Created by: test (054123)

Created On: 05/24/2026

Need 14 UR

UR Rarity
Elemental HERO Stratos2 card
UR Rarity
Thunder King Rai-Oh1 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Blade Armor Ninja1 card
UR Rarity
Evilswarm Exciton Knight1 card
UR Rarity
Gagaga Cowboy1 card
UR Rarity
Heroic Champion - Excalibur1 card
UR Rarity
Number 101: Silent Honor ARK1 card
UR Rarity
A Hero Lives2 card
UR Rarity
Mind Control1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Terraforming1 card

Main: 45 Extra: 15 Side: 15

R Rarity
2 cardCardcar D
R Rarity
2 cardCardcar D
Cardcar D
EARTH 2
Cardcar D
  • ATK:

  • 800

  • DEF:

  • 400


Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase. You cannot Special Summon during the turn you activate this effect.


N Rarity
3 cardElemental HERO Bubbleman
N Rarity
3 cardElemental HERO Bubbleman
Elemental HERO Bubbleman
WATER 4
Elemental HERO Bubbleman
  • ATK:

  • 800

  • DEF:

  • 1200


If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.


R Rarity
1 cardElemental HERO Heat
R Rarity
1 cardElemental HERO Heat
Elemental HERO Heat
FIRE 4
Elemental HERO Heat
  • ATK:

  • 1600

  • DEF:

  • 1200


This card gains 200 ATK for each "Elemental HERO" monster you control.


R Rarity
1 cardElemental HERO Ocean
R Rarity
1 cardElemental HERO Ocean
Elemental HERO Ocean
WATER 4
Elemental HERO Ocean
  • ATK:

  • 1500

  • DEF:

  • 1200


Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.


UR Rarity
2 cardElemental HERO Stratos
UR Rarity
2 cardElemental HERO Stratos
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


N Rarity
3 cardElemental HERO Wildheart
N Rarity
3 cardElemental HERO Wildheart
Elemental HERO Wildheart
EARTH 4
Elemental HERO Wildheart
  • ATK:

  • 1500

  • DEF:

  • 1600


This card is unaffected by Trap effects.


R Rarity
1 cardPhoton Thrasher
R Rarity
1 cardPhoton Thrasher
Photon Thrasher
LIGHT 4
Photon Thrasher
  • ATK:

  • 2100

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack if you control another monster.


UR Rarity
1 cardThunder King Rai-Oh
UR Rarity
1 cardThunder King Rai-Oh
Thunder King Rai-Oh
LIGHT 4
Thunder King Rai-Oh
  • ATK:

  • 1900

  • DEF:

  • 800


Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it.


SR Rarity
3 cardElemental HERO Neos Alius
SR Rarity
3 cardElemental HERO Neos Alius
Elemental HERO Neos Alius
LIGHT 4
Elemental HERO Neos Alius
  • ATK:

  • 1900

  • DEF:

  • 1300


This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● This card's name becomes "Elemental HERO Neos" while on the field.


UR Rarity
2 cardA Hero Lives
UR Rarity
2 cardA Hero Lives
A Hero Lives
Spell Normal
A Hero Lives

    If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.


    R Rarity
    1 cardBook of Moon
    R Rarity
    1 cardBook of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      SR Rarity
      1 cardDark Hole
      SR Rarity
      1 cardDark Hole
      Dark Hole
      Spell Normal
      Dark Hole

        Destroy all monsters on the field.


        SR Rarity
        3 cardE - Emergency Call
        SR Rarity
        3 cardE - Emergency Call
        E - Emergency Call
        Spell Normal
        E - Emergency Call

          Add 1 "Elemental HERO" monster from your Deck to your hand.


          SR Rarity
          2 cardGemini Spark
          SR Rarity
          2 cardGemini Spark
          Gemini Spark
          Spell Quick
          Gemini Spark

            Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.


            R Rarity
            3 cardMiracle Fusion
            R Rarity
            3 cardMiracle Fusion
            Miracle Fusion
            Spell Normal
            Miracle Fusion

              Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


              R Rarity
              2 cardMystical Space Typhoon
              R Rarity
              2 cardMystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.


                SR Rarity
                2 cardPot of Duality
                SR Rarity
                2 cardPot of Duality
                Pot of Duality
                Spell Normal
                Pot of Duality

                  Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                  Tag(s):

                  UR Rarity
                  1 cardReinforcement of the Army
                  UR Rarity
                  1 cardReinforcement of the Army
                  Reinforcement of the Army
                  Spell Normal
                  Reinforcement of the Army

                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                    N Rarity
                    1 cardBottomless Trap Hole
                    N Rarity
                    1 cardBottomless Trap Hole
                    Bottomless Trap Hole
                    Trap Normal
                    Bottomless Trap Hole

                      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                      SR Rarity
                      1 cardBreakthrough Skill
                      SR Rarity
                      1 cardBreakthrough Skill
                      Breakthrough Skill
                      Trap Normal
                      Breakthrough Skill

                        Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.


