Centur-Ion Deck #709873 — Yu-Gi-Oh! Master Duel
Created by: YGO Mod (20517634)
Created On: 05/29/2026
Main Deck (40)
- Centur-Ion Gargoyle II x1
- Centur-Ion Trudea x2
- Droll & Lock Bird x2
- Elfnote Fortuna x1
- Elfnote Lucina x3
- Elfnote Regina x1
- Elfnote Tinia x3
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Ash Blossom & Joyous Spring x3
- Centur-Ion Atrii x1
- Centur-Ion Primera x2
- Effect Veiler x2
- Elfnote Power Patron x1
- Ghost Belle & Haunted Mansion x2
- Called by the Grave x1
- Crossout Designator x1
- Elfnotes: Welcome Home x1
- Emblema Oath x3
- Stand Up Centur-Ion! x2
- Synchro Rumble x1
- Wake Up Centur-Ion! x1
- Centur-Ion Phalanx x1
- Elfnotes: Rhapsodia of Madness x1
Extra Deck (15)
- Hieratic Seal of the Heavenly Spheres x1
- S:P Little Knight x1
- Baronne de Fleur x1
- Centur-Ion Auxila x1
- Centur-Ion Legatia x2
- Chaos Angel x1
- Cosmic Blazar Dragon x1
- Crimson Dragon x1
- Crystal Wing Synchro Dragon x1
- Elfnote Seraphim Strelitzia x1
- Juraishin, the Cursed Thunder God x1
- Red Supernova Dragon x1
- Stardust Sifr Divine Dragon x1
- Centur-Ion Primera Primus x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 69/100 (±5 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 70.3 |
| Going First | 65 |
| Going Second | 78 |
| Meta Power | provisional |
| Tournament Reliability | 65 |
- Primary strategy: Blind-Second / OTK
- Secondary strategies: Control
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Synchro/Link win via high‑ATK Centur‑Ion monsters; Hand‑trap disruption and board control
- Turn 1 (going first): Set Centur‑Ion monsters as Continuous Traps with Emblema Oath, search and draw to assemble engine pieces before opponent's turn.
- Turn 2 (going second): Use hand traps (Ash Blossom, Effect Veiler, etc.) to protect, then Synchro on opponent's turn using the trap‑monsters as material.
- Recovery: Draw power from Maxx "C", Droll & Lock Bird, Ghost Belle & Haunted Mansion and searchers to retrieve lost engine pieces.
- After siding: No side deck; rely on extra‑deck flexibility and hand resources to adapt after side‑step.
Why it scores here
The deck reliably opens with a core Centur‑Ion starter (≈97 % chance) and can quickly set monsters as Continuous Traps, enabling powerful Synchro plays on the opponent's turn. Hand‑traps and draw engines give it strong resilience and resource recovery, while the extra‑deck offers several high‑ATK finishers. However, the lack of a side deck and the reliance on specific starter cards lower its adaptability and increase complexity, keeping the overall contextual power in the high‑60s.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 85 | Archetype core group p_open_at_least_one_hand5 = 0.9764 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 80 | Full‑brick proxy p_none_in_hand5 = 0.0236 (Inferred) |
| D3 | Combo Conversion & Ceiling | 70 | Potential to summon 3500‑4000 ATK synchros like Legatia or Cosmic Blazar on opponent's turn (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No recorded combo data; median expected to be moderate due to hand‑trap focus (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 75 | Multiple independent starters (Emblema Oath, Primera, Stand Up) and 10 hand‑traps (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | Draw power from Maxx C, Droll, Ghost Belle, Mulcharmy Fuwalos (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | 10 cards with negation_text flag and many removal effects (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 80 | Blind‑second design; Emblema Oath enables synchro on opponent's turn (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | High‑ATK synchros (Legatia 3500, Cosmic Blazar 4000) in extra deck (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 65 | 40‑card main deck with 30 % exact‑name purity; moderate compactness (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15‑card extra deck with 13 synchro options, but many are off‑archetype (Inferred) |
| D12 | Side Deck Adaptability | 30 | Side deck count = 0, no post‑side plan (Observed) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament context; meta fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Complex timing (setting traps, synchro on opponent's turn) raises error tolerance (Inferred) |
How the score was computed
Strategy profile: Blind-Second / OTK. Structural ≈ 70.3, Going First ≈ 65, Going Second ≈ 78, Meta = provisional, Tournament Reliability ≈ 65. Modifiers: none. Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Very high engine accessibility (≈97 % starter odds)
- Strong hand‑trap suite for protection
- Multiple high‑ATK synchro finishers
- Good draw and search engine
Weaknesses
- No side deck limits adaptability
- Reliance on specific starters (Emblema Oath, Primera) creates choke points
- Many off‑archetype cards dilute purity
- Complex blind‑second timing raises pilot error risk
Critical choke points
- Missing Emblema Oath or Primera in opening hand stalls engine
- Limited extra‑deck slots for core synchros
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Elfnote Lucina, Tinia, Regina, Fortuna (off‑archetype filler) | Centur‑Ion Legatia, Centur‑Ion Auxila (core synchros) | Increase core synchro count and reduce off‑archetype dilution |
| 2 | None (side deck empty) | 2 × Cosmic Cyclone, 2 × Twin Twisters | Add side‑deck removal to handle backrow threats |
Evidence & confidence
- Verified: legality status Legal; card copy limits and banlist status; resolved card text excerpts
- Observed: hand_trap group probability 0.8453 (going second); copy histogram and type spread
- Inferred: engine accessibility from archetype_core_group probability; brick estimate from archetype_core_group proxy; engine ceiling based on high‑ATK synchros; median output lacking combo data; interruption resilience from starter diversity and hand‑trap count; resource economy from draw/search cards; interaction quality from negation_text count; going‑second power from blind‑second design; offensive closing power from synchro ATK values; main deck efficiency from purity percentage; extra deck efficiency from synchro variety; pilotability from complex timing
- Provisional: matchup coverage and meta fit
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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