Salamangreat Deck #704337 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Salamangreat Gazelle x3, Salamangreat of Fire x3. Created May 20, 2026 by YGO Mod.

Deck Salamangreat Master Duel

Created by: YGO Mod (20517634)

Created On: 05/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Medium
68± 6/ 100
Power Score
Structural 67
Reliability 66
Going First 71
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 68/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 67
Going First 71
Going Second 66
Meta Power provisional
Tournament Reliability 66
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Control
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Link Summon Salamangreat bosses (Raging Phoenix, Pyro Phoenix) and leverage layered interaction to control the board; Grind through resource economy and recursion to outlast opponent or pivot to OTK via accumulated board presence
  • Turn 1 (going first): Open Salamangreat core engine to build a Link board with negation/removal, tutored by Sanctuary and Circle; set up disruption via Dominus Traps and hand traps; leave Balelynx in GY for protection
  • Turn 2 (going second): Leverage hand traps (Ash, Impermanence, Ghost Belle) to interrupt opponent setup; use Forbidden Droplet and Dominus removal to break boards; pivot into Link lines via survivors and GY recursion
  • Recovery: Mulcharmy Fuwalos and Salamangreat recursion monsters (Jack Jaguar, Weasel, Spinny) rebuild from GY; Will of the Salamangreat and Charge enable resurrection; Link-pointing structures recover resources turn by turn
  • After siding: No side deck available (Master Duel); best-of-1 format only

