Created by: Mèo Fool Gaming (37156024)

Created On: 04/27/2022

Need 23 UR

UR Rarity
Maxx "C"3 card
UR Rarity
Windwitch - Ice Bell3 card
UR Rarity
Baronne de Fleur3 card
UR Rarity
Clear Wing Synchro Dragon2 card
UR Rarity
Cyber Slash Harpie Lady1 card
UR Rarity
Stardust Dragon2 card
UR Rarity
Windwitch - Diamond Bell1 card
UR Rarity
Clear Wing Fast Dragon2 card
UR Rarity
Ties of the Brethren3 card
UR Rarity
Solemn Judgment3 card

Main: 40 Extra: 15

UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


R Rarity
1 cardWindwitch - Freeze Bell
R Rarity
1 cardWindwitch - Freeze Bell
Windwitch - Freeze Bell
WIND 3
Windwitch - Freeze Bell
  • ATK:

  • 1200

  • DEF:

  • 1200


If all monsters you control are "Windwitch" monsters (min. 1): You can Special Summon this card from your hand. You can only use this effect of "Windwitch - Freeze Bell" once per turn. Once per turn, during your Main Phase: You can increase this card's Level by 1. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by battle.


UR Rarity
3 cardWindwitch - Ice Bell
UR Rarity
3 cardWindwitch - Ice Bell
Windwitch - Ice Bell
WIND 3
Windwitch - Ice Bell
  • ATK:

  • 1000

  • DEF:

  • 1000


If you control no monsters: You can Special Summon this card from your hand, then you can Special Summon 1 "Windwitch" monster from your Deck, but it cannot be Tributed. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Level 5 or higher WIND monsters. If this card is Normal or Special Summoned: You can inflict 500 damage to your opponent. You can only use each effect of "Windwitch - Ice Bell" once per turn.


N Rarity
1 cardPSY-Frame Driver
N Rarity
1 cardPSY-Frame Driver
PSY-Frame Driver
LIGHT 6
PSY-Frame Driver
  • ATK:

  • 2500

  • DEF:

  • 0


A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


N Rarity
2 cardMajespecter Crow - Yata
N Rarity
2 cardMajespecter Crow - Yata
Majespecter Crow - Yata
WIND 45
Majespecter Crow - Yata
  • ATK:

  • 1000

  • DEF:

  • 1500


When this card is Normal or Special Summoned: You can add 1 "Majespecter" Spell Card from your Deck to your hand. You can only use this effect of "Majespecter Crow - Yata" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


N Rarity
3 cardMajespecter Fox - Kyubi
N Rarity
3 cardMajespecter Fox - Kyubi
Majespecter Fox - Kyubi
WIND 42
Majespecter Fox - Kyubi
  • ATK:

  • 1500

  • DEF:

  • 1000


When this card is Normal or Special Summoned: You can add 1 "Majespecter" Trap Card from your Deck to your hand. You can only use this effect of "Majespecter Fox - Kyubi" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


R Rarity
3 cardMajespecter Toad - Ogama
R Rarity
3 cardMajespecter Toad - Ogama
Majespecter Toad - Ogama
WIND 45
Majespecter Toad - Ogama
  • ATK:

  • 1300

  • DEF:

  • 500


When this card is Normal or Special Summoned: You can Set 1 "Majespecter" Spell/Trap Card directly from your Deck, but it cannot activate this turn. You can only use this effect of "Majespecter Toad - Ogama" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


R Rarity
1 cardPSY-Framegear Delta
R Rarity
1 cardPSY-Framegear Delta
PSY-Framegear Delta
LIGHT 2
PSY-Framegear Delta
  • ATK:

  • 1200

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Spell Card while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that Spell Card. During the End Phase, banish the face-up monsters Special Summoned by this effect.


SR Rarity
2 cardPSY-Framegear Gamma
SR Rarity
2 cardPSY-Framegear Gamma
PSY-Framegear Gamma
LIGHT 2
PSY-Framegear Gamma
  • ATK:

  • 1000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


SR Rarity
3 cardWindwitch - Glass Bell
SR Rarity
3 cardWindwitch - Glass Bell
Windwitch - Glass Bell
WIND 4
Windwitch - Glass Bell
  • ATK:

  • 1500

  • DEF:

  • 1500


If this card is Normal or Special Summoned: You can add 1 "Windwitch" monster from your Deck to your hand, except "Windwitch - Glass Bell", also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Windwitch - Glass Bell" once per turn.


R Rarity
2 cardMajespecter Cyclone
R Rarity
2 cardMajespecter Cyclone
Majespecter Cyclone
Spell Quick
Majespecter Cyclone

    Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; destroy it.


