Magical Musket Deck #711366 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Magical Musketeer Caspar x3, Magical Musketeer Starfire x3, Mystical Space Typhoon x3.

Created by: YGO Mod (20517634)

Created On: 06/01/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Nov 12, 2026
35± 8/ 100
Power Score
Structural 48
Reliability 40
Going First 45
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 47.6
Going First 45
Going Second 42
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Tempo
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Magical Musket board pressure: Musket Spell/Trap activations summon Musket monsters and Link/Fusion monsters convert the resulting board into attack and negation; Fiendsmith Fusion and Link boards (Fiendsmith's Lacrima, Agnumday, Requiem) and Radiant Typhoon tempo plays with Mystical Space Typhoon
  • Turn 1 (going first): Open with Magical Musketeer Starfire or Caspar, chain a Musket Spell/Trap for a Musket follow-up, then Link Summon Magical Musket Mastermind Caspar or Max from the Extra Deck
  • Turn 2 (going second): Use Maxx C and Dominus Purge or Spark as hand interaction, then rebuild a Musket board through Musket Spell/Trap responses
  • Recovery: Musket monsters returned from the Graveyard by Musketeer Calamity and Doc, plus Fiendsmith Engraver recursion, rebuild the board after a single interruption
  • After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan

Why it scores here

The deck is scored as a system, not as an average of its cards. It reliably opens a Magical Musket board: the Musket core is present in about 78% of opening hands for going-first (Inferred, from the Musket core count), and the Musket Spell/Trap chain plus Musket Link Monsters give it a readable plan. Its interaction package (Maxx C, Dominus Purge, Dominus Spark, Musket Last Stand, Cross-Domination) is broad, which earns credit for end-board quality. The score is held down because the list is Illegal: Radiant Typhoon Chant runs two copies against a limit of one, and Called by the Grave and Geonator Transverser are Forbidden in OCG. Because the list is illegal, this score is theoretical and structural only. The deck also splits across three related archetypes (only about 35% of its cards are exact Magical Musket names), has no Side Deck, and has no recorded boards, so the combo ceiling and median are text-only inferences. Popularity did not earn points: the archetype's presence in the usage statistics confirms that the list is real, not that it is strong.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 Archetype core group (10 copies) gives about 78% chance of at least one core card in a 5-card opening hand (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Three archetypes and 18 single-copy cards give moderate brick and conflict risk; no recorded openings to check (Inferred)
D3 Combo Conversion & Ceiling 50 Ceiling from text only: Musket Link and Fusion lines can build a large board, but no recorded boards exist (Inferred)
D4 Combo Floor & Median Output 40 Median output is unknown because no recorded boards exist; estimated from the Musket and Fiendsmith text (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Recursion from Musketeer Calamity, Doc and Engraver gives some second route after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recovery depends on Graveyard Musket recursion; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 60 Maxx C, Dominus Purge, Dominus Spark, Musket Last Stand and Cross-Domination give layered interaction (Inferred from card text)
D8 Going-Second & Board-Breaking Power 50 Going-second board-breaking relies on Called by the Grave, which is illegal here, so the remaining break options are Dominus Purge and Maxx C (Inferred)
D9 Offensive Pressure & Closing Power 55 Fonix (3000 ATK), Musket Mastermind Zakiel (2500 ATK) and Fiendsmith's Lacrima give closing power (Verified stats)
D10 Main Deck Efficiency & Flexibility 45 Main Deck size 40 is within limits, but 3 copies are over the copy limit and only 19 of 40 Main cards are exact Magical Musket names (Verified)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck is 15 cards with 11 Link, 3 Fusion and 1 Xyz; Geonator Transverser is illegal here (Verified)
D12 Side Deck Adaptability 10 The deck has no Side Deck, so there is no post-side plan to score (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament or dated metagame sample is supplied, so format fit is Provisional
D14 Pilotability & Error Tolerance 35 Several multi-step Link and Fusion sequences plus Musket chains make the deck hard to pilot without errors (Inferred)

How the score was computed

Strategy profile: Midrange primary, Combo secondary (approx. 80/20 by weight). Structural ≈ 47.6, Going First ≈ 45, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); illegal_structural_cap (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*47.6 + 0.20*40 = 46.1, then modifiers (-8, -3) = 35.1, rounded to 35; Illegal list so theoretical/structural only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ 0.22 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Broad layered interaction: Maxx C, two Dominus traps, Musket Last Stand and Cross-Domination
  • Multiple Link Summon routes from the Extra Deck, with 11 Link Monsters
  • Musket recursion (Calamity, Doc) and Fiendsmith Engraver give a second route after an interruption
  • Strong late-game bodies: Fonix (3000 ATK), Zakiel (2500 ATK)

Weaknesses

  • Illegal list: three copy and ban violations
  • Three related archetypes with only about 35% exact-name Musket cards, which weakens engine coherence
  • No Side Deck, so there is no post-side plan
  • No recorded boards, so ceiling and median are text-only estimates

Critical choke points

  • Musket board depends on at least one Musket monster in hand or Deck; the core is missing from about 22% of going-first opening hands
  • Link Summons depend on a Fiend LIGHT monster and Musket monsters on the field
Priority Remove Add Reason
1 Called by the Grave A legal Main Deck card (for example a Musket Spell/Trap or a second Musket monster) Forbidden in OCG; removing it is required for legality
2 Geonator Transverser A legal Extra Deck Link Monster (for example a Musket or Fiendsmith Link) Forbidden in OCG; removing it is required for legality
3 One Radiant Typhoon Chant A second legal Main Deck card (for example a Musket Spell/Trap) Copy limit is 1; the third removal restores the 40-card Main Deck size

Evidence & confidence

  • Verified: Legality violations: Radiant Typhoon Chant copies over the limit, Called by the Grave Forbidden, Geonator Transverser Forbidden; Main Deck size 40 and Extra Deck 15 counts; Card stats and text from the resolved card list; Archetype usage: 100% inclusion for the Musket Doc and Starfire core
  • Inferred: Musket core access of about 78% in a 5-card opening hand; Brick and conflict risk from three archetypes; Interaction density from card text (negation, removal); Post-going-second plan shape from card text
  • Provisional: Meta Power is null: no dated metagame sample is supplied; Format fit (D13) is provisional
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry exists in YGOVN Meta Power is provisional unless a dated metagame sample is supplied No Side Deck is recorded, so post-side performance cannot be assessed

More OCG Info

Magical Musket

Magical Musket Breakdown

 
 

 

 

 

 

 

 
 

 

 
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