Created by: YGO Mod (20517634)

Created On: 05/26/2026

Main: 46 Extra: 1

1 cardDark Summoning Beast 1 cardDark Summoning Beast
Dark Summoning Beast
DARK 5
Dark Summoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of "Dark Summoning Beast" once per turn. You can banish this card from your Graveyard; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your Deck to your hand.


1 cardDroll & Lock Bird
1 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


1 cardGarbage Lord 1 cardGarbage Lord
Garbage Lord
DARK 5
Garbage Lord
  • ATK:

  • 0

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by paying 2000 Life Points. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.


2 cardHamon, Lord of Striking Thunder 2 cardHamon, Lord of Striking Thunder
Hamon, Lord of Striking Thunder
LIGHT 10
Hamon, Lord of Striking Thunder
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the Graveyard, and cannot be Special Summoned by other ways. If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, monsters your opponent controls cannot target monsters for attacks, except this one.


2 cardRaviel, Lord of Phantasms 2 cardRaviel, Lord of Phantasms
Raviel, Lord of Phantasms
DARK 10
Raviel, Lord of Phantasms
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend-Type monsters, and cannot be Special Summoned by other ways. If your opponent Normal Summons a monster(s): Special Summon 1 "Phantasm Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) for each monster Summoned, but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the original ATK of the Tributed monster until the end of this turn.


1 cardTindangle Base Gardna 1 cardTindangle Base Gardna
Tindangle Base Gardna
DARK 5
Tindangle Base Gardna
  • ATK:

  • 0

  • DEF:

  • 2300


If you control a face-down Defense Position monster, you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Tindangle Base Gardna" once per turn this way. If a monster is Normal or Special Summoned, and is now pointed to by an opponent's Link Monster (except during the Damage Step): You can Tribute this card; Special Summon 1 "Tindangle" monster from your hand or Deck in Attack Position or face-down Defense Position.


1 cardUmbral Horror Ghoul 1 cardUmbral Horror Ghoul
Umbral Horror Ghoul
DARK 4
Umbral Horror Ghoul
  • ATK:

  • 1800

  • DEF:

  • 0


Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 "Umbral Horror" monster with 0 ATK from your hand.


2 cardUmbral Horror Unform 2 cardUmbral Horror Unform
Umbral Horror Unform
DARK 4
Umbral Horror Unform
  • ATK:

  • 0

  • DEF:

  • 0


When this card is destroyed by battle and sent to the Graveyard while attacking a monster: You can Special Summon 2 "Umbral Horror" monsters from your Deck. You can only use the effect of "Umbral Horror Unform" once per turn.


2 cardUmbral Horror Will o' the Wisp 2 cardUmbral Horror Will o' the Wisp
Umbral Horror Will o' the Wisp
DARK 1
Umbral Horror Will o' the Wisp
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal or Special Summoned: You can target 1 "Umbral Horror" monster you control or in your Graveyard, except this card; this card's Level becomes the current Level of that monster. When this Attack Position card is destroyed by battle and sent to the Graveyard, and was in face-up Attack Position at the start of the Damage Step: Destroy the monster that destroyed this card.


2 cardUria, Lord of Searing Flames 2 cardUria, Lord of Searing Flames
Uria, Lord of Searing Flames
FIRE 10
Uria, Lord of Searing Flames
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Traps you control to the GY. Gains 1000 ATK for each Continuous Trap in your GY. Once per turn: You can target 1 Set Spell/Trap your opponent controls; destroy that target. Neither player can activate Spell/Trap Cards in response to this effect's activation.


1 cardAsh Blossom & Joyous Spring 1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


2 cardGhost Mourner & Moonlit Chill 2 cardGhost Mourner & Moonlit Chill
Ghost Mourner & Moonlit Chill
WIND 3
Ghost Mourner & Moonlit Chill
  • ATK:

  • 0

  • DEF:

  • 1800


If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


2 cardGhost Ogre & Snow Rabbit 2 cardGhost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


1 cardBurial from a Different Dimension 1 cardBurial from a Different Dimension
Burial from a Different Dimension
Spell Quick
Burial from a Different Dimension

    Target up to 3 banished monsters; return them to the GY.


    1 cardCerulean Skyfire 1 cardCerulean Skyfire
    Cerulean Skyfire
    Spell Continuous
    Cerulean Skyfire

      To Special Summon "Hamon, Lord of Striking Thunder" using its own procedure, you can also use face-down Spells you control. Once per turn, while you control an Attack Position "Hamon, Lord of Striking Thunder", you can negate any Spell/Trap effect activated by your opponent, then, change 1 "Hamon, Lord of Striking Thunder" you control to Defense Position. If a face-up "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" you control leaves the field: You take no damage this turn.


      2 cardFallen Paradise 2 cardFallen Paradise
      Fallen Paradise
      Spell Field
      Fallen Paradise

        Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Fallen Paradise" once per turn.


        1 cardFoolish Burial
        1 cardFoolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.




          Tag(s):

          2 cardFusion Draft 2 cardFusion Draft
          Fusion Draft
          Spell Normal
          Fusion Draft

            Discard 1 card, then reveal 1 Fusion Monster in your Extra Deck; add 1 of the Fusion Materials whose names are mentioned on that revealed monster from your Deck or GY to your hand, except the discarded card, then you can add a second such card to your hand, if the first card added was a Normal Monster. For the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only activate 1 "Fusion Draft" per turn.


