D/D/D Deck #708792 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. D/D Gryphon x3, D/D Savant Kepler x3, D/D/D Zero Doom Queen Machinex x3. Created May 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 05/27/2026
Main Deck (40)
- D/D Necro Slime x1
- Droll & Lock Bird x2
- Lava Golem x1
- D/D Count Surveyor x1
- D/D Gryphon x3
- D/D Savant Copernicus x1
- D/D Savant Kepler x3
- D/D Savant Thomas x1
- D/D Scale Surveyor x2
- D/D/D Oblivion King Abyss Ragnarok x1
- D/D/D Zero Doom Queen Machinex x3
- D/D Orthros x1
- Ash Blossom & Joyous Spring x3
- D/D Lance Soldier x1
- Ghost Belle & Haunted Mansion x2
- Dark Contract with the Gate x3
- Dark Contract with the Zero King x1
- Dark Spirit's Mastery x1
- Forbidden Droplet x3
- Illusion Gate x1
- Nightmare Throne x1
- One for One x1
- Dominus Impulse x3
Extra Deck (15)
- D/D/D Alfred the Divine Sage King x1
- D/D/D Flame King Genghis x1
- D/D/D Abyss King Gilgamesh x2
- D/D/D Sky King Zeus Ragnarok x1
- D/D/D/D Dimensional King Arc Crisis x1
- D/D/D Cursed King Siegfried x1
- D/D/D First King Clovis x1
- D/D/D Super Doom King Bright Armageddon x1
- D/D/D Marksman King Tell x1
- D/D/D Wave High King Caesar x1
- D/D/D Wave King Caesar x1
- D/D/D Wise King Solomon x1
- D/D/D Deviser King Deus Machinex x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 52/100 (±5 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61 |
| Going First | 65 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Pendulum Summoning high-level D/D bosses with negation effects; Grinding down opponent with attrition and removal
- Turn 1 (going first): Set up Pendulum scales, summon D/D monsters, activate Dark Contracts for resources, establish layered negation board
- Turn 2 (going second): Use hand traps and Dominus Impulse to disrupt, then extend into a counter-board or OTK line
- Recovery: Utilize Dark Contract with the Zero King and First King Clovis to recover banished/destroyed D/D monsters
- After siding: None (Side count is 0)
Why it scores here
This D/D/D deck operates as a Combo/Midrange hybrid that leverages Pendulum mechanics and a diverse Extra Deck to generate layered negation and high-ATK bosses. Its strength lies in exceptional opening-hand quality and interaction density, anchored by three copies each of Ash Blossom, Dominus Impulse, and Forbidden Droplet, alongside robust Dark Contract resource loops. However, the system suffers from significant structural gaps: it omits several format-standard core staples (such as Deus Machinex, Maxx C, and Eternal Darkness) and completely lacks a side deck, severely limiting its adaptability and long-term reliability. Consequently, while it can mount formidable turn-one boards and disruptive second turns, its overall performance is capped by these consistency drains and zero post-side flexibility, resulting in a mid-tier provisional score. Popularity and archetype share did not inflate this evaluation; the score reflects the mechanical reality of the compiled list.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 65 | P(≥1 core starter in opening 5) ≈ 0.97; strong searcher density supports engine activation (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 75 | 7 hand traps + Dominus Impulse + Droplet minimize brick risk; low redundancy in main deck (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Text analysis shows high ceiling with multi-type Extra Deck access and boss negates, though missing key staples caps it (Inferred) |
| D4 | Combo Floor & Median Output | 55 | Median output relies on consistent Pendulum summons and Dark Contract searches for moderate value (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Multiple independent starters (Kepler, Gryphon, Surveyors) provide routes, but absence of Maxx C/Eternal Darkness weakens grind resilience (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Dark Contract with the Gate and Zero King provide steady resource flow and recovery loops (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | High interaction density with Dominus Impulse, Zeus Ragnarok, Siegfried, and Bright Armageddon creates layered negation (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Dominus Impulse from hand and Droplet offer solid disruption, but lacks dedicated non-engine board breakers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Boss monsters reach 3000–4000 ATK with piercing/negate effects, ensuring strong closing pressure when assembled (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 65 | Compact 40-card list balances archetype cores with utility techs like Lava Golem and Illusion Gate (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 70 | 15-slot Extra Deck covers Link, XYZ, Fusion, and Synchro broadly, maximizing summoning options (Inferred) |
| D12 | Side Deck Adaptability | 10 | Side deck contains 0 cards, eliminating any post-match adaptation capability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample available; assumes average fit against current Master Duel speed (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Complex Pendulum + multi-ED summoning lines increase pilot error risk, compounded by missing standard core pieces (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 61, Going First ≈ 65, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Zero Side Deck (-5); Missing Core Staples (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (-8)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.03 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High interaction density with layered negation
- Excellent opening-hand quality and hand trap suite
- Versatile Extra Deck coverage across all summon types
Weaknesses
- Completely lacks a side deck
- Missing critical core staples (Deus Machinex, Maxx C, Eternal Darkness)
- Complex Pendulum/ED lines increase pilot error risk
Critical choke points
- Dependence on drawing Dark Contract spells for optimal resource generation
- Vulnerability to hand traps due to missing Maxx C and limited recursion
- Zero adaptability after game 1
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Illusion Gate | D/D/D Deviser King Deus Machinex | Improves Extra Deck consistency and Pendulum setup without sacrificing utility |
| 2 | Lava Golem | Maxx C | Bolsters going-second resilience against aggressive/hand-trap decks |
| 3 | One for One | Dark Contract with the Eternal Darkness | Restores essential archetype engine for resource recycling and stability |
Evidence & confidence
- Verified: Legality status is Legal with 40/15/0 split; Side deck contains 0 cards; Card names and copy counts verified against composition data; Restricted cards (One for One, Droll & Lock Bird) are within legal limits
- Observed: Guides mention combo/negate strategy and OTK potential going second; Core presence at 40% of standard archetype list
- Inferred: All 14 dimension scores derived from text analysis and probability data; Consistency estimates based on hypergeometric draw odds; Combo floor/median/ceiling inferred from card roles and ED spread; Resource economy and interaction density calculated from role hints; Pilotability and choke points assessed from complexity and missing staples
- Provisional: Matchup format fit (D13) lacks dated metagame sample; Meta Power remains null/provisional
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied Side deck is empty, preventing post-side analysis
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