Created by: YGO Mod (20517634)

Created On: 05/20/2023

Need 20 UR

UR Rarity
Maxx "C"3 card
UR Rarity
Hugin the Runick Wings3 card
UR Rarity
Blackbeard, the Plunder Patroll Captain3 card
UR Rarity
Plunder Patrollship Jord1 card
UR Rarity
Dark Ruler No More2 card
UR Rarity
Plunder Patroll Shipyarrrd1 card
UR Rarity
Runick Fountain2 card
UR Rarity
Runick Tip2 card
UR Rarity
Terraforming1 card
UR Rarity
Triple Tactics Talent2 card

Main: 40 Extra: 15

R Rarity
2 cardBlackeyes, the Plunder Patroll Seaguide
R Rarity
2 cardBlackeyes, the Plunder Patroll Seaguide
Blackeyes, the Plunder Patroll Seaguide
WATER 4
Blackeyes, the Plunder Patroll Seaguide
  • ATK:

  • 1000

  • DEF:

  • 1000


You can target 1 "Plunder Patroll" monster in your GY, except "Blackeyes, the Plunder Patroll Seaguide"; Special Summon this card from your hand, and if you do, add that monster to your hand, also you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" Monster Card in your Spell & Trap Zone; Special Summon it in Defense Position. You can only use each effect of "Blackeyes, the Plunder Patroll Seaguide" once per turn.


N Rarity
2 cardBluebeard, the Plunder Patroll Shipwright
N Rarity
2 cardBluebeard, the Plunder Patroll Shipwright
Bluebeard, the Plunder Patroll Shipwright
WATER 4
Bluebeard, the Plunder Patroll Shipwright
  • ATK:

  • 500

  • DEF:

  • 1000


If you control a "Plunder Patroll" monster, except "Bluebeard, the Plunder Patroll Shipwright": You can Special Summon this card from your hand. If this card is sent from the hand or Monster Zone to the GY: You can discard 1 card; draw 1 card. You can only use each effect of "Bluebeard, the Plunder Patroll Shipwright" once per turn.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


R Rarity
1 cardRadian, the Multidimensional Kaiju
R Rarity
1 cardRadian, the Multidimensional Kaiju
Radian, the Multidimensional Kaiju
DARK 7
Radian, the Multidimensional Kaiju
  • ATK:

  • 2800

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.


R Rarity
1 cardRedbeard, the Plunder Patroll Matey
R Rarity
1 cardRedbeard, the Plunder Patroll Matey
Redbeard, the Plunder Patroll Matey
WATER 4
Redbeard, the Plunder Patroll Matey
  • ATK:

  • 1000

  • DEF:

  • 1000


During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" monster you control, except "Redbeard, the Plunder Patroll Matey"; equip this card to it. You can only use each effect of "Redbeard, the Plunder Patroll Matey" once per turn.


N Rarity
3 cardGoldenhair, the Newest Plunder Patroll
N Rarity
3 cardGoldenhair, the Newest Plunder Patroll
Goldenhair, the Newest Plunder Patroll
WATER 4
Goldenhair, the Newest Plunder Patroll
  • ATK:

  • 0

  • DEF:

  • 2000


You can send 1 other "Plunder Patroll" Monster Card from your hand or face-up field to the GY; Special Summon this card from your hand. If this card is in your GY: You can discard 1 card; Special Summon this card, but you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Goldenhair, the Newest Plunder Patroll" once per turn.


R Rarity
3 cardWhitebeard, the Plunder Patroll Helm
R Rarity
3 cardWhitebeard, the Plunder Patroll Helm
Whitebeard, the Plunder Patroll Helm
WATER 4
Whitebeard, the Plunder Patroll Helm
  • ATK:

  • 1500

  • DEF:

  • 1000


During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can activate this effect; Special Summon 1 "Plunder Patroll" monster from your Deck, except "Whitebeard, the Plunder Patroll Helm", also you cannot Special Summon monsters for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Whitebeard, the Plunder Patroll Helm" once per turn.


