  • 55-card main dilutes consistency

Critical choke points

  • Forbidden Extra Deck cards (Baronne, Borreload, Electrumite)
  • Missing legal core replacements for banned pieces
Priority Remove Add Reason
1 Maxx "C", Heavymetalfoes Electrumite, Borreload Savage Dragon, Baronne de Fleur Legal hand traps (e.g., Effect Veiler) and OCG-legal Extra Deck bosses Restore legality and reduce dependency on forbidden cards

Evidence & confidence

  • Verified: Legality status Illegal; Card text excerpts; Extra deck size 17>15; Side deck count 0
  • Inferred: Hypergeometric probabilities from main deck; Engine cohesion from searcher density; Brick risk from 55-card size
  • Provisional: Meta Power; Matchup format fit
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Dracoslayer

Dracoslayer Breakdown

 
 

 

 

 

 

 

 
 

 

 
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