                        R Rarity
                        1 cardCompulsory Evacuation Device
                        R Rarity
                        1 cardCompulsory Evacuation Device
                        Compulsory Evacuation Device
                        Trap Normal
                        Compulsory Evacuation Device

                          Target 1 monster on the field; return that target to the hand.


                          SR Rarity
                          1 cardDebunk
                          SR Rarity
                          1 cardDebunk
                          Debunk
                          Trap Counter
                          Debunk

                            When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it.


                            SR Rarity
                            1 cardDimensional Prison
                            SR Rarity
                            1 cardDimensional Prison
                            Dimensional Prison
                            Trap Normal
                            Dimensional Prison

                              When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                              R Rarity
                              2 cardFiendish Chain
                              R Rarity
                              2 cardFiendish Chain
                              Fiendish Chain
                              Trap Continuous
                              Fiendish Chain

                                Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                SR Rarity
                                1 cardMirror Force
                                SR Rarity
                                1 cardMirror Force
                                Mirror Force
                                Trap Normal
                                Mirror Force

                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                  SR Rarity
                                  1 cardSkill Drain
                                  SR Rarity
                                  1 cardSkill Drain
                                  Skill Drain
                                  Trap Continuous
                                  Skill Drain

                                    Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                    SR Rarity
                                    1 cardSolemn Warning
                                    SR Rarity
                                    1 cardSolemn Warning
                                    Solemn Warning
                                    Trap Counter
                                    Solemn Warning

                                      When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                      Tag(s):

                                      R Rarity
                                      1 cardTorrential Tribute
                                      R Rarity
                                      1 cardTorrential Tribute
                                      Torrential Tribute
                                      Trap Normal
                                      Torrential Tribute

                                        When a monster(s) is Summoned: Destroy all monsters on the field.


                                        SR Rarity
                                        2 cardElemental HERO Absolute Zero
                                        SR Rarity
                                        2 cardElemental HERO Absolute Zero
                                        Elemental HERO Absolute Zero
                                        WATER 8
                                        Elemental HERO Absolute Zero
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.


                                        SR Rarity
                                        1 cardElemental HERO Gaia
                                        SR Rarity
                                        1 cardElemental HERO Gaia
                                        Elemental HERO Gaia
                                        EARTH 6
                                        Elemental HERO Gaia
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 2600


                                        1 "Elemental HERO" monster + 1 EARTH monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.


                                        SR Rarity
                                        1 cardElemental HERO Great Tornado
                                        SR Rarity
                                        1 cardElemental HERO Great Tornado
                                        Elemental HERO Great Tornado
                                        WIND 8
                                        Elemental HERO Great Tornado
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2200


                                        1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent currently controls.


                                        SR Rarity
                                        1 cardElemental HERO Nova Master
                                        SR Rarity
                                        1 cardElemental HERO Nova Master
                                        Elemental HERO Nova Master
                                        FIRE 8
                                        Elemental HERO Nova Master
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 2100


                                        1 "Elemental HERO" monster + 1 FIRE monster Must be Fusion Summoned. If this card destroys an opponent's monster by battle: Draw 1 card.


                                        SR Rarity
                                        2 cardElemental HERO The Shining
                                        SR Rarity
                                        2 cardElemental HERO The Shining
                                        Elemental HERO The Shining
                                        LIGHT 8
                                        Elemental HERO The Shining
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 2100


                                        1 "Elemental HERO" monster + 1 LIGHT monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished "Elemental HERO" monsters. When this card is sent from the field to the Graveyard: You can target up to 2 of your banished "Elemental HERO" monsters; add those targets to your hand.


                                        UR Rarity
                                        1 cardAbyss Dweller
                                        UR Rarity
                                        1 cardAbyss Dweller
                                        Abyss Dweller
                                        WATER
                                        Abyss Dweller
                                        • ATK:

                                        • 1700

                                        • DEF:

                                        • 1400


                                        2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                        UR Rarity
                                        1 cardEvilswarm Exciton Knight
                                        UR Rarity
                                        1 cardEvilswarm Exciton Knight
                                        Evilswarm Exciton Knight
                                        LIGHT
                                        Evilswarm Exciton Knight
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 0


                                        2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                        UR Rarity
                                        1 cardGagaga Cowboy
                                        UR Rarity
                                        1 cardGagaga Cowboy
                                        Gagaga Cowboy
                                        EARTH
                                        Gagaga Cowboy
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 2400


                                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent.


