Traptrix Deck #704451 — Yu-Gi-Oh! Duel Links

27 Main, 9 Extra, incl. Traptrix Myrmeleo x3, Traptrix Pudica x3, Forbidden Droplet x3 - Skill: Traptrix Territory.

Created by: YGO Mod (20517634)

Created On: 05/20/2026

Traptrix Territory
 
 


Official AI Deck Power Analysis
ControlConfidence: MediumEvaluated May 20, 2026
62± 5/ 100
Power Score
Structural 66
Reliability 62
Going First 70
Going Second 60

Traptrix — Deck Power Evaluation

Final Contextual Deck Power: 62/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 66
Going First 70
Going Second 60
Meta Power provisional
Tournament Reliability 62
  • Primary strategy: Control
  • Secondary strategies: Toolbox
  • Format: duel-links

Legality

Main 27 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Control via Trap Hole disruption and Traptrix monster removal; Toolbox extra-deck bosses (Underworld Goddess, Atypus) for negation/pops
  • Turn 1 (going first): Normal Summon Traptrix to search/set Hole traps, establish Sera/Atypus board with negation
  • Turn 2 (going second): Use hand traps (Impermanence, Droplet, Nibiru) and Trap Holes on opponent's turn to break board
  • Recovery: Recycle traps via Dionaea/Holeutea/Cularia and float with Traptrip Garden
  • After siding: No side deck (Duel Links format)

Why it scores here

The deck is a compact 27-card Traptrix control system with very high opening consistency (P≥1 core card ≈0.98 inferred) and redundant starters across Pudica, Myrmeleo, Dionaea, and Holeutea. It converts a starter into a layered trap board with negation (Droplet, Impermanence, Trap Hole Nightmare) and extra-deck disruption (Sera, Atypus, Underworld Goddess), but its median output is modest and its offensive closing power is low. The deck shows strong interruption resilience via 7 hand-trap copies and GY trap recursion, yet it has no side deck and therefore weak post-side adaptability. Popularity of Traptrix in usage stats did not earn points; the score reflects system consistency, interaction quality, and grind, not card averages or meta-share.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 85 Hypergeometric P(≥1 archetype core in 5) ≈0.984 from 14 copies in 27-card main (Inferred)
D2 Opening-Hand Quality & Brick Management 80 Small 27-card list with 3x key monsters and trap recyclers yields low brick risk; only 1 copy Lord of Heavenly Prison possible garnet (Inferred)
D3 Combo Conversion & Ceiling 60 No parsed combos; text shows Sera+Normal Trap summoning and Atypus pop as ceiling, moderate for control (Inferred)
D4 Combo Floor & Median Output 55 Median board likely a Traptrix monster + set Hole traps + Link1 Sera; modest power (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Seven hand-trap copies and multiple Trap Hole lines give alternate disruption routes (Inferred)
D6 Resource Economy, Recovery & Grind 75 Dionaea/Holeutea/Cularia recycle traps from GY and Traptrip Garden floats, strong grind (Inferred)
D7 End-Board & Interaction Quality 72 Interaction density from 8 negation/removal texts (Droplet, Impermanence, Trap Hole Nightmare, Atypus) (Verified flags, Inferred semantic)
D8 Going-Second & Board-Breaking Power 65 Going-second hand6 P(handtrap≥1)≈0.869; Droplet/Impermanence/Nibiru break boards but control lean (Inferred)
D9 Offensive Pressure & Closing Power 45 Boss ATK up to 3000 but deck wins via attrition; low direct pressure (Inferred)
D10 Main Deck Efficiency & Flexibility 80 27 main, 14 distinct, 44% exact archetype purity, compact and coherent (Verified)
D11 Extra Deck Efficiency & Coverage 75 9 extra cards (6 link,3 xyz) cover Sera, Atypus, Pinguicula, Underworld Goddess efficiently (Verified)
D12 Side Deck Adaptability 0 Side deck count 0 (Duel Links) → no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament context; archetype usage stats confirm real but matchup fit provisional (Provisional)
D14 Pilotability & Error Tolerance 70 Traptrix lines simple but trap timing requires care; moderate error tolerance (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 66, Going First ≈ 70, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: no Side Deck (-5); compact_main (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High opening consistency with compact 27-card main
  • Redundant Traptrix starters and trap recursion
  • Strong interaction layer with hand traps and Hole normals

Weaknesses

  • No side deck (Duel Links) limits adaptation
  • Low offensive closing power
  • Missing some common extra-deck core per usage stats (e.g., I:P Masquerena) though some present in extra

Critical choke points

  • Reliance on Normal Summon of Traptrix to initiate searches
  • Lord of the Heavenly Prison as possible dead draw
Priority Remove Add Reason
1 Lord of the Heavenly Prison I:P Masquerena Reduce brick and improve extra deck link climbing (common core missing per usage stats)

Evidence & confidence

  • Verified: Legality status Legal; Card text excerpts; Extra deck breakdown 6 link 3 xyz; Side count 0; Main/extra size within rules
  • Observed: No parsed combos (total combos 0)
  • Inferred: Consistency P from hypergeometric; Brick risk low; Median board power from text; Going-second handtrap density
  • Provisional: Matchup format fit D13; Meta Power
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Duel Links Info

Traptrix

Traptrix Breakdown

 
 

 

 

 

 

 

 
 

 

 
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