Ghoti Deck #702409 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 05/15/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
30± 10/ 100
Power Score
Structural 56
Reliability 45
Going First 55
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 56
Going First 55
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fish Synchro boards (Ghoti Synchros such as Askaan, Arionpos, Ghoti of the Deep Beyond) followed by attacks from high-ATK Synchro bodies; Stardust and PSY-Frame Driver (2500 ATK) as finishers once a Synchro line is established
  • Turn 1 (going first): Open a Level 2 Fish or Ghoti tuner (Zep, Shif, Paces, Keaf) with a Level 4 or 6 Fish starter, Synchro Summon into a Ghoti Synchro, and use the Ghoti removal and recursion effects to clear the opposing board
  • Turn 2 (going second): Hold Ash Blossom and PSY-Framegear Gamma to answer the opponent's first starter, then rebuild the Fish Synchro line from the GY using Lifeless Leaffish and Zep recursion
  • Recovery: Recycle Fish monsters from the GY (Lifeless Leaffish, Zep, Psiics, Snopios) through their banish and return effects to rebuild the Synchro line
  • After siding: Not evaluable: the Side Deck is empty (0 cards), so no post-side plan exists in the list

Why it scores here

This list is Illegal in OCG: it runs 3 copies each of Sekka's Light and PSY-Framegear Gamma against a limit of 1, so it is scored as a structural-only theoretical read and capped at 30. The engine is a Fish/Ghoti Synchro package: P(at least one of the 14 archetype-core cards in a 5-card opening hand) is about 0.90, so the deck usually reaches a live starter, and recursion effects in the GY (Lifeless Leaffish, Zep, Paces, Shif) help it continue after disruption. Interaction is real but thin on the board: 5 hand traps, 6 negation-text cards and 27 removal-text cards, with an estimated 0.58 chance of at least one hand trap in a 6-card going-second hand. Median output and combo ceiling cannot be measured because no recorded boards exist, so both are text-only Inferred reads. Popularity or the archetype's usage stats did not earn points, and the score comes from the system as a whole, not from averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(>=1 of 14 archetype-core cards in a 5-card hand) ≈ 0.90; starter access is good but mixed with off-archetype copies (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Exact archetype purity is 30.9% (38 off-archetype copies of 55 total), with a 0.10 proxy for no core card in hand; brick risk is moderate (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combo boards; ceiling is a text-only read of Synchro chains through Askaan, Arionpos and Ghoti of the Deep Beyond (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so the median and floor are unmeasured; the 2-copy Synchro Extra core suggests a typical but unverified output (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple Fish recursion routes from the GY plus 2-copy Ash Blossom give independent lines after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 GY recursion via Lifeless Leaffish, Zep and Shif sustains grind; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 62 5 hand traps, 6 negation-text cards and 27 removal-text cards; no board-breaker durability data (Inferred semantic)
D8 Going-Second & Board-Breaking Power 58 Going-second hand has ≈0.58 chance of a hand trap and includes Ash Blossom and PSY-Framegear Gamma, but the going-second split is unmeasured (Inferred)
D9 Offensive Pressure & Closing Power 60 Several 2100–2700 ATK Synchro finishers (Snopios 2100, Askaan 2700, Stardust 2500, PSY-Frame Driver 2500) (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 40 Main cards across 19 distinct names with 9 cards at 3 copies, and 3 copies of two Limited cards, which is illegal and inefficient (Verified)
D11 Extra Deck Efficiency & Coverage 60 15 Extra cards (14 Synchro, 1 Xyz) with 2-copy Ghoti Synchros; coverage is consistent with the archetype but off-archetype Extra slots are absent (Verified)
D12 Side Deck Adaptability 10 Side Deck is empty (0 cards), so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament_context and no dated metagame sample, so matchup fit is Provisional
D14 Pilotability & Error Tolerance 55 Multi-step Synchro and recursion chains across several Fish monsters are demanding for the pilot (Inferred)

How the score was computed

Strategy profile: Combo primary, Midrange secondary; no combo evidence, so the profile is chosen from card text and Synchro composition (Inferred). Structural ≈ 56, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-10); Engine conflicts (-2). Final formula: No reliable metagame: 0.80*Structural(56) + 0.20*TournamentReliability(45) = 53.8, then modifiers (-12) = 41.8; capped to 30 because the list is Illegal (theoretical/structural-only, not a normal Final Contextual score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ 0.1 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Large Fish/Ghoti archetype core (14 copies) gives a high chance of a live starter in the opening hand
  • Multiple recursion routes from the GY (Lifeless Leaffish, Zep, Shif, Paces) support continuation after disruption
  • Five hand traps and several negation or removal effects give real interaction options

Weaknesses

  • Illegal list: Sekka's Light and PSY-Framegear Gamma run 3 copies against a limit of 1
  • Empty Side Deck means no post-side plan and no adaptability
  • Low archetype purity (30.9%) with PSY-Frame and other off-archetype cards diluting the engine
  • No recorded boards, so combo ceiling and median cannot be verified

Critical choke points

  • The Main Deck is illegal, so the list cannot be played in a sanctioned OCG event as built
  • Ghoti Synchro Summons depend on Fish tuners and non-tuners being in hand or the GY at the same time
  • Going-second hands without a hand trap or Level 2 tuner lose the early Synchro line
Priority Remove Add Reason
1 One copy each of Sekka's Light and PSY-Framegear Gamma, leaving them at legal count (1) Other legal Main Deck cards that continue the Fish/Ghoti Synchro line (for example, extra Fish tuners or Level 2-4 Fish starters) Makes the list legal so it can receive a normal Final Contextual score; both violations are the only blocker
2 Off-archetype slots that do not continue a Fish or Ghoti line Archetype-core Fish or Ghoti monsters, to raise the 30.9% exact-purity figure Raises engine consistency (D1/D2) and reduces brick risk
3 None: the Side Deck is empty A small Side Deck (up to 15 cards) with extra hand traps and removal for the expected matchups Enables a post-side plan for best-of-3 play (D12)

Evidence & confidence

  • Verified: Deck is Illegal in OCG: Sekka's Light and PSY-Framegear Gamma each run 3 copies against a legal limit of 1; Main Deck is 40 cards, Extra Deck 15, Side Deck 0; Archetype core group has 14 copies; exact-name purity is 30.9%
  • Inferred: Starter access ≈ 0.90 in a 5-card opening hand (hypergeometric proxy); Brick rate ≈ 0.10 for a 5-card hand with no core card; Going-second hand has ≈ 0.58 chance of a hand trap; Engine recovery through GY recursion (Lifeless Leaffish, Zep, Shif, Paces); Synchro finisher strength from printed ATK and text
  • Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament_context)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record are absent no win-rate telemetry exists in YGOVN; going-first and going-second splits are Inferred Meta Power is Provisional unless a dated metagame sample is supplied Side Deck is empty, so post-side adaptability cannot be evaluated

More OCG Info

Ghoti

Ghoti Breakdown

 
 

 

 

 

 

 

 
 

 

 
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