Trickstar Deck #706468 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 05/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
27± 10/ 100
Power Score
Structural 41
Reliability 30
Going First 38
Going Second 33

Deck — Deck Power Evaluation

Final Contextual Deck Power: 27/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 41
Going First 38
Going Second 33
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Link-summoned Sky Striker Ace / Trickstar boards that push damage through Link monsters and Sky Striker Spell recursion (Inferred from card text; no combo records); Fusion finishers (Garura, Mudragon, Secreterion Dragon) reached through Super Polymerization (Inferred)
  • Turn 1 (going first): Open a Sky Striker or Trickstar starter (Light Stage, Candina, Mobilize) and use search effects to reach a Link Summon; the deck is not legal as built, so this plan is theoretical
  • Turn 2 (going second): Hold Droll & Lock Bird, Maiden of Blue Tears and Ghost Belle as hand and field interaction, then Link out of the board (Inferred)
  • Recovery: Recursion from the GY through Trickstar Reincarnation, Colchica and Sky Striker Special Maneuver - Lemnisgate!, with the 1-copy Link Monsters thin (Inferred)
  • After siding: None: the Side Deck is empty, so there is no post-side plan

Why it scores here

The deck is Illegal in OCG: five cards exceed their copy limits, including two Forbidden cards (Called by the Grave and Triple Tactics Talent), so it is scored only as a theoretical, structural read and does not receive a normal Final Contextual score. Its structure is a mixed Sky Striker and Trickstar Link shell (12 Link monsters, 3 Fusion monsters) with 61 of 55 main-deck copies outside the exact Trickstar archetype name, which weakens engine coherence. Consistency is moderate: the archetype core group has about a 72% chance of at least one card in a 5-card opening hand (Inferred), but roughly 28% of hands have no core card and there are no combo boards to confirm the conversion. Interaction is broad on paper (8 hand traps, 14 removal-text cards), but several of the strongest pieces are Forbidden or Limited in this format. The score comes from consistency, interaction and structure on the system, not from the archetype's popularity, and not from averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 50 P(>=1 archetype core card in 5-card hand) ≈ 0.72 with 12 core copies; 3-copy starters at P≈0.25 each (Inferred)
D2 Opening-Hand Quality & Brick Management 35 Roughly 28% proxy brick rate on the core group, plus dead hand traps and Sky Striker cards that need a board to act (Inferred)
D3 Combo Conversion & Ceiling 30 No parseable boards in combos_evidence; Link chains are plausible from text but unverified (Inferred)
D4 Combo Floor & Median Output 30 No recorded combo median or distribution; floor is unknown (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Several independent Link routes and GY recursion exist, but the 1-copy Link pieces are thin (Inferred)
D6 Resource Economy, Recovery & Grind 40 Recursion and search text are present, but Sky Striker Spell-count conditions limit regeneration (Inferred)
D7 End-Board & Interaction Quality 50 8 hand traps and 14 removal-text cards provide layered interaction, reduced by Forbidden and Limited status (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 45 Going-second value rests on hand traps and Droll & Lock Bird, which is over its copy limit (Inferred)
D9 Offensive Pressure & Closing Power 50 Link boards with Sky Striker Ace attacks and direct-attack text can close, but no end-board data exists (Inferred)
D10 Main Deck Efficiency & Flexibility 40 55 main cards with 29 distinct names and 69% Spells (38 of 55) reduce flexibility; off-archetype copies are high (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 12 Link and 3 Fusion Extra Deck cards with Colchica and Noble Angel missing from the list (Verified composition)
D12 Side Deck Adaptability 10 Side Deck is empty (0 of up to 15 slots), so no post-side adaptation exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament or meta-share data is available; Trickstar archetype share is absent (Provisional)
D14 Pilotability & Error Tolerance 40 Several multi-step Link lines with conditional summons and copy-limited pieces give moderate pilot load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 41, Going First ≈ 38, Going Second ≈ 33, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: Illegal copy-limit and Forbidden cards (-6); Banlist exposure (-3); No side deck (-3). Final formula: Illegal cap: 0.80*Structural(41) + 0.20*TournamentReliability(30) = 39, then context modifiers -12 → 27; Meta provisional


More OCG Info

Trickstar

Trickstar Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top