UR Rarity
2 cardDark Ruler No More
UR Rarity
2 cardDark Ruler No More
Dark Ruler No More
Spell Normal
Dark Ruler No More

    Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




    Tag(s):

    UR Rarity
    1 cardPlunder Patroll Shipyarrrd
    UR Rarity
    1 cardPlunder Patroll Shipyarrrd
    Plunder Patroll Shipyarrrd
    Spell Field
    Plunder Patroll Shipyarrrd

      "Plunder Patroll" monsters you control gain 500 ATK for each "Plunder Patroll" card in your Spell & Trap Zone. You can only use each of the following effects of "Plunder Patroll Shipyarrrd" once per turn. ● You can discard 1 card; add 1 "Plunder Patroll" card from your Deck to your hand, except "Plunder Patroll Shipyarrrd". ● If this card is in your GY: You can target 1 "Plunder Patroll" card in your Spell & Trap Zone; Set this card, and if you do, return that target to the hand.


      SR Rarity
      2 cardRunick Destruction
      SR Rarity
      2 cardRunick Destruction
      Runick Destruction
      Spell Quick
      Runick Destruction

        Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Destruction" per turn.


        R Rarity
        1 cardRunick Dispelling
        R Rarity
        1 cardRunick Dispelling
        Runick Dispelling
        Spell Quick
        Runick Dispelling

          Activate 1 of these effects, but skip your next Battle Phase after activation; ● If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Dispelling" per turn.


          SR Rarity
          3 cardRunick Flashing Fire
          SR Rarity
          3 cardRunick Flashing Fire
          Runick Flashing Fire
          Spell Quick
          Runick Flashing Fire

            Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Flashing Fire" per turn.


            UR Rarity
            2 cardRunick Fountain
            UR Rarity
            2 cardRunick Fountain
            Runick Fountain
            Spell Field
            Runick Fountain

              You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.


              SR Rarity
              2 cardRunick Freezing Curses
              SR Rarity
              2 cardRunick Freezing Curses
              Runick Freezing Curses
              Spell Quick
              Runick Freezing Curses

                Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Freezing Curses" per turn.


                SR Rarity
                2 cardRunick Golden Droplet
                SR Rarity
                2 cardRunick Golden Droplet
                Runick Golden Droplet
                Spell Quick
                Runick Golden Droplet

                  Activate 1 of these effects, but skip your next Battle Phase after activation; ● Your opponent draws 1 card, then you banish the top 4 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Golden Droplet" per turn.


                  R Rarity
                  2 cardRunick Slumber
                  R Rarity
                  2 cardRunick Slumber
                  Runick Slumber
                  Spell Quick
                  Runick Slumber

                    Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Slumber" per turn.


                    R Rarity
                    1 cardRunick Smiting Storm
                    R Rarity
                    1 cardRunick Smiting Storm
                    Runick Smiting Storm
                    Spell Quick
                    Runick Smiting Storm

                      Activate 1 of these effects, but skip your next Battle Phase after activation; ● Banish cards from the top of your opponent's Deck, up to the number of cards they control. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Smiting Storm" per turn.


                      UR Rarity
                      2 cardRunick Tip
                      UR Rarity
                      2 cardRunick Tip
                      Runick Tip
                      Spell Quick
                      Runick Tip

                        Activate 1 of these effects, but skip your next Battle Phase after activation; ● Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Tip" per turn.


                        R Rarity
                        2 cardSilent Graveyard
                        R Rarity
                        2 cardSilent Graveyard
                        Silent Graveyard
                        Spell Quick
                        Silent Graveyard

                          Discard 1 card; effects that activate in the GY this turn are negated.


                          UR Rarity
                          1 cardTerraforming
                          UR Rarity
                          1 cardTerraforming
                          Terraforming
                          Spell Normal
                          Terraforming

                            Add 1 Field Spell from your Deck to your hand.




                            Tag(s):

                            UR Rarity
                            2 cardTriple Tactics Talent
                            UR Rarity
                            2 cardTriple Tactics Talent
                            Triple Tactics Talent
                            Spell Normal
                            Triple Tactics Talent

                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                              Tag(s):

                              SR Rarity
                              2 cardGeri the Runick Fangs
                              SR Rarity
                              2 cardGeri the Runick Fangs
                              Geri the Runick Fangs
                              DARK 4
                              Geri the Runick Fangs
                              • ATK:

                              • 0

                              • DEF:

                              • 1000


                              2 "Runick" monsters Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.