    SR Rarity
    3 cardPot of Extravagance
    SR Rarity
    3 cardPot of Extravagance
    Pot of Extravagance
    Spell Normal
    Pot of Extravagance

      At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




      Tag(s):

      SR Rarity
      3 cardPot of Prosperity
      SR Rarity
      3 cardPot of Prosperity
      Pot of Prosperity
      Spell Normal
      Pot of Prosperity

        Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




        Tag(s):

        UR Rarity
        3 cardTies of the Brethren
        UR Rarity
        3 cardTies of the Brethren
        Ties of the Brethren
        Spell Normal
        Ties of the Brethren

          Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card.


          N Rarity
          2 cardMajespecter Tempest
          N Rarity
          2 cardMajespecter Tempest
          Majespecter Tempest
          Trap Counter
          Majespecter Tempest

            When a monster(s) would be Special Summoned, or a monster effect is activated: Tribute 1 WIND Spellcaster-Type monster; negate the Summon or activation, and if you do, destroy that card.


            N Rarity
            2 cardMajespecter Tornado
            N Rarity
            2 cardMajespecter Tornado
            Majespecter Tornado
            Trap Normal
            Majespecter Tornado

              Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; banish it.


              UR Rarity
              3 cardSolemn Judgment
              UR Rarity
              3 cardSolemn Judgment
              Solemn Judgment
              Trap Counter
              Solemn Judgment

                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                Tag(s):

                UR Rarity
                3 cardBaronne de Fleur
                UR Rarity
                3 cardBaronne de Fleur
                Baronne de Fleur
                WIND 10
                Baronne de Fleur
                • ATK:

                • 3000

                • DEF:

                • 2400


                1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                UR Rarity
                2 cardClear Wing Synchro Dragon
                UR Rarity
                2 cardClear Wing Synchro Dragon
                Clear Wing Synchro Dragon
                WIND 7
                Clear Wing Synchro Dragon
                • ATK:

                • 2500

                • DEF:

                • 2000


                1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.


                UR Rarity
                1 cardCyber Slash Harpie Lady
                UR Rarity
                1 cardCyber Slash Harpie Lady
                Cyber Slash Harpie Lady
                WIND 8
                Cyber Slash Harpie Lady
                • ATK:

                • 2600

                • DEF:

                • 1400


                1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


                UR Rarity
                2 cardStardust Dragon
                UR Rarity
                2 cardStardust Dragon
                Stardust Dragon
                WIND 8
                Stardust Dragon
                • ATK:

                • 2500

                • DEF:

                • 2000


                1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                SR Rarity
                2 cardWind Pegasus @Ignister
                SR Rarity
                2 cardWind Pegasus @Ignister
                Wind Pegasus @Ignister
                WIND 7
                Wind Pegasus @Ignister
                • ATK:

                • 2300

                • DEF:

                • 1500


                1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.


                UR Rarity
                1 cardWindwitch - Diamond Bell
                UR Rarity
                1 cardWindwitch - Diamond Bell
                Windwitch - Diamond Bell
                WIND 8
                Windwitch - Diamond Bell
                • ATK:

                • 2800

                • DEF:

                • 2400


                1 Tuner + 1+ non-Tuner WIND monsters If this card is Synchro Summoned: You can target 1 "Windwitch" monster in your GY; inflict damage to your opponent equal to half its ATK. You can only use this effect of "Windwitch - Diamond Bell" once per turn. Once per turn, if your opponent takes battle or effect damage: You can target 1 card on the field; destroy it. If you control this card that was Synchro Summoned using only "Windwitch" monsters as material, you can use this effect up to twice per turn.


                SR Rarity
                2 cardWindwitch - Winter Bell
                SR Rarity
                2 cardWindwitch - Winter Bell
                Windwitch - Winter Bell
                WIND 7
                Windwitch - Winter Bell
                • ATK:

                • 2400

                • DEF:

                • 2000


                1 Tuner + 1+ non-Tuner WIND monsters You can target 1 "Windwitch" monster in your GY; inflict damage to your opponent equal to that target's Level x 200. During the Battle Phase (Quick Effect): You can target 1 "Windwitch" monster you control; Special Summon 1 monster from your hand with a Level less than or equal to that monster, but it cannot attack this turn. You can only use each effect of "Windwitch - Winter Bell" once per turn.


                UR Rarity
                2 cardClear Wing Fast Dragon
                UR Rarity
                2 cardClear Wing Fast Dragon
                Clear Wing Fast Dragon
                WIND 74
                Clear Wing Fast Dragon
                • ATK:

                • 2500

                • DEF:

                • 2000


                [ Pendulum Effect ] You can send 1 face-up "Speedroid" Tuner and 1 face-up non-Tuner monster you control to the GY, whose total Levels equal 7; Special Summon this card from your Pendulum Zone. You can only use this effect of "Clear Wing Fast Dragon" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner WIND monsters (Quick Effect): You can target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; until the end of this turn, change its ATK to 0, also negate that face-up monster's effects. You can only use this effect of "Clear Wing Fast Dragon" once per turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.




                More Master Duel Info

                Majespecter Breakdown

                 

                 

                 

                 

                 

                 

                 

                 

                 

                 

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