Traptrix Deck #704451 — Yu-Gi-Oh! Duel Links
27 Main, 9 Extra, incl. Traptrix Myrmeleo x3, Traptrix Pudica x3, Forbidden Droplet x3 - Skill: Traptrix Territory.
Created by: YGO Mod (20517634)
Created On: 05/20/2026
Traptrix Territory
Main Deck (27)
- D.D. Crow x2
- Lord of the Heavenly Prison x1
- Nibiru, the Primal Being x1
- Traptrix Dionaea x2
- Traptrix Myrmeleo x3
- Traptrix Pudica x3
- Ghost Belle & Haunted Mansion x2
- Forbidden Droplet x3
- Traptrip Garden x2
- Deep Dark Trap Hole x1
- Infinite Impermanence x2
- Terrifying Trap Hole Nightmare x1
- Traptrix Holeutea x3
- Traptrix Trap Hole Nightmare x1
Extra Deck (9)
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Traptrix — Deck Power Evaluation
Final Contextual Deck Power: 62/100 (±5 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 66 |
| Going First | 70 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 62 |
- Primary strategy: Control
- Secondary strategies: Toolbox
- Format: duel-links
Legality
Main 27 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Control via Trap Hole disruption and Traptrix monster removal; Toolbox extra-deck bosses (Underworld Goddess, Atypus) for negation/pops
- Turn 1 (going first): Normal Summon Traptrix to search/set Hole traps, establish Sera/Atypus board with negation
- Turn 2 (going second): Use hand traps (Impermanence, Droplet, Nibiru) and Trap Holes on opponent's turn to break board
- Recovery: Recycle traps via Dionaea/Holeutea/Cularia and float with Traptrip Garden
- After siding: No side deck (Duel Links format)
Why it scores here
The deck is a compact 27-card Traptrix control system with very high opening consistency (P≥1 core card ≈0.98 inferred) and redundant starters across Pudica, Myrmeleo, Dionaea, and Holeutea. It converts a starter into a layered trap board with negation (Droplet, Impermanence, Trap Hole Nightmare) and extra-deck disruption (Sera, Atypus, Underworld Goddess), but its median output is modest and its offensive closing power is low. The deck shows strong interruption resilience via 7 hand-trap copies and GY trap recursion, yet it has no side deck and therefore weak post-side adaptability. Popularity of Traptrix in usage stats did not earn points; the score reflects system consistency, interaction quality, and grind, not card averages or meta-share.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 85 | Hypergeometric P(≥1 archetype core in 5) ≈0.984 from 14 copies in 27-card main (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 80 | Small 27-card list with 3x key monsters and trap recyclers yields low brick risk; only 1 copy Lord of Heavenly Prison possible garnet (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parsed combos; text shows Sera+Normal Trap summoning and Atypus pop as ceiling, moderate for control (Inferred) |
| D4 | Combo Floor & Median Output | 55 | Median board likely a Traptrix monster + set Hole traps + Link1 Sera; modest power (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Seven hand-trap copies and multiple Trap Hole lines give alternate disruption routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 75 | Dionaea/Holeutea/Cularia recycle traps from GY and Traptrip Garden floats, strong grind (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Interaction density from 8 negation/removal texts (Droplet, Impermanence, Trap Hole Nightmare, Atypus) (Verified flags, Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second hand6 P(handtrap≥1)≈0.869; Droplet/Impermanence/Nibiru break boards but control lean (Inferred) |
| D9 | Offensive Pressure & Closing Power | 45 | Boss ATK up to 3000 but deck wins via attrition; low direct pressure (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 80 | 27 main, 14 distinct, 44% exact archetype purity, compact and coherent (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 75 | 9 extra cards (6 link,3 xyz) cover Sera, Atypus, Pinguicula, Underworld Goddess efficiently (Verified) |
| D12 | Side Deck Adaptability | 0 | Side deck count 0 (Duel Links) → no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament context; archetype usage stats confirm real but matchup fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 70 | Traptrix lines simple but trap timing requires care; moderate error tolerance (Inferred) |
How the score was computed
Strategy profile: Control. Structural ≈ 66, Going First ≈ 70, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: no Side Deck (-5); compact_main (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High opening consistency with compact 27-card main
- Redundant Traptrix starters and trap recursion
- Strong interaction layer with hand traps and Hole normals
Weaknesses
- No side deck (Duel Links) limits adaptation
- Low offensive closing power
- Missing some common extra-deck core per usage stats (e.g., I:P Masquerena) though some present in extra
Critical choke points
- Reliance on Normal Summon of Traptrix to initiate searches
- Lord of the Heavenly Prison as possible dead draw
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Lord of the Heavenly Prison | I:P Masquerena | Reduce brick and improve extra deck link climbing (common core missing per usage stats) |
Evidence & confidence
- Verified: Legality status Legal; Card text excerpts; Extra deck breakdown 6 link 3 xyz; Side count 0; Main/extra size within rules
- Observed: No parsed combos (total combos 0)
- Inferred: Consistency P from hypergeometric; Brick risk low; Median board power from text; Going-second handtrap density
- Provisional: Matchup format fit D13; Meta Power
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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