                              UR Rarity
                              3 cardHugin the Runick Wings
                              UR Rarity
                              3 cardHugin the Runick Wings
                              Hugin the Runick Wings
                              LIGHT 2
                              Hugin the Runick Wings
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.


                              SR Rarity
                              2 cardPlunder Patrollship Lys
                              SR Rarity
                              2 cardPlunder Patrollship Lys
                              Plunder Patrollship Lys
                              LIGHT 8
                              Plunder Patrollship Lys
                              • ATK:

                              • 2000

                              • DEF:

                              • 2000


                              2 "Plunder Patroll" monsters During the Main Phase (Quick Effect): You can Special Summon 1 "Plunder Patroll" Monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 "Plunder Patroll" card; negate the activation, and if you do, destroy it, then if this card is equipped with a "Plunder Patroll" card, you can add 1 "Plunder Patroll" card from your Deck to your hand. You can only use each effect of "Plunder Patrollship Lys" once per turn.


                              UR Rarity
                              3 cardBlackbeard, the Plunder Patroll Captain
                              UR Rarity
                              3 cardBlackbeard, the Plunder Patroll Captain
                              Blackbeard, the Plunder Patroll Captain
                              WATER
                              Blackbeard, the Plunder Patroll Captain
                              • ATK:

                              • 1600

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 monsters including a "Plunder Patroll" monster (Quick Effect): You can target 1 Effect Monster you control; Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip that target to it, then draw 1 card. You can only use this effect of "Blackbeard, the Plunder Patroll Captain" once per turn.


                              SR Rarity
                              1 cardPlunder Patrollship Brann
                              SR Rarity
                              1 cardPlunder Patrollship Brann
                              Plunder Patrollship Brann
                              FIRE 8
                              Plunder Patrollship Brann
                              • ATK:

                              • 2500

                              • DEF:

                              • 1000


                              1 Tuner + 1+ non-Tuner monsters All other Fiend monsters you control gain 500 ATK. You can discard 1 "Plunder Patroll" card, then target 1 Spell/Trap your opponent controls; banish it, then you can add 1 "Plunder Patroll" monster from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Brann" once per turn.


                              UR Rarity
                              1 cardPlunder Patrollship Jord
                              UR Rarity
                              1 cardPlunder Patrollship Jord
                              Plunder Patrollship Jord
                              EARTH 81
                              Plunder Patrollship Jord
                              • ATK:

                              • 1500

                              • DEF:

                              • 3000


                              [ Pendulum Effect ] You can declare 1 Attribute; return this card to the Extra Deck, and if you do, Special Summon 1 "Plunder Patroll Token" (Fiend/Level 4/ATK 0/DEF 0) with that Attribute to both players' fields in Defense Position. You can only use this effect of "Plunder Patrollship Jord" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner monsters If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Plunder Patroll" card from your Deck to your hand, then if this card is equipped with a "Plunder Patroll" card, you can Special Summon 1 "Plunder Patroll" monster from your Deck. You can target 1 "Plunder Patroll" card in your GY; add it to your hand, and if you do, place this card in your Pendulum Zone. You can only use each effect of "Plunder Patrollship Jord" once per turn.


                              SR Rarity
                              1 cardCoral Dragon
                              SR Rarity
                              1 cardCoral Dragon
                              Coral Dragon
                              WATER 6
                              Coral Dragon
                              • ATK:

                              • 2400

                              • DEF:

                              • 500


                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


                              SR Rarity
                              2 cardPlunder Patrollship Moerk
                              SR Rarity
                              2 cardPlunder Patrollship Moerk
                              Plunder Patrollship Moerk
                              DARK
                              Plunder Patrollship Moerk
                              • ATK:

                              • 1000

                              • DEF:

                              • 2500


                              2 Level 4 monsters You can discard 1 "Plunder Patroll" card, then target 1 Effect Monster your opponent controls; banish it, then you can add 1 "Plunder Patroll" Spell/Trap from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Moerk" once per turn. If a "Plunder Patroll" card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.




                              More Master Duel Info

                              Plunder Patroll Breakdown

                               

                               

                               

                               

                               

                               

                               

                               

                               

                               

                              https://metaduelist.com/
                              Toparrow_upward