            1 cardGold Sarcophagus
            1 cardGold Sarcophagus
            Gold Sarcophagus
            Spell Normal
            Gold Sarcophagus

              Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


              1 cardInfinite Cards 1 cardInfinite Cards
              Infinite Cards
              Spell Continuous
              Infinite Cards

                There is no limit to the number of cards in players' hands.


                1 cardMagic Planter 1 cardMagic Planter
                Magic Planter
                Spell Normal
                Magic Planter

                  Send 1 face-up Continuous Trap you control to the GY; draw 2 cards.


                  1 cardMonster Reborn
                  1 cardMonster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.




                    Tag(s):

                    2 cardSupply Squad 2 cardSupply Squad
                    Supply Squad
                    Spell Continuous
                    Supply Squad

                      Once per turn, if a monster(s) you control is destroyed by battle or card effect: Draw 1 card.


                      1 cardTriple Tactics Talent
                      1 cardTriple Tactics Talent
                      Triple Tactics Talent
                      Spell Normal
                      Triple Tactics Talent

                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                        Tag(s):

                        1 cardTriple Tactics Thrust 1 cardTriple Tactics Thrust
                        Triple Tactics Thrust
                        Spell Normal
                        Triple Tactics Thrust

                          If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                          1 cardZerozerock 1 cardZerozerock
                          Zerozerock
                          Spell Continuous
                          Zerozerock

                            Your opponent cannot target face-up Attack Position monsters with 0 ATK for attacks.


                            1 cardAngel Statue - Azurune 1 cardAngel Statue - Azurune
                            Angel Statue - Azurune
                            Trap Continuous
                            Angel Statue - Azurune

                              Special Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800). (This card is also still a Trap.) Once per turn, when your opponent would Special Summon a monster(s) while this card is in your Monster Zone: You can send to the GY, 1 Continuous Trap in your Monster Zone that was Special Summoned from the Spell & Trap Zone; negate the Summon, and if you do, destroy that monster(s). When this card in the Monster Zone is destroyed by battle: You can destroy the monster that destroyed this card.


                              1 cardApophis the Swamp Deity 1 cardApophis the Swamp Deity
                              Apophis the Swamp Deity
                              Trap Continuous
                              Apophis the Swamp Deity

                                During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.


                                1 cardAwakening of the Sacred Beasts 1 cardAwakening of the Sacred Beasts
                                Awakening of the Sacred Beasts
                                Trap Continuous
                                Awakening of the Sacred Beasts

                                  This card gains these effects based on the number of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and/or "Raviel, Lord of Phantasms" with different names you control. ● 1+: Each time your opponent Normal or Special Summons a monster(s): Gain LP equal to the ATK of that monster(s). ● 2+: Negate the activated effects of monsters your opponent controls. ● 3: Any monsters sent to your opponent's GY are banished instead. Once per your turn, if you control a Level 10 monster: You can add 1 Continuous Trap from your GY to your hand.


                                  3 cardBreak the Seal 3 cardBreak the Seal
                                  Break the Seal
                                  Trap Continuous
                                  Break the Seal

                                    You can activate 1 of these effects; ● Place 1 "Break the Seal" from your Deck or GY, face-up on your field. ● Send 2 face-up "Break the Seal" you control to the GY, including this card; add 1 "Forbidden One" monster from your Deck to your hand. If this card on the field is destroyed: You can reveal up to 5 "Forbidden One" monsters in your hand; return that many cards your opponent controls to the hand. You can only use each effect of "Break the Seal" once per turn.


                                    1 cardEmbodiment of Apophis 1 cardEmbodiment of Apophis
                                    Embodiment of Apophis
                                    Trap Continuous
                                    Embodiment of Apophis

                                      During either player's Main Phase: Special Summon this card as a Normal Monster (Reptile-Type/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap Card.)


                                      1 cardHyper Blaze 1 cardHyper Blaze
                                      Hyper Blaze
                                      Trap Continuous
                                      Hyper Blaze

                                        To Special Summon "Uria, Lord of Searing Flames" using its own procedure, you can also use face-down Traps you control. Once per battle, when an attack is declared involving your "Uria, Lord of Searing Flames": You can send 1 Trap from your hand or Deck to the GY; its ATK/DEF become the number of face-up Traps on the field and in the GYs x 1000, for the rest of this turn. Once per turn: You can discard 1 card; add to your hand or Special Summon, 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your GY, ignoring its Summoning conditions.


                                        1 cardImperial Custom 1 cardImperial Custom
                                        Imperial Custom
                                        Trap Continuous
                                        Imperial Custom

                                          Face-up Continuous Traps cannot be destroyed by battle or card effect, except "Imperial Custom". You can only control 1 "Imperial Custom".


                                          1 cardMimesis Elephant 1 cardMimesis Elephant
                                          Mimesis Elephant
                                          Trap Normal
                                          Mimesis Elephant

                                            Special Summon this card as an Effect Monster (Beast/EARTH/Level 2/ATK 0/DEF 2000). (This card is also still a Trap.) If this card is in the Monster Zone (Quick Effect): You can declare 1 Type and 1 Attribute, then target 1 face-up monster on the field; it becomes that Type and Attribute, until the end of this turn. You can only use this effect of "Mimesis Elephant" once per turn.


                                            1 cardArmityle the Chaos Phantasm 1 cardArmityle the Chaos Phantasm
                                            Armityle the Chaos Phantasm
                                            DARK 12
                                            Armityle the Chaos Phantasm
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            "Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be destroyed by battle. Gains 10,000 ATK during your turn only.




                                            More OCG Info

                                            Sacred Beast Breakdown

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

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