Why it scores here

Salamangreat opens with high consistency—the archetype core (27 copies) has 99.8% P(≥1) in hand 5, and Salamangreat Circle + Balelynx searchers ensure reliable Sanctuary tutoring. The Link combo ceiling reaches 2–3 board negations (Raging/Pyro Phoenix with Sanctuary-empowered recursion), though floor output is more modest without perfect mills. The deck bleeds hand advantages into grind economy via Weasel, Mulcharmy Fuwalos, and Charge recycling, and going-second interaction is solid (Forbidden Droplet + Dominus removal + hand traps). However, the deck deviates from the archetype standard (missing S:P Little Knight, Balelynx, and Transcode Talker—three high-inclusion techs), loses key Extra-Deck efficiency slots, and has no side deck to adapt post-game. Popularity and archetype usage stats did not earn points; this score reflects the system's actual consistency and board quality.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 P(≥1 archetype core in hand 5) ≈ 0.998; archetype-core density 67.5% with 3-ofs of starters; searcher group P(≥1) ≈ 0.74 (Inferred)
D2 Opening-Hand Quality & Brick Management 65 Brick estimate ≈ 0.5% from archetype-core redundancy; 9 distinct singles create low garnet density; however, two conflicting Normal Summons (Gazelle vs. Of Fire both lock summon pool) and inflexible Mulcharmy Fuwalos clause create occasional clunk hands (Inferred)
D3 Combo Conversion & Ceiling 71 Best recorded combo ceiling: 2800 ATK Raging Phoenix + 2800 ATK Pyro Phoenix + Sanctuary bonus targeting + 1–2 additional negations from Link-2 (Sunlight Wolf) and Balelynx protection; text-inference estimate 71 PowerIndex (Inferred)
D4 Combo Floor & Median Output 62 Median board ≈ one Raging/Pyro Phoenix + Sunlight Wolf or single Salamangreat Link-2 with +1 search; resource loss mitigation via Charge/Weasel; median power distribution 62 (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Two independent starter lines (Gazelle + Of Fire, Jack Jaguar recursion); Balelynx protection 1× per turn; Charge loops 1× recursion; no resilience against double-disruption without board already present (Inferred)
D6 Resource Economy, Recovery & Grind 70 Will of the Salamangreat + Charge provide +1 net summons per turn; Mulcharmy Fuwalos grants draw on opponent extra Summons; grind efficiency 70 (Observed from card text + combo pattern)
D7 End-Board & Interaction Quality 72 Raging/Pyro Phoenix both have negation text OR destruction; Sanctuary empowers Link-summon recursion and ATK swap; Dominus Impulse/Spiral negate + removal; interaction density ≈ 3 per board (Inferred)
D8 Going-Second & Board-Breaking Power 66 Forbidden Droplet + Dominus Spiral + hand traps (8 copies) cover board breaking; going-second access only; ceiling removal is 2–3 threats per turn; no dedicated breaker suite beyond interaction (Inferred)
D9 Offensive Pressure & Closing Power 58 Raging/Pyro Phoenix: 2800 ATK each; no piercing; no OTK line without already established board; offensive plan relies on grinding into closing pressure, not burst (Inferred)
D10 Main Deck Efficiency & Flexibility 68 Main Deck: 40 cards, 21 distinct, 9 three-ofs, 1 two-of; 50.9% exact-archetype purity; Dominus sub-engine (6 copies) + Mulcharmy (3 copies) dilute core by 9 copies; Charmer and Fire Fist techs (2 copies) further reduce efficiency; compactness score 68 (Inferred)
D11 Extra Deck Efficiency & Coverage 72 Extra Deck: 15 cards, 9 distinct; 13 Link (mostly Salamangreat: Balelynx ×3, Raging ×3, Pyro ×2, Sunlight Wolf ×2, others ×1 each); 1 Synchro (Horse Prince for Weasel path), 1 XYZ (Miragestallio); high thematic coherence but missing Transcode Talker and I:P Masquerena flexibility (Verified + Inferred)
D12 Side Deck Adaptability 0 No side deck in Master Duel best-of-1 format; score set to 0 per rules (Verified)
D13 Matchup Coverage & Format Fit 62 Salamangreat archetype has stable mid-tier meta presence in Master Duel; deck is missing 40% of the high-inclusion core cards (S:P Little Knight, Balelynx 86% inclusion, Transcode 86%), making it a non-standard build; no dated metagame sample supplied; format fit Provisional (Provisional)
D14 Pilotability & Error Tolerance 64 Link combo routes are linear: starter→Balelynx→Sanctuary→Raging/Pyro recursion; few branching decision points; ~4–6 main-phase decisions per opening; straightforward for experienced pilots but card interactions require medium rules knowledge (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 67, Going First ≈ 71, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 66. Modifiers: Non-standard archetype build (missing 40% core inclusions) (-2); No side deck penalty (best-of-1 format) (-1). Final formula: 0.80*Structural (67) + 0.20*TournamentReliability (66) + Modifiers = 68 (Meta provisional, no dated sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ 0.85 · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex 71, median 62, board-per-starter 2.3
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is exceptionally consistent (99.8% P opening a starter)
  • Link-summon recursion via Sanctuary and Charge enables resource regeneration across turns
  • High interaction density (3+ negations + removal per board) via Raging/Pyro Phoenix and Dominus engine
  • Hand trap suite (Ash, Impermanence, Ghost Belle ×2) provides flexible going-second disruption
  • Grind-focused economy with Mulcharmy Fuwalos and in-archetype card draw via Weasel

Weaknesses

  • Deck deviates significantly from archetype standard (missing S:P Little Knight, Balelynx, Transcode Talker); loses key Extra-Deck tutoring and flexibility
  • Median combo output is moderate (one 2800-ATK boss + support Link-2); ceiling requires perfect mills and resource floats
  • No dedicated board-breaker suite; going-second relies on hand traps + Forbidden Droplet, not inherent engine resilience
  • Dominus Impulse/Spiral (6 copies) compete with archetype core for deck space and create occasional redundancy in disruption slots
  • Master Duel best-of-1 format eliminates post-side adaptation; cannot tune for specific matchups

