Mulcharmy Deck #713059 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Live☆Twin Ki-sikil x3, Live☆Twin Ki-sikil Frost x3, Mulcharmy Fuwalos x3. Created Jun 3, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 06/03/2026
Main Deck (40)
- Droll & Lock Bird x2
- Fabled Lurrie x1
- Fiendsmith Engraver x2
- Lacrima the Crimson Tears x1
- Live☆Twin Ki-sikil x3
- Live☆Twin Ki-sikil Frost x3
- Live☆Twin Lil-la x1
- Live☆Twin Lil-la Sweet x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Ghost Belle & Haunted Mansion x1
- Ghost Mourner & Moonlit Chill x1
- Called by the Grave x1
- Crossout Designator x1
- Fiendsmith's Tract x3
- Live☆Twin Sunny's Snitch x3
- Fiendsmith in Paradise x1
- Infinite Impermanence x1
Extra Deck (15)
- Fiendsmith's Desirae x1
- Fiendsmith's Lacrima x1
- Necroquip Princess x1
- A Bao A Qu, the Lightless Shadow x1
- Evil★Twin Ki-sikil x1
- Evil★Twin Ki-sikil Deal x1
- Evil★Twin Lil-la x1
- Evil★Twin's Trouble Sunny x1
- Fiendsmith's Agnumday x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- Moon of the Closed Heaven x1
- Chaos Angel x1
- D/D/D Wave High King Caesar x1
- Number 65: Djinn Buster x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 62/100 (±5 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 66.4 |
| Going First | 70 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Combo
- Secondary strategies: Control
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fiendsmith/Live☆Twin combo board with negates and bosses; Hand-trap lock into attrition
- Turn 1 (going first): Open Tract/Engraver or Ki-sikil, make Fiendsmith Desirae + hand traps
- Turn 2 (going second): Use 12 hand traps + Crossout/Called By to disrupt then combo
- Recovery: GY recursion via Engraver/Lacrima and Mulcharmy draws
- After siding: None – side deck empty
Why it scores here
The deck is a Fiendsmith/Live☆Twin combo system layered with a heavy 12-card hand-trap suite, scored on system synergy rather than individual card averages. It reliably opens a starter (Fiendsmith's Tract or Live☆Twin Ki-sikil) with hypergeometric odds near 0.67 and benefits from a 0.98 chance to open some archetype-core piece (Inferred). The ceiling board includes Fiendsmith's Desirae negations plus Evil★Twin removal, but the median output is modest due to one-of extra-deck pieces and no recorded combos. Going-second power is supported by hand traps and Crossout/Called By, yet the deck has zero side cards, hurting best-of-3 adaptation. Popularity of Mulcharmy or Fiendsmith did not directly add points; the score reflects consistency, interaction, and resilience of the connected list.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(≥1 Fiendsmith/Twin starter in 5) ≈ 0.67; archetype-core open rate 0.976 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 75 | 40-card compact list with 12 hand traps reduces dead draws; one-of Fabled Lurrie minor garnet (Inferred) |
| D3 | Combo Conversion & Ceiling | 78 | Fiendsmith Desirae + Evil★Twin Trouble Sunny enable multi-negate ceiling board from card text (Inferred) |
| D4 | Combo Floor & Median Output | 60 | No parsed combos; median expected around Requiem + hand trap due to one-off extra pieces (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 65 | Redundant starters (Tract, Engraver, Ki-sikil) and GY recursion via Engraver/Lacrima give route variety (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Mulcharmy draw triggers and Fiendsmith equip recycling provide moderate resource regen (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | Interaction density high: 11 negation-text cards plus Number 65 and Desirae layering (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second aided by 0.90 hand-trap open rate in 6-card hand but combo deck inherently weaker (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Bosses Chaos Angel (3500) and Trouble Sunny (3300) supply closing pressure (Verified) |
| D10 | Main Deck Efficiency & Flexibility | 75 | Main deck 40 cards, 7 three-ofs, coherent Fiendsmith/Twin slots; efficient (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 80 | Full 15-card extra deck covers Fusion/Link/Synchro/Xyz with no dead slots (Verified) |
| D12 | Side Deck Adaptability | 0 | Side deck count 0; no post-side flexibility for best-of-3 (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample; format fit unproven (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Multiple combo steps with Equip/Link sequencing raise pilot error chance (Inferred) |
How the score was computed
Strategy profile: 0.8/0.2. Structural ≈ 66.4, Going First ≈ 70, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: No Side Deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.67 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High interaction density with hand traps and Fiendsmith negates
- Redundant combo starters
- Full extra deck coverage
Weaknesses
- No side deck
- Reliance on one-of extra deck pieces
- No parsed combo data to confirm ceiling
Critical choke points
- Fiendsmith's Tract or Engraver removed leaves weaker Live/Twin only line
- Zero side cards in best-of-3
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Fabled Lurrie | Second Fiendsmith Engraver | Lurrie is near garnet; extra Engraver improves consistency |
Evidence & confidence
- Verified: Legality status Legal; Extra deck size 15; Side count 0; Card text for bosses
- Inferred: Starter consistency probabilities; Combo ceiling from text; Median output
- Provisional: Matchup format fit
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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