                                        UR Rarity
                                        1 cardHeroic Champion - Excalibur
                                        UR Rarity
                                        1 cardHeroic Champion - Excalibur
                                        Heroic Champion - Excalibur
                                        LIGHT
                                        Heroic Champion - Excalibur
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 2000


                                        2 Level 4 Warrior-Type monsters Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase.


                                        UR Rarity
                                        1 cardNumber 101: Silent Honor ARK
                                        UR Rarity
                                        1 cardNumber 101: Silent Honor ARK
                                        Number 101: Silent Honor ARK
                                        WATER
                                        Number 101: Silent Honor ARK
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 1000


                                        2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                        R Rarity
                                        1 cardNumber 50: Blackship of Corn
                                        R Rarity
                                        1 cardNumber 50: Blackship of Corn
                                        Number 50: Blackship of Corn
                                        DARK
                                        Number 50: Blackship of Corn
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 1500


                                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.


                                        N Rarity
                                        1 cardNumber 82: Heartlandraco
                                        N Rarity
                                        1 cardNumber 82: Heartlandraco
                                        Number 82: Heartlandraco
                                        EARTH
                                        Number 82: Heartlandraco
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1500


                                        2 Level 4 monsters While you control a face-up Spell, your opponent cannot target this card for attacks. Once per turn: You can detach 1 material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack.


                                        N Rarity
                                        1 cardNumber 85: Crazy Box
                                        N Rarity
                                        1 cardNumber 85: Crazy Box
                                        Number 85: Crazy Box
                                        DARK
                                        Number 85: Crazy Box
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 300


                                        2 Level 4 monsters This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die and apply the result. 1: Halve your Life Points. 2: Draw 1 card. 3: Your opponent discards 1 card. 4: Negate the effects of 1 face-up card on the field until the end of this turn. 5: Destroy 1 card on the field. 6: Destroy this card.


                                        R Rarity
                                        2 cardNecro Gardna
                                        R Rarity
                                        2 cardNecro Gardna
                                        Necro Gardna
                                        DARK 3
                                        Necro Gardna
                                        • ATK:

                                        • 600

                                        • DEF:

                                        • 1300


                                        During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).


                                        SR Rarity
                                        1 cardElemental HERO Escuridao
                                        SR Rarity
                                        1 cardElemental HERO Escuridao
                                        Elemental HERO Escuridao
                                        DARK 8
                                        Elemental HERO Escuridao
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        1 "Elemental HERO" monster + 1 DARK monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 100 ATK for each "Elemental HERO" monster in your Graveyard.


                                        UR Rarity
                                        1 cardBlade Armor Ninja
                                        UR Rarity
                                        1 cardBlade Armor Ninja
                                        Blade Armor Ninja
                                        WIND
                                        Blade Armor Ninja
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 1000


                                        2 Level 4 Warrior-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.


                                        R Rarity
                                        1 cardDimensional Fissure
                                        R Rarity
                                        1 cardDimensional Fissure
                                        Dimensional Fissure
                                        Spell Continuous
                                        Dimensional Fissure

                                          Any monster sent to the Graveyard is banished instead.


                                          UR Rarity
                                          1 cardMind Control
                                          UR Rarity
                                          1 cardMind Control
                                          Mind Control
                                          Spell Normal
                                          Mind Control

                                            Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                                            N Rarity
                                            1 cardSkyscraper
                                            N Rarity
                                            1 cardSkyscraper
                                            Skyscraper
                                            Spell Field
                                            Skyscraper

                                              If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.


                                              SR Rarity
                                              2 cardSoul Charge
                                              SR Rarity
                                              2 cardSoul Charge
                                              Soul Charge
                                              Spell Normal
                                              Soul Charge

                                                Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.


                                                UR Rarity
                                                1 cardTerraforming
                                                UR Rarity
                                                1 cardTerraforming
                                                Terraforming
                                                Spell Normal
                                                Terraforming

                                                  Add 1 Field Spell from your Deck to your hand.




                                                  Tag(s):

                                                  SR Rarity
                                                  1 cardBreakthrough Skill
                                                  SR Rarity
                                                  1 cardBreakthrough Skill
                                                  Breakthrough Skill
                                                  Trap Normal
                                                  Breakthrough Skill

                                                    Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.


                                                    SR Rarity
                                                    1 cardCall of the Haunted
                                                    SR Rarity
                                                    1 cardCall of the Haunted
                                                    Call of the Haunted
                                                    Trap Continuous
                                                    Call of the Haunted

                                                      Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                      SR Rarity
                                                      1 cardDimensional Prison
                                                      SR Rarity
                                                      1 cardDimensional Prison
                                                      Dimensional Prison
                                                      Trap Normal
                                                      Dimensional Prison

                                                        When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                                        R Rarity
                                                        2 cardMalevolent Catastrophe
                                                        R Rarity
                                                        2 cardMalevolent Catastrophe
                                                        Malevolent Catastrophe
                                                        Trap Normal
                                                        Malevolent Catastrophe

                                                          When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field.




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