Critical choke points

  • Hand breach: Salamangreat of Fire locks summon pool to FIRE until end of turn; misuse or bad timing kills follow-up plays
  • Gazelle + Of Fire Normal Sum conflict: only one can safely resolve per turn without bricking the other starter
  • Balelynx access: deck runs 0 copies of the 86%-inclusion Balelynx, forcing reliance on Sanctuary search (single tutor per turn) for protection swaps
  • Mulcharmy Fuwalos: conditional effect (requires no board) can brick if drawn mid-combo or in follow-up turns
  • Dominus Traps: dead in hand on turn 1 if no opponent board; clogged draws can reduce opening consistency in bad matchups
Priority Remove Add Reason
1 Mulcharmy Fuwalos ×3 Salamangreat Balelynx ×3 Balelynx is 86% core inclusion for protection swaps and Extra-Deck tutoring; Mulcharmy Fuwalos is a brick in hand and conditional in board-present turns; this is the single highest-impact swap
2 Dominus Spiral ×3 or Dominus Impulse ×1 Transcode Talker ×1, Splash Mage ×1, I:P Masquerena ×1 Dominus engine creates redundant disruption; Transcode/Splash/Masquerena are 71–86% inclusions and provide Extra-Deck flexibility and going-second board access without hand lock
3 Cynet Mining ×1 (only copy) Salamangreat Rage ×1 Cynet Mining is a Cyberse searcher but competes with Circle; Rage is 100% inclusion for additional Normal Summon option and consistency redundancy

Evidence & confidence

  • Verified: Legality: 40 main, 15 extra, 0 side; all cards Unlimited or legal copies; Legal status; Card text excerpts for all 30 distinct cards resolved and confirmed; Archetype core: 28 Salamangreat copies, 50.9% exact-name purity; Hypergeometric draw odds: P(≥1 archetype core in hand 5) = 0.998; Copy histogram: 11 singles, 1 two-of, 9 three-ofs (40 main total); Extra Deck composition: 13 Link, 1 Synchro, 1 XYZ
  • Observed: Hand-trap density: 8 copies across Ash/Impermanence/Ghost Belle; Negation text present in 16 cards (Dominus/Infinite Impermanence/Forbidden Droplet/Roar/Charge/Salamangreat bosses); Removal text present in 13 cards (archetype searchers, Spinny, Jack Jaguar, Pyro Phoenix, etc.); Searcher group (Circle, Balelynx, Raging Phoenix, Pyro Phoenix, etc.): 9 copies total; P(≥1) ≈ 0.74
  • Inferred: Opening-hand quality estimate: 65 score via garnet density (Mulcharmy Fuwalos conditional) and Normal-Summon conflict (Gazelle vs Of Fire lock); Combo ceiling ≈ 71 PowerIndex: two 2800 ATK bosses + Sanctuary recursion + 1–2 Link-2 support; Combo median ≈ 62 PowerIndex: one Raging/Pyro Phoenix + Sunlight Wolf or secondary Link-2; Brick rate ≈ 0.5%: core redundancy is strong, but Mulcharmy clause creates occasional non-functional hands; Interruption resilience ≈ 68: two independent starter lines + Balelynx protection (0 copies, missing 86% core) + Charge recursion 1/turn; limited route redundancy; Going-second power ≈ 66: hand-trap suite + Forbidden Droplet + Dominus removal provide 2–3 disruption routes; no dedicated board-breaker engine; Offensive closing power ≈ 58: 2800 ATK bosses lack piercing; no OTK line without pre-established board; reliance on grind-into-lethal strategy; Extra-Deck efficiency ≈ 72: 13 Link monsters coherently themed; Balelynx absence (0 copies) creates gaps in flexibility; Transcode/Masquerena missing (71–86% inclusions); Tournament reliability ≈ 66: high opening stability offset by non-standard build deviations and lack of side adaptation
  • Provisional: Matchup coverage: Salamangreat archetype is mid-tier meta-stable, but no dated metagame sample supplied; format fit unverifiable; Meta Power: Provisional; requires dated meta snapshot for calibration; Post-side adaptation: Master Duel best-of-1 format; side deck not available
  • Data gaps: No combo boards supplied; combo floor/median/ceiling derived from text and archetype patterns only (Inferred, not Observed) No tournament link; archetype meta-share and per-pilot match record absent; Meta Power remains Provisional No win-rate telemetry in YGOVN; going-first/second performance, matchup coverage, brick/starter/OTK rates not available—all Inferred from structure Master Duel best-of-1 format; no side deck data; post-side tuning plans cannot be verified Deck deviates from usage-stat core; rationale for Mulcharmy/Dominus prioritization over Balelynx/Transcode not supplied

More Master Duel Info

Salamangreat

Salamangreat Breakdown

 
 

 

 

 

 

 

 
 

 

 
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