Gradius: Rush! Deck #704476 — Yu-Gi-Oh! Rush Duel Sevens
33 Main, 3 Extra, incl. Gradius' Option x3, Multiple x3, Super-Dimensional Lord British Space Fighter x3 - Skill: Avaricious Destiny Draw. Created May 20, 2026 by YGO Mod.
Deck Gradius: Rush! Rush Duel Sevens
Created by: YGO Mod (20517634)
Created On: 05/20/2026
Avaricious Destiny Draw
Main Deck (33)
- Gradius' Option x3
- Multiple x3
- Super-Dimensional Lord British Space Fighter x3
- Vic Viper Beginning x2
- Vic Viper Spread Bomb x3
- Card Trooper x1
- Cyber Serpent x3
- Full Orchestra the Music Fiend x3
- Gradius x2
- Pot of Avarice x1
- Power Capsule Red x3
- Power Meter x3
- Compulsory Evacuation Device x1
- Star Protector's Protection x2
Extra Deck (3)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±12 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 45 |
| Going First | 45 |
| Going Second | 40 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Toolbox
- Format: rush-duel-sevens
Legality
Main 36 / Extra 0 / Side 0 — status: Legal with warning. 2 violation(s).
Identity & game plan
- Win condition: Gradius Machine LIGHT monsters chained through repeated Special Summons and name changes to Gradius or Gradius' Option (guide text, Inferred); the exact payoff cannot be confirmed because card names did not resolve; Unknown; no resolved payoff or finisher is available in the evidence
- Turn 1 (going first): Open with the archetype core (9 cards at 3 copies, 92% of the usage-stat core present) and start the summon chain; exact T1 sequence cannot be verified without resolved card text
- Turn 2 (going second): Not established by the evidence; no hand traps, negations or removal were flagged in the list
- Recovery: Not established by the evidence; no recursion or search text was detected
- After siding: None; the deck runs no Side Deck
Why it scores here
The deck is legal in size (36 Main Deck cards, Rush Duel allows 30-60) and its list matches the archetype core closely, with 12 of 13 usage-stat core cards present. Its consistency reads as moderate: 9 core-like cards run 3 copies, which gives a 37% chance of at least one copy in a 5-card opening hand, but without resolved card text the starter and brick rates stay Inferred. No combos were recorded, so conversion and median output are scored from the Gradius guide's description of a summon-and-rename chain, not from observed boards. Interaction, going-second strength and side-deck adaptability are weak or unevidenced, and the 15 unresolved passcodes lower confidence. Popularity did not earn points, and no card scores were averaged into this result.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 copy of a 3-copy card in a 5-card opening hand) = 0.37; core present 12/13; starter roles unresolved (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Brick rate unknown with 15 unresolved passcodes; no conflicting-summon text detected (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No recorded combo boards; ceiling inferred only from the guide's summon-and-rename description (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so no median power index; floor estimated from guide text only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | No recursion, backrow or alternate route text detected; single chain assumed (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | No resource or search text resolved; grind capacity unknown (Inferred) |
| D7 | End-Board & Interaction Quality | 35 | Zero hand traps, floodgates or negation flags detected; interaction is absent from the evidence (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 40 | No going-second split or board-breaker evidence available (Inferred) |
| D9 | Offensive Pressure & Closing Power | 45 | No end-board ATK or direct-attack data resolved (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 36 Main Deck cards across 15 distinct entries, all within the 30-60 size range; copy histogram 3x9, 2x3, 1x3 (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Rush Duel has no Extra Deck; neutral score assigned (Verified) |
| D12 | Side Deck Adaptability | 25 | No Side Deck present, so no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; matchup fit is Provisional |
| D14 | Pilotability & Error Tolerance | 50 | Chain-style play from guide text; decision complexity unknown without resolved cards (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 45, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Unresolved card identities (-3); No side deck (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 45.2, TR 40, modifiers -4, final 40.2 rounded to 40
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Legal size and a compact 15-entry list
- Strong archetype core: 12 of 13 usage-stat core cards present
- Consistent identity across guide and usage data
Weaknesses
- Card identities unresolved, so every functional claim is Inferred
- No recorded combos, so ceiling and floor are unmeasured
- No visible interaction, recovery or side-deck plan
Critical choke points
- Single summon-chain engine with no verified backup starter
- Unresolved passcodes could hide a restricted or illegal card
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Unresolved passcodes | Resolve all 15 passcodes to card records so legality, roles and text can be verified | Confidence is capped until the list can be checked against card text and banlist status |
| 2 | None | A Side Deck with 2-3 interaction cards or a second route | No post-side or interaction plan exists in the current list |
Evidence & confidence
- Verified: Main Deck size 36 within 30-60; Copy histogram 3x9, 2x3, 1x3; No restricted cards run; Guide describes Gradius as a Light Machine summon-and-rename deck; Usage stat shows 12 of 13 core cards present
- Inferred: 3-copy starter probability 0.37 in a 5-card hand; Summon-chain engine as the primary plan; Absence of interaction and recovery; Brick and consistency estimates
- Provisional: Matchup and format fit (no dated meta sample); Going-second strength
- Data gaps: 15 passcodes did not resolve to card records; names, types, text and banlist status are unknown No combos recorded, so no board-based floor, median or ceiling No tournament link; archetype meta-share and match record absent No win-rate telemetry for going-first, going-second or matchups Meta Power is Provisional without a dated metagame sample
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