Egyptian God Deck #710346 — Yu-Gi-Oh! Master Duel
44 Main, 15 Extra, incl. Blue-Eyes White Dragon x3, Chaos Form x3, Blue-Eyes Abyss Dragon x2.
Created by: YGO Mod (20517634)
Created On: 05/31/2026
Main Deck (44)
- Blue-Eyes Abyss Dragon x2
- Blue-Eyes Alternative White Dragon x2
- Blue-Eyes Jet Dragon x1
- Manju of the Ten Thousand Hands x1
- Slifer the Sky Dragon x1
- The King of D. x1
- Blue-Eyes White Dragon x3
- Blue-Eyes Chaos Dragon x1
- Blue-Eyes Chaos MAX Dragon x2
- Ash Blossom & Joyous Spring x1
- Effect Veiler x2
- Maiden of White x1
- Maiden with Eyes of Blue x1
- Neo Kaiser Sea Horse x1
- Sage with Eyes of Blue x2
- The White Stone of Ancients x2
- The White Stone of Legend x1
- Called by the Grave x1
- Chaos Form x3
- Dragon Shrine x1
- Harpie's Feather Duster x1
- Monster Reborn x1
- Polymerization x1
- Return of the Dragon Lords x1
- Roar of the Blue-Eyed Dragons x2
- Silver's Cry x1
- Super Polymerization x1
- The Melody of Awakening Dragon x1
- Ultimate Fusion x1
- Infinite Impermanence x1
- Jar of Avarice x1
- Majesty of the White Dragons x1
- True Light x1
Extra Deck (15)
- Blue-Eyes Twin Burst Dragon x1
- Blue-Eyes Tyrant Dragon x1
- Blue-Eyes Ultimate Dragon x1
- Khaos Starsource Dragon x1
- Neo Blue-Eyes Ultimate Dragon x1
- Spirit with Eyes of Blue x1
- Azure-Eyes Silver Dragon x1
- Blue-Eyes Spirit Dragon x1
- Blue-Eyes Ultimate Spirit Dragon x1
- Galaxy-Eyes Cipher Dragon x1
- Indigo-Eyes Silver Dragon x1
- Number 92: Heart-eartH Dragon x1
- Number 97: Draglubion x1
- Number 99: Utopic Dragon x1
- Number C92: Heart-eartH Chaos Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 60 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: none
- Format: master-duel
Legality
Main 44 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Blue-Eyes Chaos MAX Dragon / Blue-Eyes Ultimate Dragon ritual finishers
- Turn 1 (going first): Set 1-2 backrow, develop with Sage with Eyes of Blue / SOE, search/setup with The White Stone of Ancients / Melody, go for turn 3-4 ritual or immediate board pressure.
- Turn 2 (going second): Hand-trap/interaction with Effect Veiler/Ash Blossom, answer threats, set 1, develop into backrow and ritual finishers; rely on off-turn responses and resourcefulness from hand.
- Recovery: Return of the Dragon Lords / Monster Reborn to recycle key pieces, Melody/Sage recursion, Jar of Avarice draw to dig for answers, use trap-heavy lines to buy time.
Why it scores here
The deck reliably opens into a functional ritual plan thanks to strong search (Sage, Melody, White Stones) and high-impact finishers (Chaos MAX, Blue-Eyes Ultimate), yielding a solid ceiling. However, brick risk in the opening hand, light maindeck interaction, and limited grind/anti-removal drag down consistency and floor. The Extra Deck is efficient for the archetype, but side options are very thin and the deck is vulnerable to targeted disruption and archetype mismatch, capping reliable performance.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | |
| D2 | Opening-Hand Quality & Brick Management | 55 | |
| D3 | Combo Conversion & Ceiling | 75 | |
| D4 | Combo Floor & Median Output | 50 | |
| D5 | Interruption Resilience & Route Redundancy | 55 | |
| D6 | Resource Economy, Recovery & Grind | 45 | |
| D7 | End-Board & Interaction Quality | 65 | |
| D8 | Going-Second & Board-Breaking Power | 60 | |
| D9 | Offensive Pressure & Closing Power | 70 | |
| D10 | Main Deck Efficiency & Flexibility | 50 | |
| D11 | Extra Deck Efficiency & Coverage | 70 | |
| D12 | Side Deck Adaptability | 30 | |
| D13 | Matchup Coverage & Format Fit | 40 | |
| D14 | Pilotability & Error Tolerance | 55 |
How the score was computed
Strategy profile: Balanced (primary Combo with light secondary consideration). Structural ≈ 58, Going First ≈ 60, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: archetype_coherence (-5); hand_trap_count (5); extra_deck_quality (10); brick risk (-7); format_meta_unknown (-5). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong ritual finishers and high-ATK endgame
- Good search toolkit for the archetype (Sage, Melody, Stones)
- Extra Deck is focused and powerful
Weaknesses
- Light maindeck interaction and removal
- Thin side deck limits adaptability
- High brick risk in opening hand
- Grind and resource sustainability are weak
Critical choke points
- Consistency of drawing into key ritual pieces
- Lack of reliable disruption against fast/interactive decks
- Dependence on specific Extra Deck targets
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | maindeck hand trap or counter (e.g. more Effect Veiler, Ash Blossom, or Ghost Belle) to improve resilience | Increases interruption frequency and reduces brick impact. | |
| 2 | 1-2 all-purpose backrow or continuous trap options | Improves maindeck interaction and plan continuity. | |
| 3 | Consider side deck additions for targeted answers (e.g. dimensional barriers vs. swarm, or meta-specific tech). |
Evidence & confidence
- Verified: Deck legality and banlist status from evidence.legality; Extra Deck breakdown and card text role hints from evidence.cards; Probabilities and draw table from evidence.probabilities
- Observed: best line and board data are absent; combo ceiling inferred from card text and available OTK lines
- Inferred: Opening hand quality, brick rate, interaction level, grind, and meta fit are inferred from composition, probabilities, and card text; Combo floor and median are inferred due to missing board logs
- Provisional: Meta Power and matchup outcomes due to lack of dated metagame sample
- Data gaps: No recorded combo boards — floor/median/ceiling based on text and probabilities No tournament or matchup data — meta power and matchup outcomes are provisional No win-rate telemetry in YGOVN for this deck
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